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Sony: "Our 1st party lineup a little sparse this year"; emphasis on 3rd party support

Shikamaru Ninja

任天堂 の 忍者
Japan Studio, Studio London, and San Diego studio have been releasing multiple games yearly.

What has SCE Japan Studio and SCE London Studio released? Specifically multiple titles? It seems the majority of their associated projects were developed externally by other developers.

I always reiterate, that a major factor of SCE first-party output doesn't always come from the idolized WW studios, but often from their family of contracted developers.

Heavy Spectrum (Shadow of the Beast), Arrowhead Games (Helldivers), Ready at Dawn Studios (The Order), Supermassive Games (Until Dawn), Fun Bits Interactive (Fat Princess Adventures), etc.
 
I would hope not, he rejoined SSM in August 2013. At worst I would have thought the game could at least development by the end of that year, sure a lot of people at SSM were let go however that was Stigs game that ended up being a total fuck up. There were still more than enough people at SSM to start full development on an AAA game.

I can't see things getting worse in terms of SCE output of PS4 exclusives in the future, I knew from last year that 2014 AND 2015 would be shit, it was terribly obvious. Sony talk a lot of shit about shorter windows between announcement and release of games, but how many did they actually follow up on with that claim? RIME, UC4, Rapture, Gravity Rush 2 are games which come to mind where the games were announced way too early. Sony don't announce any release games in short windows, maybe GT6 scared them or something but it was obvious form early last year that Sony first games would have nothing of not until 2016.

Something will give in 2016 as well, lets be honest. UC4, Ratchet, Horizon from GG, new IP from MM, GOW 4, Bends game. I think we will be lucky to get three games in total from those mentioned studios releasing that year, have to wonder how Sony did indeed fuck this up so badly. I ain't gonna blame Yoshida as he's just one guy and can't micromanage the 2000+ employees in Sonys first party but the studio heads need to get their shit together.

This is, sadly, the truth. Stubborn folks will try to play it otherwise but the truth is Sony's been caught with their pants down. They talked a big game before launch and aside from Bloodborne, Infamous and Resogun (people always forget about that one for some reason) their 1st-party has been mediocre at best and suffering big delays. That's not a good look.

One thing I appreciate about MS's approach is that, honestly, they don't hype up their stuff too early. Yeah they showed a Crackdown trailer last E3 but that's literally it. So we know the game exists, in some capacity, and when it's near ready for release they'll start talking about it more. In fact, come to think of it only one XBO exclusive so far as been noticeably delayed, that being Quantum Break. And the delay just came and went.

Sometimes I blame GAF on pouring too much attention on Sony delays; for whatever reason threads on them blow up rather quickly, but I don't remember anything of the sort happening with the QB delay. I also just blame the culture in general; people at large want constant updates all the time, even if they're spoilers. That sense of patience is just dead now.
 
What has SCE Japan Studio and SCE London Studio released? Specifically multiple titles? It seems the majority of their associated projects were developed externally by other developers.

I always reiterate, that a major factor of SCE first-party output doesn't always come from the idolized WW studios, but often from their family of contracted developers.

Heavy Spectrum (Shadow of the Beast), Arrowhead Games (Helldivers), Ready at Dawn Studios (The Order), Supermassive Games (Until Dawn), Fun Bits Interactive (Fat Princess Adventures), etc.

In the past 2 years they developed completely in-house

Puppeteer
Knack

and co-developed

Soul Sacrifice
Rain
Destiny of Spirits
Freedom Wars
Bloodborne

Studio Japan isn't like Santa Monica where they send a few guys over to help with development, they usually fully co-develop, so it may be say 50-50 for example split between Japan and the other studio.
 
Can't wait for Persona 5, No Mans Sky, MGSV, The Tomorrow Children, Disgaea 5, Dragon Quest Heroes, Rime, The Witness, Tearaway Unfolded, Etc. Going to be a great year even without Uncharted 4. One of the best years ever if No Mans Sky pans out.

I don't know how anybody can look at that list and think it's shit - not only that, but we have Batman, Metal Gear (I still haven't playing Dying Light, FC4, Alien Isolation!) coming through.

Also, I don't know why it's assumed Sony will have nothing at E3 because they'll be talking about games coming out over the next year. We'll get to see how (hopefully) stacked January, February and March 2016 are going to be. Andrew House was talking to investors, and he would have been talking about tent-pole Autumn first parties, not saying 'Yeah, we got nothing, lol' because clearly they have plenty of PS4 releases coming over the next 12 months.

Sometimes I blame GAF on pouring too much attention on Sony delays; for whatever reason threads on them blow up rather quickly, but I don't remember anything of the sort happening with the QB delay. I also just blame the culture in general; people at large want constant updates all the time, even if they're spoilers. That sense of patience is just dead now.

There was a thread, but a lot of it was 'Miyamoto Quote!' and 'take your sweet time, Remedy' which in all honesty are the best responses, but Sony games usually get hammered for delays and often afforded the same respect. Much of it is revenge schadenfraude though, which is why you get the likes of statham rumbling along with a post he's had saved for a year because somebody said something bad about his bone that one time. He's only 14 though, so I let him off.
 
Er... PS2 had a ridiculous number of first party titles though. Most of the biggest sellers were third party, yeah, but Sony put out tons of games themselves on the platform. High quality stuff too. Probably one of the most top heavy consoles for first party releases there's been.
They had GT3, Jak, ratchet, Ico&sotc, God of war, ... and maybe some other stuff. But nothing compared to their PS3 efforts imo.

The first Killzone game was very average. Socom was a poor man's Halo. Wipeout fusion was maybe the poorest iteration of the entire series. Most formula games seemed to suck. Then you had Buzz, tourist trophy, smuggler's run, genji, Ghosthunter, Siren, arc the lad, Syphon Filter ... all which were received pretty average.
 

Melchiah

Member
I was thinking the same thing. I'm fairly positive I played GTA3 long before FFX came out, though obviously it was some time ago, so memory may not be 100% in how long that time was. UK here.

Just checked, and by September 2001, 18 months from the Japanese launch, GTA3, MGS2, Jak & Daxter, and Baldur's Gate weren't still out. FFX was released in December 17, 2001 in NA, and May 24, 2002 in EU. GTA3 came out in October 2001.
 
Ok so I own a XB1 already but I am really looking for a reason to justify getting PS4 as well but at the moment I can't see one apart from Uncharted which is due 2016 - which is a shame

I can get all the upcoming third-party blockbusters on the XB1, ok we can assume the PS4 version's will be slightly better but not enough to justify buying both consoles.

As it stand Gears, Halo 5, Tomb Raider, Elite Dangerous, FM6 are much more appealing first party titles (to me anyway)
 

Leflus

Member
As it stand Gears, Halo 5, Tomb Raider, Elite Dangerous, FM6 are much more appealing first party titles (to me anyway)
Elite Dangerous isn't a first party title. It's an indie game.

Tomb Raider is pushing it. It's being published by MS, but I seriously doubt that SE wouldn't be able to publish it by themselves.
 
Ok so I own a XB1 already but I am really looking for a reason to justify getting PS4 as well but at the moment I can't see one apart from Uncharted which is due 2016 - which is a shame

I can get all the upcoming third-party blockbusters on the XB1, ok we can assume the PS4 version's will be slightly better but not enough to justify buying both consoles.

As it stand Gears, Halo 5, Tomb Raider, Elite Dangerous, FM6 are much more appealing first party titles (to me anyway)

Master of circle tech: doesn't know his publisher tiers.
 
Elite Dangerous isn't a first party title. It's an indie game.

Tomb Raider is pushing it. It's being published by MS, but I seriously doubt that SE wouldn't be able to publish it by themselves.

I think the fact that its timed assures that it isn't first party, I mean you can't have a "first party" game that will be on the competitor's platform 6 months later, that doesn't make any sense.
 

Wakka212

Member
As long as some of those 'investments' are showcased at E3, I'll be fine.

Personally I'm fine with having MGSV, Batman, Witcher 3, Bloodborne DLC, and indies like RiME, The Witness, Everybody's Gone To The Rapture, etc. for the holiday season.

But show me what new exciting IPs are coming in 2016-2017.
 
but at the moment I can't see one apart from Uncharted which is due 2016 - which is a shame

If out of 43 first-party announcements/releases (and a dozen or more so 3rd-party exclusives like Persona 5), and only Uncharted fancies you, you're probably better off not forcing yourself to own it.

It's pretty clear that Sony's internal output by and large doesn't align to your taste. Don't need to force yourself to own one console for just one game. (since Uncharted 4 is probably going to be the last Uncharted anyway)
 

Papacheeks

Banned
I love my PS4, but I have been disappointed by Sony's first party/exclusive output so far.

By this time in its life, the PS3 had multiple highly rated exclusives. The PS4 really only has Bloodborne and Infamous:SS. Sony really needs to get their act together because MS is outperforming them on the exclusives at this point.

You really going to fault them after supporting the PS3 with games like The puppeteer , GT6, The last of Us all in the same year the PS4 Launched?
They are trying to re-coup their money for failed games, studios, and cancelled projects. So in the meantime, we have Infamous:SS, Resogun, Bloodborne, Driveclub, among other exclusive Indie games.

Your going to get another God of war, Uncharted 4 is Spring/Summer Next year, Until Dawn is august of this year, Dragon Quest Heroes is late summer.
Not including all the Japanese obscure games releasing soon this year also.

I mean I guess depends on what you like? I like variety I don't play a certain type of game. I took a break at getting my ass kicked in Bloodborne now, I'm playing Witcher 3.
I also have played this year for free Valiant Hearts, counter spy, Takami, baldestorm, Guilty Gear XRD just to name a few.

They are releasing more games on their system than Microsoft through out the entire year. Yea maybe some are not first party or whatever, but alot of the Japanese games you won't see on XBox.
Different strokes, they are doing what they can, and I think because of Misteps with some of their IP's like Driveclub and The order they are not going to make that mistake again.

So they are giving more time for their games by padding the release schedule with third party, and exclusive indie, and Japanese releases.

Way more than what Microsoft has released regardless of if their IP's are doing better than Sony's. I'll take the 5-10 games released in 3 month period, over Microsoft's 1 game for entire quarter.
 
If out of 43 first-party announcements/releases (and a dozen or more so 3rd-party exclusives like Persona 5), and only Uncharted fancies you, you're probably better off not owning a PS4.

It's pretty clear that Sony's internal output by and large doesn't align to your taste. Don't need to force yourself to own one console for just one game. (since Uncharted 4 is probably going to be the last Uncharted anyway)

Absolutely that is the case at the moment, but as soon as the PS4 has some must have exclusives I will be all over it
 

mrklaw

MrArseFace
Really this whole thing just feels like a shakeout from the longer tail of the PS3 and how crammed that was with first party releases. It'll take 2-3 years to recover from that.
 
I sold my PS4 because it's library up to December of last year really, really disappointed me. I tried to love it but god knows I've gotten ten times more milage out of my PC so good riddance. It's not like the thing has no fucking games at all but seriously, grab google and launch align it with any other Playstation. 1st party or 3rd party lineup alike disappoints, relatively speaking. I expect things to turn around significantly in the coming years and even months, and Sony might win me back when that happens, but for now the desire to own a PS4 just isn't there for me at all.
 
As long as some of those 'investments' are showcased at E3, I'll be fine.

Personally I'm fine with having MGSV, Batman, Witcher 3, Bloodborne DLC, and indies like RiME, The Witness, Everybody's Gone To The Rapture, etc. for the holiday season.

But show me what new exciting IPs are coming in 2016-2017.

This is my thinking too. Am I disappointed about the comments? Absolutely.

But they can easily make up for it with a killer E3. These games are massive, they take time, I get that, but I think we need something at this point to look forward to.

You don't drop comments like that and then deliver another E3 2014, it's time to blow the lid off most of these first party projects.
 

Elandyll

Banned
That's fine. But the context for this thread is a talk directed at investors and they don't care about games.

Honestly, I think that House's comment was probably specifically about worry concerning delays (UC4 and Ratchet and Clank to be very specific).
Now if they have surprises in store, he wasn't going to lay down his cards at an investors' meeting (just commenting that the 1st party lineup appears sparse - meaning "at the moment").

I'm of the opinion that House was just playing coy and they have stuff in reserve (explaining the delay of UC4 a whole 9 months before they'd need to be out), but we shall see in 2 weeks.
 
Sony talk a lot of shit about shorter windows between announcement and release of games, but how many did they actually follow up on with that claim? RIME, UC4, Rapture, Gravity Rush 2 are games which come to mind where the games were announced way too early.

You realize they JUST recently said that, right? It's not something they started considering until after those games were announced.

Also, Rime is this year and Rapture is coming before the fall.
 

Papacheeks

Banned
Really this whole thing just feels like a shakeout from the longer tail of the PS3 and how crammed that was with first party releases. It'll take 2-3 years to recover from that.

Finally someone with sense in this thread!

:)

I agree, they had a lot of money tied up into their last year of big releases on PS3, not to mention money they were dumping into PS4 manufacturing, and Software for launch. They were spread thin, as we all know they are not in the best Financial Situations.

Also add in the amount of failing sales for Puppeteer, among games like Starhawk, Socom 4 that led up to 2013.

Not hard to see why they'eve been riding the wave for as long as they have.
 

SmokedMeat

Gamer™
Ok so I own a XB1 already but I am really looking for a reason to justify getting PS4 as well but at the moment I can't see one apart from Uncharted which is due 2016 - which is a shame

I can get all the upcoming third-party blockbusters on the XB1, ok we can assume the PS4 version's will be slightly better but not enough to justify buying both consoles.

As it stand Gears, Halo 5, Tomb Raider, Elite Dangerous, FM6 are much more appealing first party titles (to me anyway)

These kinds of posts always crack me up. You're only interested in one PS4 game, which naturally is the one that was delayed. Then predictably, you're interested in every single game on the Xbox One.

Posts like these are just meant to take a jab at the other system.
 

benny_a

extra source of jiggaflops
Honestly, I think that House's comment was probably specifically about worry concerning delays (UC4 and Ratchet and Clank to be very specific).
Now if they have surprises in store, he wasn't going to lay down his cards at an investors' meeting (just commenting that the 1st party lineup appears sparse - meaning "at the moment").
To me it's just that the SCEA and SCEE marketing budget they usually use for their own games is now being funneled into co-marketing deals, because they don't have a huge marquee title themselves.

They will still advertise the platform with big games, although it would be preferable if it advertised your platform with a game that can't be had anywhere else and you get all of the money vs. the platform cut.

I don't think they have anything else. But it's not like they need anything.
Sony could close down SCEWWS to prepare an exit out of the console industry and the PS4 would still truck along fine on the backs of the mega-franchises that sell on that system.
 

Shikamaru Ninja

任天堂 の 忍者
In the past 2 years they developed completely in-house

Puppeteer
Knack

and co-developed

Soul Sacrifice
Rain
Destiny of Spirits
Freedom Wars
Bloodborne

Studio Japan isn't like Santa Monica where they send a few guys over to help with development, they usually fully co-develop, so it may be say 50-50 for example split between Japan and the other studio.

Well even Knack used a lot out outside help. But as far as 50/50 co-develop, I'm looking at the credits to Bloodborne and Freedom Wars, and it definitely wasn't a 50/50 by any means. If you know anything about Tokyo based development, is that they heavily rely on all these temp agencies and outside developers for heavy bunts of labor.
 

sense

Member
This is, sadly, the truth. Stubborn folks will try to play it otherwise but the truth is Sony's been caught with their pants down. They talked a big game before launch and aside from Bloodborne, Infamous and Resogun (people always forget about that one for some reason) their 1st-party has been mediocre at best and suffering big delays. That's not a good look.

One thing I appreciate about MS's approach is that, honestly, they don't hype up their stuff too early. Yeah they showeyd a Crackdown trailer last E3 but that's literally it. So we know the game exists, in some capacity, and when it's near ready for release they'll start talking about it more. In fact, come to think of it only one XBO exclusive so far as been noticeably delayed, that being Quantum Break. And the delay just came and went.

Sometimes I blame GAF on pouring too much attention on Sony delays; for whatever reason threads on them blow up rather quickly, but I don't remember anything of the sort happening with the QB delay. I also just blame the culture in general; people at large want constant updates all the time, even if they're spoilers. That sense of patience is just dead now.
Yea I don't know about MS not hyping up games early. This is third e3 they are going to talk about halo 5 and quantum break. Crackdown and scale bound will have 3 e3 appearances before they are out. Remember phantom dust ? Two e3 for tomb raider and two most likely for gears of war even though they have made it obvious that team is working on gears last year itself right after they bought the ip.
 
The reasons Sony doesn't pump enough games is simple because is still selling a lot.

In the other hand MS and Nintendo are pumping games like crazy (or at least more than PS)

I just want people to buy the system with the most games so companies would enter emergency mode.
 

TomShoe

Banned
The reasons Sony doesn't pump enough games is simple because is still selling a lot.

In the other hand MS and Nintendo are pumping games like crazy (or at least more than PS)

I just want people to buy the system with the most games so companies would enter emergency mode.

Three wrongs don't make a right.
 
Yea I don't know about MS not hyping up games early. This is third e3 they are going to talk about halo 5 and quantum break. Crackdown and scale bound will have 3 e3 appearances before they are out. Remember phantom dust ? Two e3 for tomb raider and two most likely for gears of war even though they have made it obvious that team is working on gears last year itself right after they bought the ip.

Yup.

The difference is that MS doesn't spend a lot of time to hype their 'digital games', whereas Sony does. But AAA-side? MS is just as bad as Sony, sometimes worse. (like last year's triple CGi trailer)
 
This is, sadly, the truth. Stubborn folks will try to play it otherwise but the truth is Sony's been caught with their pants down. They talked a big game before launch and aside from Bloodborne, Infamous and Resogun (people always forget about that one for some reason) their 1st-party has been mediocre at best and suffering big delays. That's not a good look.

One thing I appreciate about MS's approach is that, honestly, they don't hype up their stuff too early. Yeah they showed a Crackdown trailer last E3 but that's literally it. So we know the game exists, in some capacity, and when it's near ready for release they'll start talking about it more. In fact, come to think of it only one XBO exclusive so far as been noticeably delayed, that being Quantum Break. And the delay just came and went.

Sometimes I blame GAF on pouring too much attention on Sony delays; for whatever reason threads on them blow up rather quickly, but I don't remember anything of the sort happening with the QB delay. I also just blame the culture in general; people at large want constant updates all the time, even if they're spoilers. That sense of patience is just dead now.

lolwut? Crackdown? Scalebound? Phantom Dust? Quantum Break? Halo 5?

They announced those first 3 last year and they aren't due till 2016, 2 years after announcement. Quantum Break will be 3 years between announce and release in 2016. Thats longer than some dev's entire dev cycle! Halo 5 was announced 2 years ago.
 
The reasons Sony doesn't pump enough games is simple because is still selling a lot.

In the other hand MS and Nintendo are pumping games like crazy (or at least more than PS)

I just want people to buy the system with the most games so companies would enter emergency mode.

MS is pumping games?
 
Really this whole thing just feels like a shakeout from the longer tail of the PS3 and how crammed that was with first party releases. It'll take 2-3 years to recover from that.

Pretty much. You can see what happened with Nintendo as well... Both the 3DS and Wii U took quite some time before they started getting regular first party releases.
 
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