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please refer to my post: http://www.neogaf.com/forum/showpost.php?p=213104739&postcount=2939
He eventually did NOT have NAT 3
So like where's the proof?
please refer to my post: http://www.neogaf.com/forum/showpost.php?p=213104739&postcount=2939
He eventually did NOT have NAT 3
Me too. There was a guy in this very thread analysing what is actually being sent to the servers.Huh?
I am commenting on the whole 'you cannot see other pkayers'.
So like where's the proof?
So like where's the proof?
Ok guys, since the whole two streamer thing seems to be something people use to argue for and against multi, let me clarify things:
The first stream:
1. I was there, in the streamer chat, of the first stream when they initially made contact with each other.
2. They both entered the same space station in the same system at the same time. They could not see each other's ships.
3. We figured that the space station must be a single player instance.
4. They decided to meet up on the planet instead but were unsure how to find the same spot.
5. One streamer renamed an outpost he had discovered to "booty booty" but the other couldn't find it.
6. They went back to the space station. Me and many others told them to fly in a straight line out of the space station since it was pointing right at the planet. They did so and as they entered atmosphere, came across an outpost that both of them could see.
7. They both landed at the outpost, which looked exactly the same, had the same name and the same NPC in it for both of them.
8. We then realized that for one of them it was day and for the other it was night.
9. We tried relogging them a couple times to sync up but it didn't work.
10. We then found out one of them hat a "strict NAT" or "NAT type 3" on PS4, which we figured would be a deal breaker anyway.
At this point, the first stream basically ended and I left.
The second stream started earlier today. I was not quite as involved in this one but I did see some of it:
1. They both managed to get their NAT type switched to "NAT type 2" on PS4, which is moderate.
2. One of them was "online" and connected to the No Man's Sky servers according to the menu, the other one was not.
3. One of them had PS+. the other did not, so he got himself a month.
4. They could not see each other and their time of day was again not syncd up.
I then left the stream to go to work.
Later I read that they eventually were both connected to the No Man's Sky servers, but again after relogging could not see each other at all.
I can not confirm whether this is true or not.
I hope this clarifies some things!!
Me too. There was a guy in this very thread analysing what is actually being sent to the servers.
It's not position data, not even in systems discovered by other people.
And no, encrypted position data is no option, because then you would at least see something being transmitted in addition to what you can see. Beside the point that only encrypting position data makes no sense.
None of this supports the definitive statements the OP is making. Something could just very well be wrong. We don't know. Any statement suggesting Sean is lying based on this is highly suspect.
At the same time, I can understand why some may want a clear statement on what would have gone wrong in this particular situation.
This doesnt clarify anything but more pictures of the sticker deblace.
Can you please post photo evidence with a time stamp or maybe your gaff name? That would be really awesome. Do you still have the sticker?
So like where's the proof?
It really is. To believe that you'd have to also believe that Sean has never had interaction with the gaming community in his life and genuinely thought he could trick the world without the internet loosing it's collective sh*t within 48hrs and rumbling him.
Which one requires you to take the biggest logical leap;
- That he thought he could trick people into buying a game (that they could easily return) without the internet finding out
or
- That his comments about player interaction (aka multiplayer) were misinterpreted and/or players can in fact 'meet' but the chances of being on the same server at the same instance in time are basically zero.
My point was, this was known before this post went up. That key evidence was purposely ignored. The tone was set due to that.
Co-op will come. This isnt a game, its a platform. Things will change drastically over the years to come. If you think about it, Our Universe is always expanding, so I think NMS will do the same.
Where your proof that the two streamers will be able to see eachother when the servers are stable... you have been posting shit in multiple threads without ever once actually once responding to something someone has said to you (with evidence that hasn't already been addressed,disputed, and thrown in the trash).
Wouldn't I/O game data be encrypted to prevent hacking?
I doubt this guy's claim is true.
Don't turn this on me. The thread here is based on this right here. Two guys who didn't know what the hell they were doing.
The only reason this thread exists is because the devs have been unclear about multiplayer. They should have laid this out clearly. Now they have reached a point where they could lose customers if they tell people there is no multi.
Honestly though, how many? How many had this as their key feature, the number one reason to play? Maybe fifteen people? One hundred in the world?The only reason this thread exists is because the devs have been unclear about multiplayer. They should have laid this out clearly. Now they have reached a point where they could lose customers if they tell people there is no multi.
This doesnt clarify anything but more pictures of the sticker deblace.
Maybe OP didnt know at the time the thread was open.
The tone hasnt changed because all evidence considered, this is still smelly really fishy.
You are also ignoring a very thorough post of a user in last page doing an extensive summary about the 2nd meeting.
The only reason this thread exists is because the devs have been unclear about multiplayer. They should have laid this out clearly. Now they have reached a point where they could lose customers if they tell people there is no multi.
The only reason this thread exists is because the devs have been unclear about multiplayer. They should have laid this out clearly. Now they have reached a point where they could lose customers if they tell people there is no multi.
It's also based on the devs' non-answers to direct questions which contradict the messaging from past interviews.Don't turn this on me. The thread here is based on this right here. Two guys who didn't know what the hell they were doing.
Wow, I have never seen anything like this ever. How common/rare is something like this?
Don't turn this on me. The thread here is based on this right here. Two guys who didn't know what the hell they were doing.
He knew, he was in the thread with us yesterday when it was all in there, and quickly jumped to make this one.
I am not ignoring. I have quoted it. The poster also said, he no evidence on them connected at the 'same time', like there is of them not.
Or did you ignore that part?
Screenshots, where are they?
It's also based on the devs' non-answers to direct questions which contradict the messaging from past interviews.
It's not shared. Everyone has their own instance of the same universe.Well the game is online. It is a shared universe.
OK. But at the time one had a NAT3, which would still transmit to HG's servers, but not PSP to another player. Same thing happens in Souls with a NAT3.
My point was, this was known before this post went up. That key evidence was purposely ignored. The tone was set due to that.
LOL what?
It does, because he is using this failed test as evidence for his claim. Purposely left out ALL the evidenced as to why they may not see one another. Yet used the words, 'definitive', yet did not mention all three evidence. Come on, lol.
Nah, right now there are still believers who think they will be able to see other players once the network issues have been solved. They want those sales as well.They would have lost customers all the same it's inevitable, they would have avoided anger and irritation tho.
The deceitful misinformation coming from the dev right now is just a fact.No
That's what the thread turned into nonsense.
Well the game is online. It is a shared universe.
Here you go
Nah, right now there are still believers who think they will be able to see other players once the network issues have been solved. They want those sales as well.
Here you go
Here you go
Here you go
Honestly though, how many? How many had this as their key feature, the number one reason to play? Maybe fifteen people? One hundred in the world?
What the fuck is happening in this thread?
Then play any number of them that aren't this one? If you all are so hyped and clamoring for the experience, it's so commonplace that you can stand one game having it function differently?In this genre of game multiplayer is big. I can't think of many procedural survival games that don't have multiplayer.
Here you go
You guys are fucking nuts.
How far back into this experiment are you living?So one of the guys don't have Ps+?
Pretty useless experiment in that case
It's quite a huge feature to tell people exists up until launch and then have it all be a complete lie whether or not it was a selling point to you.Honestly though, how many? How many had this as their key feature, the number one reason to play? Maybe fifteen people? One hundred in the world?
What the fuck is happening in this thread?
I dont have any, did you see the sticket incident?
Whatever the truth is hope you stick around to discuss it
Here you go