Do we have a 'legit shook' webm?
Here you go:
Do we have a 'legit shook' webm?
Meh at webm.
I'll take reduced amount of colors over even more compression artifacts added into the source video due to recompression when converting to webm. GIF still reigns supreme despite the huge file sizes and the 256-color palette.
I understand how you feel about my preference, but I just don't like more compression artifacts added on top of existing compression artifacts.Are you looking at the same thing I'm looking at?
what is it an intro for? i see akira and fist of the north star in there.
Tried encoding a webm with VP9 instead of VP8, does it work for anyone?
http://a.pomf.se/jqvguz.webm
Tried encoding a webm with VP9 instead of VP8, does it work for anyone?
*webm*
I'll take reduced amount of colors over even more compression artifacts added into the source video due to recompression when converting to webm. GIF still reigns supreme despite the huge file sizes and the 256-color palette.
I understand how you feel about my preference, but I just don't like more compression artifacts added on top of existing compression artifacts.
Plays smooth as silk in beta Firefox with webm gaf addon.Tried encoding a webm with VP9 instead of VP8, does it work for anyone?
http://a.pomf.se/jqvguz.webm
Tried encoding a webm with VP9 instead of VP8, does it work for anyone?
http://a.pomf.se/jqvguz.webm
I'm completely in love with webm. E3 is gonna be fucking amazing with this
Webm is a good video codec, but it's too harsh on current CPUs to replace GIFs as they are used now. It's also lacking IE and Safari support (no surprise there), which is kind of a big deal.
Image quality has always been the most important thing for me. Making a GIF does not require the use of video codecs and re-encoding, like WebM does. Re-encoding adds compression artifacts. With GIFs, you can just extract an image sequence out of a video to BMPs and make a GIF out of that. So, with GIFs, there's no loss in quality other than the low amount of colors you can use.I'm not seeing the distinction here, what is it about GIFs you like?
http://www.webmproject.org/ie/ not lacking at all
Turn auto play off and it works fine, even on my shitty work cpu.
Hopefully someone will release something for Safari. maybe in Cydia for iOs.
Tried encoding a webm with VP9 instead of VP8, does it work for anyone?
http://a.pomf.se/jqvguz.webm
Can anyone let me know if this is working?
https://dl.dropboxusercontent.com/u/56311839/Amazing Spider-Man.webm
I'm trying to use Dropbox, but for some reason it destroyed the quality of the clip I was using. It's in HD when I play the original webm file in VLC.
Webm is a replacement for embedded flash and mp4 videos, not GIFs. It's a video codec after all, not an image format. That's why you need to turn off autoplay in this thread - otherwise, it's like playing several embedded YouTube videos at the same time.
For a similarly capable image format that doesn't tax the CPU so much, webp (from the webm people) is one possible alternative - although that has a while to go in terms of gaining support.
Image quality has always been the most important thing for me. Making a GIF does not require the use of video codecs and re-encoding, like WebM does. Re-encoding adds compression artifacts. With GIFs, you can just extract an image sequence out of a video to BMPs and make a GIF out of that. So, with GIFs, there's no loss in quality other than the low amount of colors you can use.
While GIF is good, it surely is not what an animated image format can be, these days. What I want is an animated image format like GIF but with full color palette (and better transparency support). GIF is old and lacking in features for high-quality, so it needs to die already. Animated PNG's quality is the best out there but file sizes are enormous. WebP or animated JPG or a smarter APNG format seems to be the way to go?
Works fine for me in FF + greasemonkey script.
edit: but in general my FF sometimes crashes in this thread with the script enabled (no auto-play).
We can even directly embed *.mp4 with H.264/AAC codec, right?
Would embed VP9/H.264 profit from the hardware acceleration?
I noticed the H264 source videos are actually even a bit smaller than the VP8 webm (with sound).
Can anyone let me know if this is working?
I'm trying to use Dropbox, but for some reason it destroyed the quality of the clip I was using. It's in HD when I play the original webm file in VLC.
Why is everyone looking forward to GAF on E3? It's not like we can use it during E3. Last year it was down for pretty much the entire day wasn't it?
60fps MP4 (H.264) with no sound. Anyone want to try it out on their tablets/phones? Chrome plays it in a new tab but IE tries to open Windows Media Player.
http://a.pomf.se/nyxkxe.mp4
Created this with VidCoder. Really easy to use.
Can anyone let me know if this is working?
https://dl.dropboxusercontent.com/u/56311839/Amazing Spider-Man.webm
I'm trying to use Dropbox, but for some reason it destroyed the quality of the clip I was using. It's in HD when I play the original webm file in VLC.
who the fuck cares if it's technically a video? It's looped, embedded and looks great. I don't care it's not a real replacement. It' just better.
IIRC this test used some wrong settings for VP9, all intra setting or something. Reading on Doom9, VP9s main efficieny disadvantage are less prediction angles (due to patents).H265 destroys both H264 and VP9 though![]()
VP9 vs HM vs x264 in playback/random-access config. TLDR: The paper found that VP9 needs 80% more bitrate than HEVC, 8% more than x264. Unfortunately, VP9 was ran with min-q=max-q=$QP. If that's what that sounds like, their results for VP9 are almost certainly invalid.
Can anyone let me know if this is working?
https://dl.dropboxusercontent.com/u/56311839/Amazing Spider-Man.webm
I'm trying to use Dropbox, but for some reason it destroyed the quality of the clip I was using. It's in HD when I play the original webm file in VLC.
H265 destroys both H264 and VP9 though
That's the whole problem with VP9. How could you possibly convince manufacturers to adopt it when it's inferior to the existing standard, and doesn't hold a candle to the next standard?
And because H264/H265 is an international, collaborative effort, it is literally Google vs. everyone else.
The following will make a good reaction webm:
http://a.pomf.se/bcefvs.webm
60fps MP4 (H.264) with no sound. Anyone want to try it out on their tablets/phones? Chrome plays it in a new tab but IE tries to open Windows Media Player.
http://a.pomf.se/nyxkxe.mp4
Created this with VidCoder. Really easy to use.
IIRC this test used some wrong settings for VP9, all intra setting or something. Reading on Doom9, VP9s main efficieny disadvantage are less prediction angles (due to patents).
Edit: Found it:
http://forum.doom9.org/showthread.php?t=165839&page=21
The issue is one of getting away from the patent/royalty encumbrance that comes with H.26x. As consumers its not a big deal for us, but for content creators/publishers/broadcasters it can be a huge thing for them.
Settle down there, sport.
my first try:
http://a.pomf.se/qtivpj.webm
Definitely prefer these to gifs. I have always had shitty buffering with gifs, but these are loading just fine.
Mmmm, Venus Wars.
great argument
I remember this.
If ppl over at AMV.org where to review this they'd be like
"Looks like a 12 year old, beginners amv shat out of windows movie maker using stolen youtube clips of bad anime".
![]()
Image quality has always been the most important thing for me. Making a GIF does not require the use of video codecs and re-encoding, like WebM does. Re-encoding adds compression artifacts. With GIFs, you can just extract an image sequence out of a video to BMPs and make a GIF out of that. So, with GIFs, there's no loss in quality other than the low amount of colors you can use.
http://a.pomf.se/nnjbsr.webmMeh at webm.
I'll take reduced amount of colors over even more compression artifacts added into the source video due to recompression when converting to webm. GIF still reigns supreme despite the huge file sizes and the 256-color palette.
Meh at webm.
I'll take reduced amount of colors over even more compression artifacts added into the source video due to recompression when converting to webm. GIF still reigns supreme despite the huge file sizes and the 256-color palette.