Yeap!No gamepad required?
Gamepad-less sku incoming obviously
/s
(OK probably not but who knows maybe they are experimenting with what needs to be done, should they ever consider that option.
Yeap!No gamepad required?
Gamepad-less sku incoming obviously
/s
Yeap!
(OK probably not but who knows maybe they are experimenting with what needs to be done, should they ever consider that option.
Are you kidding me? It works like 3DS system transfer? One should be able to just sign into their account on a second Wii U FFS.
This is cool. But they need to finally allow us to use the pro-controller and gamepad in wii mode.
PSN parity list:
☐ Remove stupid option to easily nuke the whole NNID from the system it's linked to. URGENT.
☑ Purchases tied to NNID
☑ Ability to move NNID between systems when both systems present
☐ Ability to unlink NNID from system when system present (Now: possible via CS)
☐ Ability to unlink NNID from system without system present (Now: possible via CS)
☐ Ability to link NNID to more than one system
☐ Ability to easily move individual saves between systems
☐ Some sort of cloud saves
Making progress.
Hmmmm... so if someone has multiple accounts on system A, could they do a transfer to a new system B and then retransfer back to system A, relink 1 account and then have the others open for other Wii Us?
Me and an old roommate both made NNIDs on a friend's launch Wii U before we found out about the link system. We both now have the accounts tied to our 3DSes as well and would like to keep that account for when we get a Wii U. No Wii U purchases have been made on the system other than the owners.
Oh nevermind.
Fuck off Nintendo. I thought this was gonna be a way for us to have two Wii U's share content!!
Why would they allow you to get something for free? You attitude is exactly what they are trying not to feed.
Indeed. If they do allow it, they'd have to put restrictions for sharing content on it.
Just allowing multiple consoles to log in and play the same downloaded content, is just asking for the business to collapse.
My Google account is shared among multiple devices that I own and never once had I ever had to go through the hassle of managing links, and I don't think anyone has ever had upset Google for this... why can't it be the same for NNIDs? The issue is not of linking to multiple devices, it's of people sharing their account with other people; they are not necessarily the same problem and both can be solved.Why would they allow you to get something for free? You attitude is exactly what they are trying not to feed.
Why would they allow you to get something for free? You attitude is exactly what they are trying not to feed.
Indeed. If they do allow it, they'd have to put restrictions for sharing content on it.
Just allowing multiple consoles to log in and play the same downloaded content, is just asking for the business to collapse.
Yeah. I'm a fucking bottom feeding thief. Who wants to be able to save all his content to another Wii U and give his siblings his old Wii U (which has their profiles on it). I just want my new Wii U to retain all my own info while I let them have my old one. Most of our games are physical copies. You think I'd buy a game digitally from them with the shit system they have in place? This isn't about me sharing games with them, but not losing my content when I give them my old Wii U and allowing them to keep theirs.
People defending Nintendo's bullshit make me scratch my head. Sony had it right with PS3, not sure how the PS4 handles this.
PS I do not live near them, at all. And I let them borrow my Wii U till Smash.
No proper account system yet, sigh. Having to call Nintendo is such bullshit to people who don't even have a Nintendo Call Center available.
Why shouldn't it allow you to share an SD card between Wii U and Wii modes?
Also, why is the SD port required for Wii mode compatibility? I mean, they even removed it from the Wii Mini!.
PS3: Two consoles can be linked to your PSN ID. All your downloads are available to both these consoles without limits. Any content downloaded to these two systems is playable by any profile also on the systems. If you sign into a new console and try to download something, you need to deactivate an old console from your account, which can only be done a limited amount of times in a certain time span
Xbox 360: Digital content is tied to two things upon first download: gamertag and the console it's being downloaded to. The first console it's downloaded to is now that content's "home" console. It can be played offline or by any other profile on the console. If you sign in on a different console and download it, that console is the game's "guest" console, and can only be accessed while the profile is signed in. When they sign out, the data remains but is unusable. Each game has it's own home console depending on where it was downloaded.
PS4: accounts now have "home" consoles, where any digital content purchased by that account is available offline and to all other profiles. When the account signs in on another PS4, that console is a "guest" console, and digital content is only available as long as the person stays signed in. When they sign out, the data remains but is unusable
Xbox One: same as PS4
Wii U: Purchases are tied to an NNID, and that NNID is tied to a console. You can not sign in on other consoles. In order to put your NNID on another console, you must call Nintendo and have them unlink your NNID from their end so you can relink to another. It's uncommon, but they can deny you this, especially if you're doing it a lot. Downloaded content on your console is accessible by all other profiles
Or broken. If it won't turn on, this won't help.
I'm wondering just how many main stream consumers have more than one of the same console in one dwelling?
You are absolutely right. There is no better way to watch YouTube videos in bed.It's still the best way to use the internet browser and play Pikmin 3 (though I'm guessing some people will disagree with me on that). :-/
RETURN OF THE KINGUsers can now navigate the Nintendo eShop using a Wii Remote, Wii U Pro Controller, or Classic Controller
Now we just need Pro Controller support for Miiverse. Go, Nintendo, Go!
NeoGAF circa September 2014 said:Nintendo Co., Ltd. will discontinue the Gamepad controller for the Wii U system this September. The firm will introduce a new standard $199.99 model that will include a Wii U Pro Controller.
But you can easily change the home PlayStation console. You can't do the same with Nintendo.I should also mention that both Microsoft and Sony use a "home" system for PS4 and Xbox One, where the user sets one console as their "home," where anything bought on their account can be played by any user on the system, and any other console they sign into is the "guest" console, where anything they bought can be played for as long as they remain signed in.
I haven't been in the loop with the Wii U for a while, but
1) Is the Wii U gamepad still unusable in wii mode despite mirroring the tv screen?
2) Are there any plans for it to ever be usable?
3) Are there any technical reasons for it not to ever be usable?
This is actually literally impossible for them to do. When you launch a Wii game, the Wii OS isn't running in the background. You know the menu that pops up with the options to return to the home screen and all that? Yeah, that's not the OS, each game had to be coded with that in there. They also had to be coded to load up what drivers they needed, since the OS isn't in the background to manage that either. Essentially, each game disc comes packed with the menu and drivers that it needs.
What that means is that there is nothing Nintendo can do to make the pro controller and gamepad work in Wii Mode. Games can't be patched, and each and every game would need to be patched to make it happen, which isn't feasible or even possible. They could technically, I guess, patch the Wii Menu to work with gamepad and pro controller, but if it doesn't extend to any other function there's no point
There is.
Is there Pro Controller support for Settings yet? As soon as that is done, I'm getting rid of my Gamepad forever (in a box, sealed away forever).
I can see the headlines now:
But you can easily change the home PlayStation console. You can't do the same with Nintendo.
I haven't been in the loop with the Wii U for a while, but
1) Is the Wii U gamepad still unusable in wii mode despite mirroring the tv screen?
2) Are there any plans for it to ever be usable?
3) Are there any technical reasons for it not to ever be usable?
They should really just do the XBO/PS4 system: one home console where anything your profile buys can be played by all the other profiles, and any other console you sign into is a "guest" console. where your content is accessible as long as you stay signed in
Stops rampant sharing, but still allows you to access your digital library at a friend's house and play as long as you're there
Sounds like a good system. How does this work if you sell your home console and then buy a new system?
I thought you could already turn the gamepad off by clicking the home button and selecting the off option.
There is.
Is there Pro Controller support for Settings yet? As soon as that is done, I'm getting rid of my Gamepad forever (in a box, sealed away forever).
You can turn off the screen (which I do), but the gamepad isn't completely off. It's still draining the battery.
That would be a major feature so firmware 6.0?Where are my folders?![]()
Not going to happen for security reasons. Saves are locked by a private key because public key encrypted saves are an attack vector. If the key was NNID based then being able to copy saves to an SD card would be fine and practical (like it is on the 3DS).They REALLY need to universally remove whatever saved data-lock they have on this system. It's the thing I hate most about the Wii U. The original Wii allowed users to copy saved data to a new system (aside from the handful of online-enabled games, which were locked to the hardware). There's some people out there with 100+ hour Wonderful 101 saves, ha! Ain't no one got time to re-do that shit if your system breaks down! =/
Actually that may have been a misunderstanding. However, I wonder what this means:Hmmmm... so if someone has multiple accounts on system A, could they do a transfer to a new system B and then retransfer back to system A, relink 1 account and then have the others open for other Wii Us?
Me and an old roommate both made NNIDs on a friend's launch Wii U before we found out about the link system. We both now have the accounts tied to our 3DSes as well and would like to keep that account for when we get a Wii U. No Wii U purchases have been made on the system other than the owners.
I've heard walking it out of range will turn it off.You can turn off the screen (which I do), but the gamepad isn't completely off. It's still draining the battery.
Actually that may have been a misunderstanding. However, I wonder what this means:
"There is a limit of 12 Nintendo Network IDs that can be linked to a single Wii U at one time"
What happens if there are more than 12 between the two systems? Do the excess get unlinked or can the excess only be linked if you delete or transfer again? Or will the excess somehow migrate when you do that transfer and so you are left with unusable IDs.
Do you really need that? I thought they implemented the autodownload for system updates even if it's turned offSystem Transfer? Revision incoming?
Wii U firmware updates are dog slow to download. I'm just going to leave it in standby and hope it's done by tomorrow morning.
Game pad is bad now? Damn. :/
Put it on the charging craddle.
I've heard walking it out of range will turn it off.
No. There is still no legitimate account system in place. Until there is, there is reason to complain.
First post.Where are my folders?![]()
Everything is in place except for crossbuy and cloud saves.There is a full account system in place. Plus is said "less" to complain about, not nothing.
They are.
Everything is in place except for crossbuy and cloud saves.