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DRIVECLUB: Japan complete preview - Free DLC releasing Monday, Jan 19

I'd quite like an option for a dry race with a wet track. Like it's just stopped raining

You can set it to Dynamic... the rain stops sometimes and it'll just be a wet track. It'll usually start raining heavily again after a while though and I think it always begins with light rain. Not quite the same but if you don't speed up time progression, perhaps the dry spell will last long enough for what you're looking for.
 
You can set it to Dynamic... the rain stops sometimes and it'll just be a wet track. It'll usually start raining heavily again after a while though and I think it always begins with light rain. Not quite the same but if you don't speed up time progression, perhaps the dry spell will last long enough for what you're looking for.

Nah dynamic Is dynamic. If you set it to Random cloud cover and dynamic weather you never know what the starting conditions could be. Could be clear and sunny and then build into a storm, sometimes downpours ton start that turns to light that ends and then you watch as the track slowly dries out.

It's not always the same starting point with dynamic weather chosen
 

dreamstation

Gold Member
Thoroughly impressed with the new tracks. Takahagi Hills is currently my favourite with Nakasendo and Lake Shoji following closely. I love the base tracks but these ones really are a step up. The amount of detail, even the smallest of things, is crazy. Well done Evo!
 

kyser73

Member
Holy shit @ the new tracks.

Just finished a 30-odd minute 25 lap race on Lake Shoji on 60x time lapse and got a full day/night/day cycle. Glorious.

Also - people need to stop the rainy chase cam butthurt & focus on racing through the rain effect - I mainly race chase cam & think it improves immersion.
 

Ferr986

Member
Can't say much new to this thread but what an awesome update.
The new tracks are probably the best yet. The best part is, once again, the incredible attention to detail shown by Evo.
 
So what cars are coming next? I couldn't find it anywhere in the thread...

For free later this month :
- Icona Vulcano


Prenium DLC (included in Season Pass) probably next week :
- The Apex Car Pack includes 5 new cars: Enzo Ferrari, Caterham R500 Superlight, Chevrolet Corvette ZR1 Centennial Edition, McLaren 650S Coupe, and Jaguar C-X75 Prototype Edition.
 

Insane Metal

Gold Member
For free later this month :
- Icona Vulcano


Prenium DLC (included in Season Pass) probably next week :
- The Apex Car Pack includes 5 new cars: Enzo Ferrari, Caterham R500 Superlight, Chevrolet Corvette ZR1 Centennial Edition, McLaren 650S Coupe, and Jaguar C-X75 Prototype Edition.

Huh. So... no Japanese cars? Wtf?
 
Huh. So... no Japanese cars? Wtf?

No. It's really odd and everybody complains and especially after delivering a Japanese tracks update without japanese cars pack haha. Evo just stated they are working to bring more new cars but no specifics.

The game is great and car selection is very original (tons of cars I never saw in any other racers or even heard of) but only 3 american cars (and I think all are DLC) and no japanese cars for some reason.

Also the Icona Vulcano is chinese car (designed by europeans engineers but still) so that the only asian in the game haha
 

leadbelly

Banned
What I've been trying to say from the start (and even before the game released, I've called out Project Cars for doing the same) is that some people can't stand the droplets-all-over-your-face effect, and that it would be nice from them to have an option to disable it.

Whatever you think about it, the balance argument is kind of shit in my opinion, given the chase cam are always advantaged by a much wider FOV, even in dry weather.
If the game was aiming for balance between each views as some of you try to imply, it should obviously also manage to obscure these views even in dry weather conditions. And guess what? It doesn't.

Yeah. I've never liked that effect from the moment I saw it. And it's not because it makes it a little more difficult from a gameplay perspective, it is simply that I would like to see the graphical effect on the road without it obscuring your view. When the weather effect was first shown it didn't have the water droplet effect, and it looked amazing.
 
Wow!

Courtesy of ‏@Raymontigue83

B7v1lZCIAAE8DYC.jpg:large
 

psychotron

Member
No. It's really odd and everybody complains and especially after delivering a Japanese tracks update without japanese cars pack haha. Evo just stated they are working to bring more new cars but no specifics.

The game is great and car selection is very original (tons of cars I never saw in any other racers or even heard of) but only 3 american cars (and I think all are DLC) and no japanese cars for some reason.

Also the Icona Vulcano is chinese car (designed by europeans engineers but still) so that the only asian in the game haha

It is a bit odd, but there's no denying the game is jam packed with content already, and they're planning on unleashing more and more. These guys really showed how you take a botched launch and completely turn it around. Hey 343, take note!
 

nib95

Banned
Yes, my point being that for proper balance, every view should be obscured at a 80% level when there's a car in front of yours, because bumper cam is a lower view that will be 80% obscured by cars in front of yours.


lol

What I've been trying to say from the start (and even before the game released, I've called out Project Cars for doing the same) is that some people can't stand the droplets-all-over-your-face effect, and that it would be nice from them to have an option to disable it.

Whatever you think about it, the balance argument is kind of shit in my opinion, given the chase cam are always advantaged by a much wider FOV, even in dry weather.
If the game was aiming for balance between each views as some of you try to imply, it should obviously also manage to obscure these views even in dry weather conditions. And guess what? It doesn't.

The solution to a wider FOV advantage in Chase cam is not to offer even more advantages that further break the balance. I'm actually of the mind that they should increase the water droplets in Chase cam, to actually balance it more with the rest of the views, or at the very least leave it the same.

But in no way should they remove the droplets, that's just ludicrous. The droplets already disappear when in photo mode. Removing them from gameplay would make it so stupendously advantageous that there'd be almost no reason to even have rain. Your visisbility is supposed to be impaired when driving in the rain, that's the whole point.

They could always add a new mode later down the line that has wet roads but without rain (as if it had been heavily raining, but then stopped), and have a different set of Time Trial, Challenge and lap considerations for this mode. That way people who find rain a nuissance to race in (lol) can play that mode instead. But the whole point of rain, snow, sun glare etc, is to affect visibility and force added caution and instinctive skill.
 

Monkfish

Banned
removing the chase cam completely seems the obvious solution, as the chasers themselves suggest it is pretty much a cheat mode

more seriously, if we had extra options to limit views on challenges or multiplayer lobbies and chase cams were removed from leaderboards/had distinct leaderboards then they can have all the extra assists they want

audio on the game went weird yesterday after the patch - had to exit the game - not sure if anyone else experienced this?
 
May I just say the addition of MP Time Trials is so fucking awesome!!!

Racing against other players ghosts with the live leaderboard constantly changing to the right and seeing that timer tick down adds to an already awesomely competitive game.
 

Tommi84

Member
removing the chase cam completely seems the obvious solution

I think it would be a nice idea if in the private lobbies we can choose which cam can be used. Maybe Evo can also set something like this for MP races - that would be awesome. Imagine the situation when only interior cam can be used :)
 

BeeDog

Member
Alright, have spent a bit of time with the new tracks. Perhaps it's just me, but the first Japanese point-to-point stage is pretty damn ugly, especially compared to any other stage in the game. I can't seem to find any lighting/weather condition that looks right for it; this leads to having an overcast-like setting with barely any shadows dancing on the stage, ultimately making the track look really bland. Also, while I don't know how representative this is of Japan, all the extremely colorful trees (the cherry blossoms discounted) don't clash well with the rest of Driveclub's art direction at all. Even worse, the pop-in in the game becomes noticeable when gigantic purple trees in the distance suddenly appear.

Still, it's free so I shouldn't complain too much. It's just unfortunate that this particular stage seems to stick out like a sore thumb.

As a minor point, I would love if Evolution patched the image used for the Japan stages in the main menu; it's noticeably blurrier than the other country images.
 
Has anyone seen any of the new visual effects in action? If you are unaware, they added in heat effects (that wavy effect) and rainbows.
 

Insane Metal

Gold Member
We don't need 50 japaense cars. Just a handful of the newer sports and exotics, as well as classics from Japan.

1.Lexus LF-A
2. Nissan GTR or any derivative
3. Lexus RC-F or IS-F (or IS-F CCR)
4. Toyota 2000 GT
5. Toyota FT-1

2000 GT
used-white-cars-toyota-2000gt.jpg


LFA Nurburgring
Lexus-LFA-Nurburgring-Edition-1.jpg


RC-F
lexus-rc-f-in-liquid-platinum-at-goodwood-festival-of-speed-photo-gallery_1.jpg

Skyline R34 plz
 

-tetsuo-

Unlimited Capacity
Whiny? lol
Am I the one complaining that driving in interior view is so hard that every other view should be dumbed down to make it easier for me?

Some people can't stand this kind of (unrealistic) effect, you know?
Having options is nice.

How is a camera chasing your car getting water on it unrealistic?
 
Whiny? lol
Am I the one complaining that driving in interior view is so hard that every other view should be dumbed down to make it easier for me?

Some people can't stand this kind of (unrealistic) effect, you know?
Having options is nice.

Just stop it. Realize that the rain is a sensory obstacle and taking it away from third person view would cause a rather huge gap in difficulties, and nullify time trials. And I don't think they're going to come up with unique ladders and challenges just for people who choose to turn off rain drops.
 
My God, that is one of the sexiest cars I've ever seen :O

Yes, yes it is. This car gave birth to the Toyota Supra turbo of the 90's. The 2000GT in that picture has custom wheels and springs, the production version is a little less aggressive but stylish nonetheless. The open top model was even featured in a classic James Bond film as well.
 
Yes, yes it is. This car gave birth to the Toyota Supra turbo of the 90's. The 2000GT in that picture has custom wheels and springs, the production version is a little less aggressive but stylish nonetheless. The open top model was even featured in a classic James Bond film as well.

I don't know how to break the news to ya... but that is a toy :lol:
 
I know it is. It's just that no real 2000gt ever looks as good as those model cars do. There's a ruby red one somewhere on the net, too, and it's gorgeous as well.

You've never been to Japan then. I've seen replicas and authentic 2000gts with Supra motors, corvette motors, completely stock that look just as good or better.
 

le-seb

Member
But in no way should they remove the droplets, that's just ludicrous. The droplets already disappear when in photo mode. Removing them from gameplay would make it so stupendously advantageous that there'd be almost no reason to even have rain.
Statement in bold is absolutely ridiculous.

What about reduced grip / slippery roads?
What about particles flying to the screen, mist in the air, water sprays?
See, there are already a bunch of things obscuring your sight, even without the droplets effect.

Once again, people driving in cockpit or dashboard views do it by choice, because of the added immersion.
The consequences of their choice (reduced visibility / increased difficulty) just shouldn't be imposed to the other players. If they're worrying about not being competitive using the in-car views, they still have the possibility to use any of the other (clearer / easier) views.

For many people the droplets effect is just unbearable, spoiling their fun, so there simply should be an option in game to disable them. You'll still have the option to disable them yourself if you can't keep with these people, but most likely, your great(er) experience with the tracks and car reactions will suffice to make up for the difference.
Denying them this option because of your own choices is just egoistic, in my opinion.
It's like preventing wheel owners from racing with you, because all you own is a DS4.

Even if DriveClub is one of the most 'pure' racers out there, its balance has always been pretty skewed: there are no separate leaderboards for controller and wheel owners, in single time trial events two people using the same course settings won't race using the exact same conditions, and so on.
And I also think that restricting options in challenges is a double-edged sword: as good as it can sound at first hearing, this would certainly put people off from trying them...
 

RiverKwai

Member
Yes, my point being that for proper balance, every view should be obscured at a 80% level when there's a car in front of yours, because bumper cam is a lower view that will be 80% obscured by cars in front of yours.

You are being ridiculous now. I am not arguing that all viewpoints should be equal. They obviously inherently aren't.

What you are arguing is that chase cam (or flying telekinetic driver-cam, per your personal fantasy) should be immune to weather when no other viewpoints are, just because you don't like it.



What I've been trying to say from the start (and even before the game released, I've called out Project Cars for doing the same) is that some people can't stand the droplets-all-over-your-face effect, and that it would be nice from them to have an option to disable it.

The easiest solution in the world for people who don't like rain is to not race in the rain.
Your problem was solved before the game even released!

Whatever you think about it, the balance argument is kind of shit in my opinion, given the chase cam are always advantaged by a much wider FOV, even in dry weather.
If the game was aiming for balance between each views as some of you try to imply, it should obviously also manage to obscure these views even in dry weather conditions. And guess what? It doesn't.

I'm not arguing balance in FOV. I'm arguing that rain should obscure your view, because it's RAIN. That, and the road being slick are the entire point of rain in a game like this. You don't like rain, don't turn it on.
 
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