Sony - No EA Access for you
Sony - No mods on this game for you
Sony - No soup for you!
There's no risk, Sony just didn't want to share their proprietary format with the public. Again, there is no way for Fallout 4 mods on console to interact with anything but Fallout 4, the format doesn't change that.What would be the risk of making those proprietary tools public? If any?
Something must be there that could potentially do more harm than good it seems.
Like any business it has always been about the money. That "For The Players" speech is for marketing purposes to make you think Sony cares about you. They care for you alright, just the you that gives them your wallet.@PlayStation what happened to you guys you use to be for the players now it's all about money why you guys have more than enough money
1. There was no technical reason the community was ever made aware of, just the arbitrary limit Sony put under the guise of it being expanded in the futureThanks but can someone try to explain why Sony would create these roadblocks in the first place?
1. Why 900 mb? I understand having some limitation, mods can't be 100 gb obviously but this seems notably low for no real reason. Is there some cost with going higher?
2. The proprietary stuff. What could the big deal be in a worst case scenario? Is this an avenue to hack the console or could there be some other explanation?
There's no risk, Sony just didn't want to share their proprietary format with the public. Again, there is no way for Fallout 4 mods on console to interact with anything but Fallout 4, the format doesn't change that.
The format is literally just what file type textures/audio will be, and it's the difference between working and not working (audio) or running well/tanking performance (textures).
If this sounds too crazy to be true, it's because it is (crazy). Now hopefully you can understand why I've been so frustrated in this thread.
uh....oh?
Hope Sony doesn't start slipping back into early PS3 days Sony. No-one wants to see that again.
I'll pay for any patch, I don't even care what it does.
That would be quite evil of them so they could push the Pro console sales.I feel like Sony is slowly undoing all of the goodwill that they have created since they first launched the PS4. They need to smarten up.
EDIT: Why do I also get a sinking feeling that some of this is a ploy to sway people to PS4 Pro? "Oh, look, well we can do mods on this new more robust system with no praaaablems! PLS BUY IT NOW!"
What exactly have they won and how does that relate to a game feature people have been asking for on consoles?Honestly, what reason does Sony have to allow mods on PS4? They've already won.
What exactly have they won and how does that relate to a game feature people have been asking for on consoles?
I can only think of one reason, and that's the engineering resource what they have to plan, cost and allocate to doing something like this. Bethesda will of approached Sony and said we can't implement mods right now, we need A,B and X. Sony will of turned round and said, sorry guys, we don't have the capacity to work on that currently and won't do for the foreseeable future.Thanks but can someone try to explain why Sony would create these roadblocks in the first place?
1. Why 900 mb? I understand having some limitation, mods can't be 100 gb obviously but this seems notably low for no real reason. Is there some cost with going higher?
2. The proprietary stuff. What could the big deal be in a worst case scenario? Is this an avenue to hack the console or could there be some other explanation?
Smh I was trying to be reasonable and consider this from Sonys side but it appears that its all their fault.1. There was no technical reason the community was ever made aware of, just the arbitrary limit Sony put under the guise of it being expanded in the future
2. See below.
1. There was no technical reason the community was ever made aware of, just the arbitrary limit Sony put under the guise of it being expanded in the future
2. See below.
I feel like Sony is slowly undoing all of the goodwill that they have created since they first launched the PS4. They need to smarten up.
EDIT: Why do I also get a sinking feeling that some of this is a ploy to sway people to PS4 Pro? "Oh, look, well we can do mods on this new more robust system with no praaaablems! PLS BUY IT NOW!"
I feel like Sony is slowly undoing all of the goodwill that they have created since they first launched the PS4. They need to smarten up.
EDIT: Why do I also get a sinking feeling that some of this is a ploy to sway people to PS4 Pro? "Oh, look, well we can do mods on this new more robust system with no praaaablems! PLS BUY IT NOW!"
Why wouldn't Bethesda at least release limited mod support? Ones without texture or audio modification should be possible and easily fit in the 900mbs limit. Or is it that they have decided to take their ball home since Sony isn't working with them so they aren't going to allow anything.
great move from sony
i don't want PC features on consoles, it's bad enough that they are bringing early access crab
Then you're asking the community to update their mods to support the PS4 and essentially create a half-baked solution which just makes Bethesda look bad.Why wouldn't Bethesda at least release limited mod support? Ones without texture or audio modification should be possible and easily fit in the 900mbs limit. Or is it that they have decided to take their ball home since Sony isn't working with them so they aren't going to allow anything.
Also why not just allow modding using the original textures and audio files? It seems like they could release an ok version of Mods on PS4.
Probably a mixture of both. Bethesda came out and announced it before they knew they could make it work, and Sony seems like they either couldn't or wouldn't budge on their key issues that Bethesda was running into with the PlayStation architecture.
I think it looks worse for Bethesda right now though since they're tossing shit at one of their biggest business partners whereas they could've come out and say they were unable to add it due to technical issues and leave it at that.
Honestly, what reason does Sony have to allow mods on PS4? They've already won.
Arrogant Sony strikes again.
How is it arrogant?arrogant sony is slowly coming back it seems
first not allowing cross platform play when xb1 is open to it, now this
...Now I want you to think on this very carefully and you might figure it out.
i don't want PC features on consoles
Given the response we've seen this morning, Bethesda was right to go 'all or nothing' with this. The ball is now in Sony's court to not look like the smug stuck-up company they're appearing to be right now.
Then you're asking the community to update their mods to support the PS4 and essentially create a half-baked solution which just makes Bethesda look bad.
I hate early access crabs. Go back to the sea.great move from sony
i don't want PC features on consoles, it's bad enough that they are bringing early access crab
How is it arrogant?
How is it arrogant?
Come on, for something like this to get publicly advertised, it has to get signed off by numerous people on both sides and written up in formal documentation shared between companies.How do we know what Sony even assured them? We have a user without inside knowledge saying Sony assured Bethesda mods would work and as far as we have seen mods do work they just have more limitations then Microsoft. From what I have read they could release full mod support with the limitation of using already existing sounds and textures. The refusal to release anything seems like it's Beth trying to strongarm Sony at the expense of their customers. But to be frank Beth has never really cared much about their customers looking at FO3 and Skyrim on the PS3.
A bit late to whine about PC features when patches and installations came to consoles a generation ago.great move from sony
i don't want PC features on consoles, it's bad enough that they are bringing early access crab
Sony - No EA Access for you
Sony - No mods on this game for you
Sony - No soup for you!
Come on, for something like this to get publicly advertised, it has to get signed off by numerous people on both sides and written up in formal documentation shared between companies.
People really underestimate the amount of work what goes into things like this. This isn't bedroom programming.
What does Bethesda lose from this tbh. Players are the only group hurtis this Sony's way of saying fuck you to Bethesda's shitty handling of the PS3's version of Skyrim? Still haven't forgiven them for that.
great move from sony
i don't want PC features on consoles, it's bad enough that they are bringing early access crab