After playing Forza 4 you really believe that?
Pleeeaase, leave the Forza/GT stuff out of here.
I'll just admit it right now, I've never played Forza 4. I've seen videos and images, hell I don't think I've ever seen Forza 4 in person even.
I only played Xbox 1 Forzas.
But in the Edge article they said it was already at 4GB and that Sony was looking to match the performance of MS's 8GB. In what other way can they match it? It's already faster. Soooo?.......
The talk of going from 2 to 4 already happened.
on the ten year thing.. The ps3 is six years old now and about to be replaced as it's well behind high end pc's now so where does this ten year thing come from?
I still worry about plebeians being swayed by the "8 v 4" instead of looking just one layer deeper. It will really troubling if the ad campaigns target that specific "numerical" difference. Hopefully, it will not come to bite Sony in the ass.
Do you mean that the flash could speed up loading times and such? It'd have to be included in every SKU, however, for devs to specifically target for it.I (and some others I know) think they'll have flash storage. That in combination of the HDD, high bandwidth memory and the zlib decompressor, we think it'll "negate" any advantage MS has with the 8gigs.
the GeForce GTX 780 Titan graphics card will also feature the chip with 2688 stream processors and 384-bit memory controller as well as 6GB of GDDR5 memory
If someone has to brag about their RAM size to differentiate themselves from the competition then they're already in trouble.
Are people just talking about graphics when comparing PD and Turn10?
I don't think people here should dog on Turn10, from what I see they can't compete visually but they seem to be really good at putting more games out, all of them on a quality comparable to GT.
I don't know what's better between those 2 qualities, I don't like racing sims.
I (and some others I know) think they'll have flash storage. That in combination of the HDD, high bandwidth memory and the zlib decompressor, we think it'll "negate" any advantage MS has with the 8gigs.
First Alleged Performance Result of Nvidia GeForce GTX 780 Titan Leaks to Web.
well, good thing this will be available to run the PC ports of PS4 games.
First time I'm hearing this. I rather them have the RAM they need than rely on tricks.
Looking for RAM solutions in Orbis is like looking for special sauce in Durango. I just don't see it. But we'll see in a year or so.
Looking for RAM solutions in Orbis is like looking for special sauce in Durango. I just don't see it. But we'll see in a year or so.
So when did Ram problems for Orbis pop up? Am i missing something here? I thought 4GB GDDR5 was more than enough according to everyone.
Looking for RAM solutions in Orbis is like looking for special sauce in Durango. I just don't see it. But we'll see in a year or so.
The one who can run Bethseda's games correctly wins.
I am less interested in the tech of the consoles and more interested in the looks. Whenever consoles are revealed nowadays, I'm always more interested in the aesthetics of the consoles than the actual stuff inside of it.
But every gen I am always disappointed because it always turned out to be another box. I want some crazy ass shit design to go down up in here, yo.
My graphics obsessing days are well behind me to be sure.
Crytek has been pretty vocl how much they would like to see.What ram solution do you need when you have 4GB of GDDR5? Lol.
To match Durango's slower speed.What ram solution do you need when you have 4GB of GDDR5? Lol.
How does the Durango's 8GB compare to PS4's 4GB GDDR5? Is the total amount of ram about the same in output or is one faster than the other (as a whole)?
It's not the 780, this card will launch this month.
Do you mean that the flash could speed up loading times and such? It'd have to be included in every SKU, however, for devs to specifically target for it.
So when did Ram problems for Orbis pop up? Am i missing something here? I thought 4GB GDDR5 was more than enough according to everyone.
It's very slow compared to GDDR5. Either we're missing something here in Durango specs or that article is bullshit.
First Alleged Performance Result of Nvidia GeForce GTX 780 “Titan” Leaks to Web.
well, good thing this will be available to run the PC ports of PS4 games.
You're right, it would be in every console. It's also very cheap. I haven't heard any rumors of the dev kits having any though. Maybe the HDD's in the units are hybrids though? We don't know.
Yeah but im not at liberty to say anything. Its looking really good though
Yes.
Yeah but im not at liberty to say anything. Its looking really good though
Yes.
Yeah but im not at liberty to say anything. Its looking really good though
Have you heard rumors about games as well? Apologize if you have already answered such a question.
Here's the thing: there is a lot of information floating around BUT out of respect for creators and for the thrill of surprises - most of it will hopefully remain under wraps.
Here's the thing: there is a lot of information floating around BUT out of respect for creators and for the thrill of surprises - most of it will hopefully remain under wraps.
Until the 20th or E3?
From the sounds of things, they won't be getting that much ram to work with on either machine anyway, but I'm genuinely curious as to how they would put 8GB of relatively slow RAM to use, especially when there's an optical disc drive as a baseline from which to load stuff into that RAM. Clearly they wouldn't just load assets there because that would take forever, so what exactly? Precalculate some things and store at runtime? Could something interesting be done with that?Crytek has been pretty vocl how much they would like to see.
vocl like socl?Crytek has been pretty vocl how much they would like to see.
What would be more expensive? Flash memory and a fast controller (which I think is necessary to make a diffference?) or adding flash to an HDD to make a hybrid drive?
From the sounds of things, they won't be getting that much ram to work with on either machine, anyway, but I'm genuinely curious as to how they would put 8GB of relatively slow RAM to use, especially when there's an optical disc drive as a baseline from which to load stuff into that RAM. Clearly they wouldn't just load assets there because that would take forever, so what exactly? Precalculate some things and store at runtime? Could something interesting be done with that?
Then tell us this much, pertaining to Orbis' games: Did they meet your expectations given what you came to learn about the hardware, especially since they are the launch games that were in development when the Orbis' specs were in a state of flux (RAM)?
I know the answer will be subjective, but I would like to know it nonetheless. While you inform me of that, I would like to ask a "control" question: What did you think of FF13's visuals (PS3) overall?
I would assume they're satisfied since Ryse is Durango exclusive. We'll have to see how that works out.
I don't think people will be disappointed.
As for FFXIII...visually it was hit and miss. The environments looked nice for the most part but there were many cases of low res textures, especially in the open environments. The character models were by far the most disappointing - failing to live up to the promise of the original 2006 target render.
So here's something new
The Last Guardian is now a PS4 game.
I hope!