sublimit
Banned
Unless the story is real.
If it's real then they deserve the damage they will be getting.
Unless the story is real.
Delaying a PS4 Slim would be ridiculous on Sony's part. They are inching ever closer to that 199.99 price tag where the PS4 could pretty much take total control of the market PS2 style. Delaying that and the huge market share that would happen to push out a premium box would be silly in every way imaginable.
I don't think people should be worrying about being stuck in a permanent "cross-gen phase".
The reason cross gen was painful when the PS4/Xbox One is because the new consoles were running ports of games designed for seven year hold hardware, which couldn't possibly run most of the advances of current rendering technology.
With shorter gaps between hardware refreshes, both SKUs will still be able to run most of the core technology, just at different levels of fidelity. For example, just because a PC game can run on a GPU from three years ago (or more) doesn't stop it from looking astonishing on higher end cards.
Correct me if I'm wrong but (128GB/s *8) 1Tb/s, that's the bandwidth of HBM2, not HBM1. So why does the article assume that there's HBM1 used in Zen apu?
This is the situation I'm in, I was going to pick one up after E3, now I'm not so sure
You may have a point, but most games that have a PC version (other than the most barebones ports) are shipping with multiple asset levels to accommodate different specs, which is where most of the work would come in. Plus, mobile developers can deal with this situation fine, so it wouldn't be unprecedented for a studio to be able to handle this.Except it's not that simple. Each of those skus will need to be optimized for, because unlike with PCs the vast majority of console users have absolutely zero desire to fiddle with settings. So now you're creating more work for the devs, and inevitably people with the 'older' system will complain when it's not optimized well for their machine and people with the 'newer' system will complain that having to design with the older system in mind is holding their games back.
well if true and consoles are going to go down that road, then fuck it, I guess I may as well build a gaming PC and be done with it.
This is such fucking bullshit.
IM MAD AS HELL I BOUGHT A PS4 I WANT THE HARDWARE TO STAGNATE IM GOING PC ONLY WHERE NEW HARDWARE IS RELEASED EVERY FUCKING DAY
Except it's not that simple. Each of those skus will need to be optimized for, because unlike with PCs the vast majority of console users have absolutely zero desire to fiddle with settings. So now you're creating more work for the devs, and inevitably people with the 'older' system will complain when it's not optimized well for their machine and people with the 'newer' system will complain that having to design with the older system in mind is holding their games back.
It's an awful, awful path for consoles to go down. Here's hoping it's unsubstantiated rumor. Sony can't be that dumb. It's thumbing their nose at their core consumer. I don't believe it.
You may have a point, but most games that have a PC version (other than the most barebones ports) are shipping with multiple asset levels to accommodate different specs, which is where most of the work would come in. Plus, mobile developers can sea with this situation fine, so it wouldn't be unprecedented for a studio to be able to handle this.
I'd have to hear from developers to understand how they feel about this, but obviously none will be able to comment.
It's literally two sets of settings on two fixed variations of the same platform. It will be fine.
That's a ridiculous way to view the situation, seeing PS3 going away now. Supporting PS4.5 and PS4 is a lot easier than supporting PS4 and PS3 which have vastly different architectures, right?Except it's not that simple. Each of those skus will need to be optimized for, because unlike with PCs the vast majority of console users have absolutely zero desire to fiddle with settings. So now you're creating more work for the devs, and inevitably people with the 'older' system will complain when it's not optimized well for their machine and people with the 'newer' system will complain that having to design with the older system in mind is holding their games back.
It's an awful, awful path for consoles to go down. Here's hoping it's unsubstantiated rumor. Sony can't be that dumb. It's thumbing their nose at their core consumer. I don't believe it.
Whoops. For some reason I had HBM1 = 512Gbits in mind instead of bytes. My bad.With HBM1 it´s 128GBytes/second per stack. With 4 stacks you have 128*4(4 is the limit of stacks with HBM1) = 512 GB/s.
You may have a point, but most games that have a PC version (other than the most barebones ports) are shipping with multiple asset levels to accommodate different specs, which is where most of the work would come in. Plus, mobile developers can deal with this situation fine, so it wouldn't be unprecedented for a studio to be able to handle this.
I'd have to hear from developers to understand how they feel about this, but obviously none will be able to comment.
About the closed environment i refer that never in the console space has been a top of the line CPU to play with.Is a pity seeing for example Naughty Dog fighting to fit the processes of its engine in Jaguar cores and trying to match what they alreay made with Cell.
PC becomes much more attractive if frequent hardware refreshes become a thing in consoles. If the upgrades are more frequent like PC, why not just go PC and nab all the benefits it offers instead?Can you define being "done with it". When can you be "done" with a gaming PC?
About the closed environment i refer that never in the console space has been a top of the line CPU to play with.Is a pity seeing for example Naughty Dog fighting to fit the processes of its engine in Jaguar cores and trying to match what they alreay made with Cell.
And loose the benefits of console play? Ease of use, more polished software, affordable pricing, etc.PC becomes much more attractive if frequent hardware refreshes become a thing in consoles. If the upgrades are more frequent like PC, why not just go PC and nab all the benefits it offers instead?
Can you define being "done with it". When can you be "done" with a gaming PC?
Also:
But you are just saying is exactly making the obvious stand out: that neither version will have its hardware 100% optimized. Just like PC, we all know that if a dev spends time optimizing his game for a specific set of hardware parts, the results will be vastly superior to what they get today.
In PS4's example, we will indeed be in a cross gen phase constantly, since PS4k will not exploit its full potential due to games being developed with normal PS4 hardware in mind and then upgraded with few extra bells and whistles, and at the same time normal PS4 games will have technical issues since devs wont spend a ton of time optimizing when they know they will have a "definitive" version of their product on the shelf.
The whole idea of people choosing to game on consoles is because they dont want to deal with hardware upgrades etc etc. If they go down this path, then fuck it, better to build a PC instead.
This is an incredibly asinine comment.Those taking the huff and saying they'll just go PC don't seem to understand what it is they're apparently annoyed about.
PC becomes much more attractive if frequent hardware refreshes become a thing in consoles. If the upgrades are more frequent like PC, why not just go PC and nab all the benefits it offers instead?
Those taking the huff and saying they'll just go PC don't seem to understand what it is they're apparently annoyed about.
That's not really fair. I have consoles and a gaming PC. I've only got the time, money and inclination to bother with upgrades and fragmentation on one platform.
You buy a console, plug and play.
If the consoles go this way as well, I won't be bothering. I like to upgrade and have the latest parts in my PC. I don't want to do that for consoles as well.
That's my fear.
You either make things worse for low model or not using new model fully.
I can understand how you feel and why a change in the status quo would upset you, but regular updates is how every other piece of technology you own works. My TV isn't the best in the market, and I'm fine with that. My PC isn't, and I'm fine with that. My phone isn't, and I'm fine with that. I weight up the costs vs benefits of each purchase and find a price to quality ratio that I'm comfortable with.I only bring up the development issues because your assessment minimized them. The bigger issue, by far, is that a great number of console owners want none of this [including myself]. I buy consoles so I don't have to think about it for 5-10 years. I can pick up the latest game and know I'm playing a great version of it. It doesn't matter to me if PC users have computers far more powerful than mine, because I know I have the latest and greatest console, even if it's 5 years old.
Most people don't even buy into a console generation until 3-5 years into the lifespan, and they, too, want to feel like they got top of the line. Burning this majority will hurt consoles, not help them.
And let's not even get into potential issues in MP games.
It's such a terrible idea on Sony's part I can only assume this is nonsense on Kotaku's part.
I know exactly what it is and have developed software for multiple systems before. It's a terrible idea for consoles. It effectively defeats the purpose of consoles for many people.
PC becomes much more attractive if frequent hardware refreshes become a thing in consoles. If the upgrades are more frequent like PC, why not just go PC and nab all the benefits it offers instead?
Marketing this as a version intended to get the most out of VR is probably the best way to get a pass from people.
A PlayStation 4 VR edition, perhaps.
What do you think wouldn't be plug and play about a PS4 with updated internals?
PC becomes much more attractive if frequent hardware refreshes become a thing in consoles. If the upgrades are more frequent like PC, why not just go PC and nab all the benefits it offers instead?
That's not really fair. I have consoles and a gaming PC. I've only got the time, money and inclination to bother with upgrades and fragmentation on one platform.
You buy a console, plug and play.
If the consoles go this way as well, I won't be bothering. I like to upgrade and have the latest parts in my PC. I don't want to do that for consoles as well.
How is that any different to how it is now with 3 home consoles available.?
And loose the benefits of console play? Ease of use, more polished software, affordable pricing, etc.
Marketing this as a version intended to get the most out of VR is probably the best way to get a pass from people.
A PlayStation 4 VR edition, perhaps.
Only ease of use remains. Buying a $400 system every 3 years is actually getting expensive compared to pc and polish goes out the window with multiple targets.
Except it's not that simple. Each of those skus will need to be optimized for, because unlike with PCs the vast majority of console users have absolutely zero desire to fiddle with settings. So now you're creating more work for the devs, and inevitably people with the 'older' system will complain when it's not optimized well for their machine and people with the 'newer' system will complain that having to design with the older system in mind is holding their games back.
It's an awful, awful path for consoles to go down. Here's hoping it's unsubstantiated rumor. Sony can't be that dumb. It's thumbing their nose at their core consumer. I don't believe it.
This just sounds like a great way to piss off everyone who will already have aps4 when they preorder psvr this year. Which is probably like over 90% of pre-orders.
A new console that plays the latest games for 8 years, with an iterative console half way through for some improved performance is a far less complex system for users and devs alike than PC gaming where you're constantly chasing the next thing that might improve some element of your setup.
And loose the benefits of console play? Ease of use, more polished software, affordable pricing, etc.
I was going to get one for PSVR, but if it isn't out by October I'll cancel that order too and wait to see if they bring out one next year instead.
Pretty sure that there are a lot of people like you,and even worse (for Sony) a lot of them are more than willing to spread this rumor even further to non-hardcore gaming circles.
The longer Sony stays silent the more damage they will get.
The rumour is that it'll be announced at E3 so if true we'll know in 3 months.
people can say what they want but I dont think we are even close of maxing out PS4/xbox1.
Some hardcore PC elitist guy might disagree, but the consoles continue to improve their visuals. Just look at U4 and Quantum break.
Sure PC is way ahead, but its not like console games look like complete shit like some extremist's opinion claims...
So, fracturing the install base, pissing off the early adopters, to deliver a huge, expensive hardware revision... that developers are not allowed to take advantage of? What?But, we will not need to get rid of launch PS4. Upgrade is not mandatory as long as same software is released for both.
A good point. PC people are playing the same games console players are, but some with 4K or super high framerate. Still the same game. Same as the war between PS4 and Xbox One, we're all still playing Rocket League etc. So why does an improved PS4 that still plays all PS4 games cause so many people to take a hissy fit? PS4 games will all play on a PS4 branded system. One version might have more consistent framerate/resolution performance, and that will be it. We'll all still be playing the same games.
IF they end up with PS4K exclusive games in totality then sure. Even if that happens I can't imagine it being until the gen is almost over and the real PS5 is nearing readiness.
A good point. PC people are playing the same games console players are, but some with 4K or super high framerate. Still the same game. Same as the war between PS4 and Xbox One, we're all still playing Rocket League etc. So why does an improved PS4 that still plays all PS4 games cause so many people to take a hissy fit? PS4 games will all play on a PS4 branded system. One version might have more consistent framerate/resolution performance, and that will be it. We'll all still be playing the same games.
IF they end up with PS4K exclusive games in totality then sure. Even if that happens I can't imagine it being until the gen is almost over and the real PS5 is nearing readiness.
Fair enough but I was responding to the people who seem to be only console gamers who are now threatening to go PC (that's how they paint it anyway). They're considering ditching a fixed platform with a paced out upgrade that is simple and across the board, for a system that has a million options and where there's never any fixed spec, and which taking part in tends to cost more than even this new console system will. If people can still use an iPhone 5 2/3 years later and still get access to pretty much all the same apps and games, but on newer phones you can get higher res and some better performance, then I don't see how a potential console platform functioning similarly will cause many people much issue. PC is a minefield in comparison to keep up with any notion of a fixed spec for any length of time.