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New Xbox One Experience update drops Kinect gestures; usage was "very, very low"

dankir

Member
Well I use my Kinect daily for snapping and stuff, but didn't know there was gesture control. I do play Dance Central so it still gets some use.
 
I don't see why remove something even if few use it.

This feature is actually really annoying and activates for me all the time while watching Netflix. It will start fast forwarding or rewinding if someone is talking and moving their hands. I have been hoping just for an option to disable it, but this works, too.
 

Shin-Ra

Junior Member
Microsoft severed that limb when they opened up the Kinect motion UI reserves to developers wishing for the extra performance. It introduced an inconsistency to where gesture recognition worked.

Before MS opened up the Kinect reserves to games, was the transition from game to dashboard more responsive?
 

Alx

Member
Well, maybe not entirely, but the general consensus (at least on GAF) is that Kinect is basically dead (aside from voice commands and other user interface stuff). I think it's definitely not as popular as it was on the 360.

Well most of Gaf has hated kinect since the beginning, especially when it was all the rage on the 360, so it's not really a signn. Heck there are many people here who are proud to say they didn't even take theirs out of their box, which baffles me tbh (you bought it, why wouldn't you at least try it ?)
Anyway kinect on the new generation is certainly less popular as a gaming device as it was on 360. There is a lack of support from the devs, and the audience is not the same as the one of the later part of the generation (both are certainly related).

I think MS could have done a much better work promoting it, and I'm disappointed they give signs of dropping features now, when the new dashboard and Cortana would have been a good opportunity to build on it.
 
It breaks my heart that they are taking this feature away. I might be a rare use case, but when my daughter was an infant, there were a million occasions where I was holding my daughter with one arm, and navigating the UI with the other. It was perfect for those times where I didn't want to speak commands out loud to wake the baby or find the remote. In that period I came to really like the gesture controls for scrolling through content in Plex or other apps.

I'm using the NXOE now and they've completely removed all gestures. From the UI and third party apps. I reflectively still try to use it. I raise my hand over my head hoping that the palm cursor shows up only to get nothing. It's almost like losing a limb and definitely feels like a downgrade. I may have been part of that small sample of users, but taking it out completely makes me sad.
 

PhineasRed

Neo Member
It breaks my heart that they are taking this feature away. I might be a rare use case, but when my daughter was an infant, there were a million occasions where I was holding my daughter with one arm, and navigating the UI with the other. It was perfect for those times where I didn't want to speak commands out loud to wake the baby or find the remote. In that period I came to really like the gesture controls for scrolling through content in Plex or other apps.

I know where you are coming from on this, kinect will always have a special place with me with how I was able to use it to keep myself entertained while Lookimg after our infant son. But for me it was the voice commands not the gestures. My kinect voice recognition worked so well I could (and still do) navigate everything with little more than a whisper while walking him around the house to put him to sleep (or if he was refusing to sleep). The gestures never worked for me though, they would pop up every time I put my feet up on the coffee table and it would annoy my wife. They actually detracted from the experience.
 
As most of us here, I mainly use my Kinect for voice commands but also for Cable TV stuff (I think my media remote needs it?) anyway....if they are burying the gesture commands, will will the Kinect basically just be a heavy microphone and IR receiver or whatever? Like, is Cortana taking over for voice commands? and for those who don't have Kinect, what is their solution going to be for voice (if they decide they want it) - $150 is still kinda steep for a Kinect that nobody wants and now has less use.
 

Journey

Banned
Xbox One could have been at least just as powerful as PS4. What could've been..

I disagree that Kinect was the culprit to Xbox One having less power than the PS4. MS was set on having 8GB of ram, and at the time, chip density did not allow for more than 4GB of GDDR5, therefore DD3 + eSram had to be used. eSram took extra space in the GPU die which in turn meant sacrificing some compute units which is the real reason why the PS4 GPU is more powerful.

diecomparison.jpg


Budget wise, MS actually spent more money than Sony according to sources that priced each part (eSram is expensive).
http://www.gamespot.com/articles/te...-costs-90-more-than-ps4-to-make/1100-6416404/

Kinect was added on top of the cost and brought the price up to $499, in other worse Kinect did not cut into the budget at all. Without Kinect MS would just end up with the Kinectless package they have today. Sony pretty much lucked out that 8GB of GDDR5 became possible right on time, because I can't imagine the PS4 experience with just 4GB of ram for games plus the OS.
 

ElNino

Member
How does repeat volume adjustment work?

"Xbox, volume down, down, down, down, down"
or
"Xbox, volume doooooooooowwwwwwwwwwnn"
?
The former, but you can set how many steps you want it move each time. I have mine set to 5 steps per command, so if I want to go from 50 to 45 I would need to do two commands (my receiver goes in 0.5 increments).
 

Shin-Ra

Junior Member
The former, but you can set how many steps you want it move each time. I have mine set to 5 steps per command, so if I want to go from 50 to 45 I would need to do two commands (my receiver goes in 0.5 increments).
Sounds like a PITA if you regularly adjust volume in smaller and larger increments.
 

Bessy67

Member
Sounds like a PITA if you regularly adjust volume in smaller and larger increments.
It's pretty perfect for turning down volume for commercials and turning it back up when your show/sporting event is back on. Plus when Cortana launches you'll be able to say how many steps you want to adjust it.
 

MisterNoisy

Member
Maybe they'll release/include a microphone-only addon down the road then? The voice control stuff is great, but I've never used the gesture nonsense.
 
It's pretty perfect for turning down volume for commercials and turning it back up when your show/sporting event is back on. Plus when Cortana launches you'll be able to say how many steps you want to adjust it.

I use "xbox mute" a lot in those situations.
 

daTRUballin

Member
Well most of Gaf has hated kinect since the beginning, especially when it was all the rage on the 360, so it's not really a signn. Heck there are many people here who are proud to say they didn't even take theirs out of their box, which baffles me tbh (you bought it, why wouldn't you at least try it ?)
Anyway kinect on the new generation is certainly less popular as a gaming device as it was on 360. There is a lack of support from the devs, and the audience is not the same as the one of the later part of the generation (both are certainly related).

I think MS could have done a much better work promoting it, and I'm disappointed they give signs of dropping features now, when the new dashboard and Cortana would have been a good opportunity to build on it.

Yeah, I agree. GAF has always hated Kinect. I don't really have a reason to "hate" Kinect since I've never tried using it. I've never even owned an Xbox console in my life! All I'm saying is that the general consensus is that Kinect 2.0 is dead, but I think this consensus is pretty true. Kinect 2.0 is definitely not as popular as the original Kinect was. I don't think anybody can really argue that.
 

hawk2025

Member
How does repeat volume adjustment work?

"Xbox, volume down, down, down, down, down"
or
"Xbox, volume doooooooooowwwwwwwwwwnn"
?


Xbox, volume down.

Xbox, volume down.

Xbox, volume down.

You can set the increments somewhere in settings to be 1, 2, 3 based on your TV.
 

//ARCANUM

Member
Something I'm genuinely curious about here:

- Microsoft advertised Xbox One as having gesture controls

- Someone could have theoretically bought the Xbox One with this as their main selling point

- Now Microsoft has completely removed an advertised function (could be considered a CORE function to this theoretical user)

Is there any legal precedent here? Class action lawsuit type of thing? I'm not starting one or anything like that, but didn't they just advertise a feature and strip it out of the console? Isn't that... false advertising or something?

Does the EULA protect them to the point where they can straight up remove functionality?
 
This feature is actually really annoying and activates for me all the time while watching Netflix. It will start fast forwarding or rewinding if someone is talking and moving their hands. I have been hoping just for an option to disable it, but this works, too.

There has been option to disable it since day one. Just go into settings for the Kinect and disable gestures during video.
 

etta

my hard graphic balls
Something I'm genuinely curious about here:

- Microsoft advertised Xbox One as having gesture controls

- Someone could have theoretically bought the Xbox One with this as their main selling point

- Now Microsoft has completely removed an advertised function (could be considered a CORE function to this theoretical user)

Is there any legal precedent here? Class action lawsuit type of thing? I'm not starting one or anything like that, but didn't they just advertise a feature and strip it out of the console? Isn't that... false advertising or something?

Does the EULA protect them to the point where they can straight up remove functionality?
Probably protected by EULA.
 

anothertech

Member
Happened more on accident than on purpose for us.

Sometimes, more than just a couple, just sitting there watching netflix and those dam hands pop up on the side of the screen and go haywire. Rewinding the show, skipping to the dam end.

Ya, I used it from time to time, but accidental 'gesture' control happened more often.

Voice control is good enough
 

Shin-Ra

Junior Member
Xbox, volume down.

Xbox, volume down.

Xbox, volume down.

You can set the increments somewhere in settings to be 1, 2, 3 based on your TV.
That's still not much good if sometimes you make small adjustments (you need to set the steps-per-command for this) and sometimes you make large adjustments because you'd still need to say it multiple times for the large adjustments.
 

jbluzb

Member
2 years ago the xbox one does not exist without kinect. It had been a load of BS from the start.

Hope for the better.
 

Bessy67

Member
Good. Next step, drop Kinect entirely.
Why? It's entirely optional now and I love it for voice commands, especially for system stuff. It's sad to me how few games actually use it now, especially since last gen games like Skyrim and Mass Effect 3 used it to great effect.
 
I bought my Xbox One day 1 and haven't used my Kinect since the first week of release. Just more convenient to use a controller.
 

Genio88

Member
Xbox One could have been at least just as powerful as PS4. What could've been..

That's true, if previous team wasn't so focused on Kinect, we could have had a stronger console than PS4, but it's not such a big deal, Xbox One has already enough power, and i can't wait for this new dashboard. After all games are what really count and i'm having so much fun on Xbox One lately with Halo 5, Tomb Raider(which i'm playing right now) and the upcoming Quantum Break, Scalebound etc
 

Bgamer90

Banned
So the Kinect is completely useless now? Except for the games that use it?

Good. Next step, drop Kinect entirely.

Don't really understand these posts since very few people used Kinect for dashboard gesture navigation back when the system was still heavily advertised with Kinect.

The Cortana update will be coming soon which would even futher negate the need for gesture control on the dashboard. Voice navigation is already faster than gesture, and the Cortana update will make it even faster.
 

watership

Member
I disagree that Kinect was the culprit to Xbox One having less power than the PS4. MS was set on having 8GB of ram, and at the time, chip density did not allow for more than 4GB of GDDR5, therefore DD3 + eSram had to be used. eSram took extra space in the GPU die which in turn meant sacrificing some compute units which is the real reason why the PS4 GPU is more powerful.

diecomparison.jpg


Budget wise, MS actually spent more money than Sony according to sources that priced each part (eSram is expensive).
http://www.gamespot.com/articles/te...-costs-90-more-than-ps4-to-make/1100-6416404/

Kinect was added on top of the cost and brought the price up to $499, in other worse Kinect did not cut into the budget at all. Without Kinect MS would just end up with the Kinectless package they have today. Sony pretty much lucked out that 8GB of GDDR5 became possible right on time, because I can't imagine the PS4 experience with just 4GB of ram for games plus the OS.

This. The fact that the price/tech suddenly lined up was a huge windfall for Sony. It would have been huge hurtle for games to run on 4gb compared to the X1. Design decisions made many months prior suddenly either cause you problems or win you battles for the next 4-6 years.
 
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