It's today. It's just not going to be what you want it to be.
I'm looking forward to see what the response is like.
Ndp just changing how they report things? Any reason why?
It's today. It's just not going to be what you want it to be.
I'm looking forward to see what the response is like.
Ndp just changing how they report things? Any reason why?
I think the point you are completely missing, is that the Gaming Division just wants to make money and/or set up MS to make more money in other ways.
If that means selling fewer consoles, and more PC games and MTs, then so be it.
The MS store isn't neccisarily beholden to any retail pricing whatsoever. They are beholden to MS policy and publisher pricing. Both of which are beholden to supply and demand. No doubt, if MS wants people to choose the Win10 store over other fronts, they'll need to make improvements in many areas, pricing being one of them. But nothing is written in stone.
With regards to gaming PCs, we already hear talk of people buying or building gaming PCs in anticipation of the Play Anywhere initiatives. This means people are either paying for a new win10 license, or they are buying licensed hardware.
How can you suggest software sales on PC can't offset a declining console market? The PC market is massive compared to the console market. If they can get 1 new PC customer to buy a single first party Xbox game per year, they've made up for the loss of an Xbox live subscription. if they can get their ports right, I'd imagine the number of PC games sold to existing PC gamers would be far higher than the number of people leaving the console space and going to PC.
If Xbox is a feature of the OS, how is it not a brand?
What?Cool off bro. He's not the reason your console of choice is failing.
I think over time we'll see more output from the Xbox team (e.g., publishing deals, marketing deals) including other Windows devices than just a powerful PC and console.
Man and I'm getting the 1S, all this talk here doesn't sound good at all
Kinda late to back out now since I already started buying games and they already passed the return date. Oh well
This is just a forum discussion with some folks, until we start seeing more moves from MS to eliminate/dump the brand just enjoy it if suits you. Sure reading some stuff might cause you to think, but w/e. I'd be much more concerned if they weren't listening to feedback and trying to enhance the platform with updates and broaden the appeal as they have been.
Microsoft has by most positive accessments sold, 22-25 consoles world wide. Even if we assume the Xbox one is still going to sell regardless, we are looking at at best at 40-50 million install base by 2021 at this rate.
The attach rate is close to 8 games.
The 360 sold something in the region of 82-83 million with a 6 game attach rate.
Point blank period, do you think windows 10 is going to make up that big a drop in console revenue and attach rate?
The PC market is massive. The enthusiast PC market is not. Even the 970, the most popular card on steam only represents 3.57% of steam users on windows 10. This will grow with time, but it's going to be an incredibly slow burn.
Direct X12 games having such high system requirements are not helping matters in the slightest.
As for PC gamers who don't game on console, you have a hard time convincing me that PC gamers are queing up to buy games from a store where currently the games are more expensive, have serious performance issues at launch and restrict PC-centroc features like Modding, alt-tab and borderless windows. You can't claim in one sentence that the Win 10 store is a mature platform that can ofset the loss of another and in the other, acknowledge that it has a long way to be seen as competitive to its target market.
The problem is Xbox is a hardcore brand. Anything that isn't in the AAA space does not benefit from the Xbox association and may as well just be branded Windows store.
Phil Spencer said:Our goal in gaming at Microsoft is to allow people to play games wherever they are and we understand people love to play games on television. And console with its capability around instant on, its robustness as a consumer electronics device, and the role it plays in the household with the big 60" plasma on the wall allowing to play hi-fidelity games with a ton of people in the room is pretty important to millions and millions of people and I think this generation of consoles is showing that.
At the same time we know that there are billions of people that play games across all devices and today the worlds are segmented. You don't have linkage really between the different places where your customers are playing their games, so as we've made this evolution with Windows and as we've thought about our vision for gaming the thing you should keep in your head is I think about our customers as customers on Xbox Live. And I think about those customers moving from screen to screen to screen and what we want to bring to those people is an understanding that the games you own are the games you own and you're able to play those games on any device that you want to play them. You're able to bring your social network of friends together. You want to use the input that you want to use to play the game you want to play. If you want to play on your laptop, if you want to play on your desktop, or if you want to play on your television, if you want to play on your phone, it's a world we want to enable across all Windows 10 devices, including the Xbox. - Link
It's not like Microsoft hasn't tried this before with Xbox fitness, Xbox music etc. We already know how far they got with that.
Man and I'm getting the 1S, all this talk here doesn't sound good at all
Kinda late to back out now since I already started buying games and they already passed the return date. Oh well
Microsoft has by most positive accessments sold, 22-25 consoles world wide.
Even with all this doom and gloom talk, it would be years before Microsoft actually left the console business. The Scorpio guarantees at least another 4-6 years of support, I'd assume. If Microsoft plans on exiting the console business, it would be a slow process.
Why not? Because you believe Sony or Nintendo funded those titles? I'm sure ROTR got funds from MS.
And what about Shenmue? A title which is also supossed to be released on PC, but Sony kept the console exclusive.
I have not kept up the past couple of weeks, but was it delayed, usually it is the second week Thursday, correct? So the 14th would have been the traditional date?
Man and I'm getting the 1S, all this talk here doesn't sound good at all
Kinda late to back out now since I already started buying games and they already passed the return date. Oh well
They're adding a digital data component to the overall market spend number and to some (but not all) games to determine the top 10.
It's complicated. But, a few years ago NPD announced the formation of a "Digital Leader Panel" of publishers that agreed to share digital distribution data.
This release is the first time data from that self selected groups of publishers will be incorporated into the PR announce.
But there are many limitations and trade offs.
I wish all exclusives were just temporary like ROTR instead of permanent ones (Shenmue, FF VII, SF V, Bayonetta 2, etc.)
Sony paid for No Man's Sky, SF V, Shenmue, none of those titles will be released in other console platforms, and that's because they paid for it.
Sony did not "pay for" Shenmue III. Co-Producers Shibuya Productions are the major investor in the game, not Sony.I do understand your point, but again, for me it's just another temporary exclusive, in the same way as No Man's Sky or Shenmue (which shouldn't need funds from Sony, Nintendo or MS, just take a look at its KS), which are worse because they are permanent exclusives.
Only some 3rd-party publishers shares digital while none of 1st-party do.Ah, thanks for the response.
Care to elaborate on some of the limitations or trade offs?
What about the 100 Million hours people put into playing backwards compatible games?
What does it say when your fan base is playing so many 360 games vs buying new xbox one games?
I wouldn't think about it tbh, For every person stating valid research, you're getting two more people with wishful concern trolling
Cue the shock and appalled response from someone that I dared to assert this
Microsoft are leaving the industry by announcing two consoles was my favourite meme last month
What does it say when your fan base is playing so many 360 games vs buying new xbox one games?
What does it say when your fan base is playing so many 360 games vs buying new xbox one games?
What does it say when your fan base is playing so many 360 games vs buying new xbox one games?
They played over a billion of hours of new X1 games in June alone. That 100 million hours rwas over 8 months. Puts in perspective how little BC it's actually used by majority.
Such wierd analysis surrounding BC. What do we think MS' expectations were? That BC Would overtake new games as the primary use of the console?
It's so weird, no matter what types of usage stats BC obtained, people would spin it as a negative...
Too much time spent = the new games aren't good enough
Too little time spent = the feature is useless
It makes no sense
How did you come to this conclusion?What does it say when your fan base is playing so many 360 games vs buying new xbox one games?
Just sell Rare before closing the console division please.
Of course their exit would be slow if they choose to, and I doubt they'll fully exit gaming so long as they can use it to further their ecosystem.Even with all this doom and gloom talk, it would be years before Microsoft actually left the console business. The Scorpio guarantees at least another 4-6 years of support, I'd assume. If Microsoft plans on exiting the console business, it would be a slow process.
even though hardware sales also declined for the PS4 as well in June?
I just don't get why people think (or hope) that MS is leaving the console division. It makes zero sense. Just because revenue has declined 9% even though hardware sales also declined for the PS4 as well in June?
Even the rumours of that Surface phone are running strong recently and WP has made zero ground and is in decline.
They're whole business vision relies on the many different form factors of devices. A games console and owning the living room is a major part of that.
Referring to the June NPD, but is it safe to presume of a hardware decline WW with the anticipation of the updated consoles?WW or NPD?
Sorry, not sure what your saying. I'm just a bit baffled how the conclusion of all this is that they're going to leave the console race.This was not a surprise once they stopped selling the 360. Not sure what the issue is here?
Referring to the June NPD, but is it safe to presume of a hardware decline WW with the anticipation of the updated consoles?
You didn't answer my question.What PS4 hardware sales ( NPD June ) has to do with MS's Q4 report for Xbone worldwide sales? PS4 is not Xbone WW, US is not = WW.
Revenue down is always bad. More interesting would be to know if there is profit made.I just don't get why people think (or hope) that MS is leaving the console division. It makes zero sense. Just because revenue has declined 9% even though hardware sales also declined for the PS4 as well in June?
Mobile, tablet and smart tvs own the living room, not consoles.Even the rumours of that Surface phone are running strong recently and WP has made zero ground and is in decline.
They're whole business vision relies on the many different form factors of devices. A games console and owning the living room is a major part of that.
Xbox console sale revenue was down 33%, thats a huge decline.I just don't get why people think (or hope) that MS is leaving the console division. It makes zero sense. Just because revenue has declined 9% even though hardware sales also declined for the PS4 as well in June?
Even the rumours of that Surface phone are running strong recently and WP has made zero ground and is in decline.
They're whole business vision relies on the many different form factors of devices. A games console and owning the living room is a major part of that.
You didn't answer my question.
That they like to continue to play games that they own?What does it say when your fan base is playing so many 360 games vs buying new xbox one games?
Not necessarily, lower prices and a cheaper manufacturing cost may actually gain them a higher margin which may alleviate a lower revenue.Revenue down is always bad. More interesting would be to know if there is profit made.
Mobile, tablet and smart tvs own the living room, not consoles.
MS might still have that vision, Xbox just might not be the right trojan horse any more.
Well, Capcom said no SFV until 2018 so it probably would have happened but it obviously would have taken a very long time.Sony kept the console exclusive for Shenmue 3 cause they are both assisting in funding it & have fully advertised it is development drive on their E3 stage.
Both Bayonetta 2 & SFV are different than the RotR situation because BOTH of those games were not in development prior to their respective partners coming in & funding those titles outright. RotR was already in development & was more than well funded when the deal for its exclusivity was struck.
Does this mean that a 3rd party publisher-funded multiplat for both SFV & Bayonetta 2 would've never happened? No, not necessarily. There is no guarantee they wouldn't or would have. In SFV's case, the game was funded years before Capcom was intending to pursue it, and who knows what form that game would've taken (mobile game). But 1st party came in & paid the development bill on those titles when their brand holders had no intention of doing so.
You answered the question like a politician. I knew all of these things when I wrote the post in the first place.I answered you : PS4 is not Xbone WW and US is not = WW. And also new PS4 models aren't announced too.
I believe that hardware revenue is down 33% but overall gaming revenue down 9%. The hardware is understandable, as they've sold less in the US this year and at a lower price point (I think) too. I think this can be extrapolated to WW demand with Xbox, probably to a greater extent than the others. But revenue is supposed to be be high at this point due to licensing, subscriptions, micro transactions, they opened their new store on PC, etc. It was not high enough to offset the decline in hardware revenue and likely declined itself. They also released a major AAA title which they did not last year.You didn't answer my question.
Come on, every one and their dog knows about these updated consoles. Neo has been officially acknowledged.
Thanks, put it well for me. I didn't think about PC and how the apps with microtransactions would be under the same banner. Considering the uptake of W10 as well, that is alarming.I believe that hardware revenue is down 33% but overall gaming revenue down 9%. The hardware is understandable, as they've sold less in the US this year and at a lower price point (I think) too. I think this can be extrapolated to WW demand with Xbox, probably to a greater extent than the others. But revenue is supposed to be be high at this point due to licensing, subscriptions, micro transactions, they opened their new store on PC, etc. It was not high enough to offset the decline in hardware revenue and likely declined itself. They also released a major AAA title which they did not last year.
Whether or not Sony is down year over year to this extent (they won't be, even if just because of Uncharted alone) is irrelevant to the performance of Xbox when it was clearly thrown under the bus by Microsoft themselves as the cause for the decline.
Edit: everyone and their dog - on Neogaf - knows about the Neo. Most people don't even know what games will be out this fall if they're not FIFA or CoD.
I do think people on here underestimate how average gamers keep up to date with things. To say the majority of people not here or Reddit for example are not aware of the refreshed consoles, is quite a wrong assumption to make.Just acknowledged. Just that! No official release date, no price, console isn't showed. I don't see any reason that PS4 sales WW are slowed because Neo is just acknowledged