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SPOILER ALERT: Halo 5 (Spoiler) Spoiler Thread of Spoilers Spoiler

gafneo

Banned
I appreciate that they tried to humanize Chief a little in Halo 4, but I don't think it was executed well at all. All of his moments with Cortana just feel stilted and awkward, and not intentionally so.

I think Halo 1-3 were well made. Part 4 is only graphically impressive. It is not a very good game at all. A lot of people are too die hard to admit that it has many design flaws. Its the black sheep, Tony Hawk 5 of the series. I was shocked at how bad it was considering Halo is known for one of the best shooter series alive. It does not live up to the name at all.
 
The story at least seems more interesting than past games. I would have preffered to play as Chief more, but I don't mind playing as Locke most of the game as long as he brings something interesting and worth while to the story through his perspective. Gameplay wise its not like there's much difference between the two so its not all that big of a deal to me. Story wise its shaping up to be by far the most interesting of the series so I trust that 343 knows what they're doing.
 

KevinG

Member
I think Halo 1-3 were well made. Part 4 is only graphically impressive. It is not a very good game at all. A lot of people are too die hard to admit that it has many design flaws. Its the black sheep, Tony Hawk 5 of the series. I was shocked at how bad it was considering Halo is known for one of the best shooter series alive. It does not live up to the name at all.

As I'm currently replaying Halo 4 in anticipation of 5, I don't think my love of the campaign is is skewed by my "die hard" loved or the series.

Loved Halo 4 in 2012 not knowing people's hate for it, and still loving it in 2015 while fully knowing that it's hated.
 
As I'm currently replaying Halo 4 in anticipation of 5, I don't think my love of the campaign is is skewed by my "die hard" loved or the series.

Loved Halo 4 in 2012 not knowing people's hate for it, and still loving it in 2015 while fully knowing that it's hated.

Yep. Currently playing through it again before h5... It's still extremely excellent. Easily my favorite Halo campaign.
 

Vire

Member
Its been a while since I played Halo 4, but was there anything in there that would explain why when Chief falls and cracks his head he has a weird vision of Cortana who seemingly tells him where to go and the rest of Blue Team blindly believes him? I mean if my squad mate just smashed his head on the ground and told us we needed to go to a distant planet to get his blue friend lady, I wouldn't exactly be rushing to go.
 
Its been a while since I played Halo 4, but was there anything in there that would explain why when Chief falls and cracks his head he has a weird vision of Cortana who seemingly tells him where to go and the rest of Blue Team blindly believes him? I mean if my squad mate just smashed his head on the ground and told us we needed to go to a distant planet to get his blue friend lady, I wouldn't exactly be rushing to go.

Not really, aside from maybe the same way he got visions from the Librarian in Halo 4?(I don't remember the context for that either though)
I guess Forerunnner psychic contact. There's also the fact that the Librarian ascended chief or something so maybe its some combination of that and forerunner psychic mind powers.
 
Its been a while since I played Halo 4, but was there anything in there that would explain why when Chief falls and cracks his head he has a weird vision of Cortana who seemingly tells him where to go and the rest of Blue Team blindly believes him? I mean if my squad mate just smashed his head on the ground and told us we needed to go to a distant planet to get his blue friend lady, I wouldn't exactly be rushing to go.
In the mission Reclaimer, he was given further augmentation by the Librarian, which included an immunity to the Composer, this could very well be one of the abilities gained from it. As for Blue Team, they'd follow Chief into hell if he needed them to.
 

Gestault

Member
Its been a while since I played Halo 4, but was there anything in there that would explain why when Chief falls and cracks his head he has a weird vision of Cortana who seemingly tells him where to go and the rest of Blue Team blindly believes him? I mean if my squad mate just smashed his head on the ground and told us we needed to go to a distant planet to get his blue friend lady, I wouldn't exactly be rushing to go.

It might be worth seeing the story before you start this sort of picking it apart. It's also possible it's a clunky story conceit.

In theory though, Blue Team would have a very different relationship than most squads, and tracking down a smart AI with an existing link to its commander that's giving a warning about unexplained events makes sense. Chief had an odd long-distance connection to Cortana in previous games/events. They shared the same "head space" for a long time. There's also Chief's Forerunner connection gained in Halo 4, and Cortana being connected to the domain. Blue Team would have had some intel on those events, considering a lot of that info came from Chief in the first place.
 

Vire

Member
It might be worth seeing the story before you start this sort of picking it apart. It's also possible it's a clunky story conceit.

In theory though, Blue Team would have a very different relationship than most squads, and tracking down a smart AI with an existing link to its commander that's giving a warning about unexplained events makes sense. Chief had an odd long-distance connection to Cortana in previous games/events. They shared the same "head space" for a long time. There's also Chief's Forerunner connection gained in Halo 4, and Cortana being connected to the domain. Blue Team would have had some intel on those events, considering a lot of that info came from Chief in the first place.
Totally forgot about the Librarian connection thing and how Chief gained forerunner Jesus super powers in 4. That does help a bit, so thanks, still seems incredibly convenient. Hope that's further expounded upon throughout the game.
 

gafneo

Banned
As I'm currently replaying Halo 4 in anticipation of 5, I don't think my love of the campaign is is skewed by my "die hard" loved or the series.

Loved Halo 4 in 2012 not knowing people's hate for it, and still loving it in 2015 while fully knowing that it's hated.

One word Prometheans. If Halo 5 makes them more tolerable, I will get over them. I hate those flying shielded robots with a passion. Can't hit them for shit. They are far away, move too fast, take too much damage.
 
Totally forgot about the Librarian connection thing and how Chief gained forerunner Jesus super powers in 4. That does help a bit, so thanks, still seems incredibly convenient. Hope that's further expounded upon throughout the game.

Blue Team may have also had their doubts, but when Chief notified Infinity of it and Infinity already had a Cortana intel group en route to Meridian, it was probably reason enough to go after it themselves.
 

Plywood

NeoGAF's smiling token!
Da fuq? Where is that seen AT ALL in any of the missions shown thus far? I'm seriously laughing at this, reminds me of that 2 hour YouTube dissection of the Modern Warfare story where the guy tries to find things that completely aren't there.

Locke has one tone and voice... he's always shouting at other people in an imposing and commanding voice, but everyone knows he's johnsons baby lotion soft on the inside.
I see you're #teamcolter.
 

Random17

Member
It seems to me that the entire Sanghelios arc has little to add to the overall story aside from a step by step process of getting Locke to a Guardian, which we knew at E3.
I'm worried now. Halo 4 was good, but 4:1 to Locke? 12 minute missions like Glassed? Campaign length similar to other the games?

The fan base is not going to react well...

But Jesus, the shit posting in this thread. At least Halo 4 wasn't a game of character assassinations like Halo 3.
 
I kind of think the better direction for the series would have been if 343 didnt bring MC back for Halo 4 and went with a entirely new protagonist for their games.

Trying to flesh out and humanise a character you already spent 3 games with seems a bit late and just comes across awkward.

Clearly its the direction they want to go in now if this split is to be believed. Writing for new characters gives you more freedom. I get why they are going that way. I am ok with it.
 

Random17

Member
I'm pissed off because it's a bait and switch of the highest order... except this is the game that is supposed to prop up the Xbox.

Yes, I'm panicking. Blue Team was handled perfectly, but now we get only two more missions wth them?
 

gafneo

Banned
Halo 5 looks pretty cool. I'm thinking of preordering it. Anyone know if Co-op has match making or is it invite only?
 
I'm pissed off because it's a bait and switch of the highest order... except this is the game that is supposed to prop up the Xbox.

Yes, I'm panicking. Blue Team was handled perfectly, but now we get only two more missions wth them?

1478570952849894289.gif
 

Z3M0G

Member
Bungie's Master Chief wasn't "hardass" at all. He was actually kind of an adorable simpleton.


Because while he may be boring, he at least has goals the players sympathize with. The main issue with Locke is that 343 is basically asking the player to roleplay a character on a mission they'd rather sabotage than carry out.
Plus, Locke already made an fairly awful first impression in Nightfall.

The only thing Locke has going for him right now is that he's ridiculously good looking.

I saw Nightfall a couple weeks ago an enjoyed it quite a bit... why do people dislike it so much?
 

Johndoey

Banned
I saw Nightfall a couple weeks ago an enjoyed it quite a bit... why do people dislike it so much?

The fact it is terribly written, acted, and shot are usually the reasons brought up. As an added bonus it is also dreadfully predictable because of the very basic character types they stick to. First episode is okay though.
 
I saw Nightfall a couple weeks ago an enjoyed it quite a bit... why do people dislike it so much?

Because people hate everything. Lol

The fact it is terribly written, acted, and shot are usually the reasons brought up. As an added bonus it is also dreadfully predictable because of the very basic character types they stick to. First episode is okay though.

It wasn't an award winner for sure... But it was enjoyable.
 

Random17

Member
Why is Arbiter so openly willing to hunt down chief, I thought they were bros now.

I think it's clear that he doesn't want to hunt him down to hurt him, but almost to save him from any potential danger he is putting himself in.

I get the impression that the Chief is walking into a trap somehow, and only Halsey (and later Locke + Arbiter) realize this.

He clearly doesn't like Locke and only begrudgingly wants to help him.
 

Tal

Member
I'm thinking that the phantom in the domain wasn't actually Cortana, and instead it's just taking that form based on Chief's memories in order to manipulate him. The way it moved and spoke didn't seem Cortana-like to me, and it would be weird for her to say goodbye at the end of Halo 4 if she was actually just uploading herself to the domain. Chief's arc will be learning to accept that Cortana is really dead.
 
I'm thinking that the phantom in the domain wasn't actually Cortana, and instead it's just taking that form based on Chief's memories in order to manipulate him. The way it moved and spoke didn't seem Cortana-like to me, and it would be weird for her to say goodbye at the end of Halo 4 if she was actually just uploading herself to the domain. Chief's arc will be learning to accept that Cortana is really dead.

Makes sense.. the Ur-Didact would know of Chiefs attachment to Cortana.. if he managed to get integrated with the Domain after his composure..
 
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