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Rumor: Grand Theft Auto V will use additional DRM on PC (Steam + Denuvo)

Sentenza

Member
Can you jump back in your time machine and tell us how this DRM will shit up.my future copy?
Can you spare me the smartass attitude, on the other hand?
Especially when you don't have any proper point to make except a generic "Don't worry guys, maybe THIS DRM is TOTALLY BENIGN, unlike all the previous similar ones".
 

nullpoynter

Member
Why?
They are irrelevant and they aren't the ones shitting on his legitimate copy. Rockstar is.

They are very relevant. If no one pirated the game, then there would be no need for the DRM. Besides if the DRM causes no issues on a user's computer and the game plays just fine, then I see no problem with this.
 

diaspora

Member
They are very relevant. If no one pirated the game, then there would be no need for the DRM. Besides if the DRM causes no issues on a user's computer and the game plays just fine, then I see no problem with this.
Incorrect, piracy is irrelevant to DRM since pirate copies have none.
 

RulkezX

Member
Can you spare me the smartass attitude, on the other hand?

Well you seem to have knowledge of how this DRM works.

It's fucking hilarious that no one noticed this on Fifa or LotF, no one reported weird performance hits out processes running, yet now we know about it coming to GTA the sky is falling and is a performance hog that'll cripple your PC.
 

pa22word

Member
you must be confused, pirates take out the drm, they don't put it in.

They take the drm out so they don't have to pay for the game that, sometimes a game that hundreds of people spent 70-90 hours a week working on in order to get done.

Like I said in my last post: fuck pirates, and the people who enable them.
 

diaspora

Member
They take the drm out so they don't have to pay for the game that, sometimes a game that hundreds of people spent 70-90 hours a week working on in order to get done.

Like I said in my last post: fuck pirates, and the people who enable them.
Pirated games are not lost sales, they are totally irrelevant to the success or failure of a game.
 

nullpoynter

Member
Probably soon or later even Devuto will be hacked, so only paying customers will face performance problems while pirates will play just fine.

You can fight piracy only by providing quality contents and caring about your customers. Just see CDPR and the way they do their business.

That doesn't mean that CDPR's games aren't be pirated like mad though.
 

LiquidMetal14

hide your water-based mammals
This does little to curve my hype for the PC version. I see no reason to overreact based on Lords of the Fallen issues.

I was already planning on getting this. I see nothing to worry about yet.

The snowball/narrative on GAF was already set from page 1 on this. Pardon me while I still anticipate an amazing game on PC.
 

Sentenza

Member
Well you seem to have knowledge of how this DRM works.
No, I don't because I have yet to use it. But I read enough to know to what specific family/type of DRMs this associates with: the worst ones, the one installing on your system and running in background regardless of you playing the game or not.
Essentially malware. As I said at the beginning of this thread I prefer even constant online checks to this kind of shady shit.

It's fucking hilarious that no one noticed this on Fifa or LotF, no one reported weird performance hits
I didn't play either yet, but actually plenty of people seem to have reported performance issues with the latter.
Why are you pretending otherwise?

They are very relevant.
No, they aren't.
Any sell prediction should be based on how many copies a game is allegedly supposed to move compared to similar ones in the same genre and market (plus other variables), and not on how many people around the world will not ever consider buying it.
 

LiquidMetal14

hide your water-based mammals
If it is non-intrusive and does not affect performance, what is the problem?
Best to overreact first and create a fever like panic. This type of reaction has been all too common on GAF the last couple of years.

I will worry when I see the problems. As of now, this does nothing to make me apprehensive on the PC release.
 

nullpoynter

Member
Incorrect, piracy is irrelevant to DRM since pirate copies have none.

Piracy is the sole reason why DRM exists. Rockstar just wants to protect the product they spent millions making. Again, why does it matter to you, the user, as long as it doesn't affect performance on your PC?
 

Fuz

Banned
It's a MASSIVE case of false problem.
Focus your efforts in increasing the user base's willing to purchase rather than chasing on pirates and chances are you will get more sales for your game.

Beside, I don't want to derail a thread in an argument about how piracy works, but there are few known facts about piracy.
- Any attempt to actually study the phenomenon in the last years seems to suggest that for the most part "pirates" are actually people that consume large quantities of the media they pirate even in legitimate forms, any time they can realistically afford it.
- Apart from that, a massive chunk of the download traffic seems to also come from countries where most of the times these media aren't even properly available/realistically affordable (China is often mentioned).
- Preventing people from copying software/music/movies won't make them magically more rich. If someone is used to buy ten games for year and pirate the rest, making impossible for that person to pirate won't give him/her more money to buy more media.
- There are not known instances of super-popular top-pirated games that don't end up being also very popular sellers in general.

Focusing on the consumer's will to buy is basically what Gabe always stated, and look where he is now.
http://www.gamasutra.com/blogs/LarsDoucet/20120222/91144/Piracy_and_the_four_currencies.php
(old article, but still valid)

Piracy is always been smoke and mirrors and a huge scapegoat for companies.
 

bud23

Member
Why?
They are irrelevant and they aren't the ones shitting on his legitimate copy. Rockstar is.

Shitting on his legitimate copy? I do believe you're talking out of your ass.

As many have mentioned ITT, it supposedly will be completely invisible to you, it will not interfere with mods, and it will not affect performance. So, what´s the big deal?

This thread is nothing but overreactions and complaints for the sake of complaining.
 

LiquidMetal14

hide your water-based mammals
Also, DRM can hurt sales. For example: No way I'm getting this game at full price after this bullshit.
What tangible evidence of wrong doing have we seen to negate a sale? I'm all on the bandwagon for fighting stupid things but I haven't seen a tangible reason why this is bad news yet.

An anticipated release like GTA5 is not incredibly common on PC. It's still an event on consoles and PC.

That's why I'm not so quick to just jump on the wave as so many have in this thread.
 

Sentenza

Member
Shitting on his legitimate copy? I do believe you're talking out of your ass.
No, I'm not.
Pairing your game with something like SecuROM, TAGES or Starforce (which is exactly the family this DRM seems to tie with) is shitting on the legitimate copy.

As many have mentioned ITT, it supposedly will be completely invisible to you
I don't care if I can see it. I care about what it does to my system.

it will not interfere with mods, and it will not affect performance.
You are making this up.
There's absolutely no confirmation about this at all, and if we are going with assumptions chances are the exact opposite will be true.
 

diaspora

Member
Also, DRM can hurt sales. For example: No way I'm getting this game at full price after this bullshit.
Piracy is inherently irrelevant to sales. People who do pirate will either do so, or not get the game at all, there is no purchasing scenario for them which is what makes the DRM fucking stupid, it has literally zero benefit. I'm cracking my copy as soon as I get the chance.
 

nullpoynter

Member
Right. But they sell TONS of copies. As I said, if someone would pirate a game, soon or later it will pirate that game. But providing contents instead of providing DRM would disincentive piracy.

The number of torrents don't matter to CDPR because their game sells regardless; they understand that torrent numbers are meaningless.

Even if they sell tons of copies it's not wrong for a company to still want to protect their product from piracy. Again, as long as it doesn't have an affect on legitimate users then I don't see the issue. Now if the DRM negatively affects the buying customers, then yes by all means, the argument to remove DRM is valid.
 

LiquidMetal14

hide your water-based mammals
No, I'm not.
Pairing your game with something like SecuROM, TAGES or Starforce (which is exactly the family this DRM seems to tie with) is shitting on the legitimate copy.


I don't care if I can see it. I care about what it does to my system.


You are making this up.
There's absolutely no confirmation about this at all, and if we are going with assumptions chances are the exact opposite will be true.
When the game release and I'm having a blast, I will try to see I'd I feel like I'm being crapped on. Doe now, anticipation is high.

Regarding your last phrase, there is no proof of either so let's not take the narrative which inhibits controversy regarding mods.
 

diaspora

Member
Even if they sell tons of copies it's not wrong for a company to still want to protect their product from piracy. Again, as long as it doesn't have an affect on legitimate users then I don't see the issue. Now if the DRM negatively affects the buying customers, then yes by all means, the argument to remove DRM is valid.
Piracy is not something that you protect against, it's totally removed from the sales numbers of a game which is what invalidates the usage of any DRM. The fact that it has to infect my system at all and use the smallest iota of hard drive space is a needless intrusion.
 

pa22word

Member
Pirated games are not lost sales, they are totally irrelevant to the success or failure of a game.

1. While pirated copies are not lost sales, it does not make the latter mutually exclusive. But I guess the only way we'll find out is watching the sales of games with this drm, no? I'm guessing at least a /few/ of those people who normally would have popped on limewire and hit the download button might bite on the game for five bucks on a steam sale. If I am indeed right about those few, taken as literal as possible, that's $10 R* never would have otherwise seen. Therefore, it's worth it.

2. There's absolutely nothing of value to indicate that the DRM has any downsides other than pirates can't play it, and the lack of empathy it takes to pirate a game someone(s) painstakingly spent thousands of hours to create indicates a person who both isn't worth caring about, nor is worth the time of day spent wasted thinking about, so forgive me for not giving a fuck about whether or not those wastes of space can play a game they are in no right entitled to play.
 
Piracy is not something that you protect against, it's totally removed from the sales numbers of a game which is what invalidates the usage of any DRM. The fact that it has to infect my system at all and use the smallest iota of hard drive space is a needless intrusion.
Sure, and people who like the game they download will buy it right? It's a bullshit argument. Piracy does have an impact on sales and it always will. How large that impact is can be discussed and varies by game.
 

foxbeldin

Member
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diaspora

Member
1. While pirated copies are not lost sales, it does not make the latter mutually exclusive. But I guess the only way we'll find out is watching the sales of games with this drm, no? I'm guessing at least a /few/ of those people who normally would have popped on limewire and hit the download button might bite on the game for five bucks on a steam sale. If I am indeed right about those few, taken as literal as possible, that's $10 R* never would have otherwise seen. Therefore, it's worth it.
If someone isn't willing to buy the game they're not buying it, full stop. So no, it's not worth it. Especially since it'll be crackable by the time the game hits bottom barrell prices.

2. There's absolutely nothing of value to indicate that the DRM has any downsides other than pirates can't play it, and the lack of empathy it takes to pirate a game someone(s) painstakingly spent thousands of hours to create indicates a person who both isn't worth caring about, nor is worth the time of day spent wasted thinking about, so forgive me for not giving a fuck about whether or not those wastes of space can play a game they are in no right entitled to play.
There's the fact that there's additional unwanted software installed on my system, there's space that didn't need to be used being used up by something the is completely and totally useless.

Sure, and people who like the game they download will buy it right? It's a bullshit argument. Piracy does have an impact on sales and it always will. How large that impact is can be discussed and varies by game.

They won't buy the game no matter what, did/can you read?
 

Pakoe

Member
As long as i can press play on steam and actually play the game without any bugs of performance issues, i don't care.
 
Talk about over exaggeration. Game hasn't even come out yet but we have 18 pages of the sky is falling and how the game will run like shit with this new DRM(if its true). This is ROCKSTAR we are talking about, you think they will allow GTAV to run like shit? lol....wow.

Never change Gaf.
 

ekim

Member
well... someone could double confirm and send a mail to office(at)denuvo.com and ask.

Talk about over exaggeration. Game hasn't even come out yet but we have 18 pages of the sky is falling and how the game will run like shit with this new DRM(if its true). This is ROCKSTAR we are talking about, you think they will allow GTAV to run like shit? lol....wow.

Never change Gaf.

Have you tried to play GTAIV PC on it's release?
 

undu

Member
Lol, really do you trust on Ubisoft things? Really do you think piracy on PC is 95%? Lol.
So how much copies would sell Black Flag on PC without piracy?
Not even remotely true. Maybe true for Ubisoft games because not only are they poorly optimized, but nobody wants to deal with uPlay. They'd earn more sales from us if they'd stop pretending like they know what they're doing on PC enough to have their own platform.

World of Goo's piracy rate was 90%
http://2dboy.com/2008/11/13/90/

Of course this doesn't mean DRM is the solution, but piracy can be a very frustrating matter.
 

nullpoynter

Member
Piracy is not something that you protect against, it's totally removed from the sales numbers of a game which is what invalidates the usage of any DRM. The fact that it has to infect my system at all and use the smallest iota of hard drive space is a needless intrusion.

Hmmm... The fact that piracy is totally removed from the sales numbers is exactly why a company wants to find an unhackable DRM so they can try to get those sales back. Even if they don't get those sales back though, then at least someone who didn't pay for the game doesn't get to play it.
 

Gamezone

Gold Member
If the DRM doesn`t screw with the performance and doesn`t require me to check in online all the time, this isn`t a big deal for me. It`s been said many times trough out this thread that FIFA 15 runs stable with the same DRM.
 

pa22word

Member
If someone isn't willing to buy the game they're not buying it, full stop. So no, it's not worth it. Especially since it'll be crackable by the time the game hits bottom barrell prices.
You have nothing to back either of those statements up, considering neither LotF nor FIFA15 have been cracked, and the unilateral statement that "no one who pirates would have ever under any circumstances ever bought the game is just as ludicrous, if not more so, than the "every pirate is a lost sale" argument.



There's the fact that there's additional unwanted software installed on my system

You poor soul, I can't imagine how much faster your computer would be running if you didn't have a single extra process running while you play a game.

there's space that didn't need to be used being used up by something the is completely and totally useless

Considering FIFA15 released in September and hasn't been cracked, I'd say the statement that it's "useless" is pretty shortsighted.
 

LiquidMetal14

hide your water-based mammals
well... someone could double confirm and send a mail to office(at)denuvo.com and ask.



Have you tried to play GTAIV PC on it's release?
It runs well but we know that was a poorly optimized game. Rockstar working on a ps4 and Xbox version of the game first bodes well for the PC release. I have no trepidation or reservations thinking that GTA 5 will be a much more optimize game on PC vs GTA 4.

There is no rush now to think that it wouldn't so I really would rather jump on the side of rationality and thinking of what is happening vs judgement based on a PC version of a game many years old. Let's not automatically jump to the most negative or pessimistic reaction here. Let's think for a minute that we are years removed from GTA 4 on PC and we now have Rockstar porting the game first two consoles with multi-core processors and complicated PC like architectures.

The consoles are basically PCs. Let's not lose sleep over a non issue right now.
 
Hmmm... The fact that piracy is totally removed from the sales numbers is exactly why a company wants to find an unhackable DRM so they can try to get those sales back. Even if they don't get those sales back though, then at least someone who didn't pay for the game doesn't get to play it.

The problem is that often times paying customers don't get to play it either (see Assassin's Creed 2 when it was first released on PC). A lot of these DRMs are intrusive and damaging to the paying customers, and no DRM is unbreakable so at best they are buying a bit of time at the cost of customer enjoyment.
 
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