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Digital Foundry: Rise of the Tomb Raider PS4 Pro vs PC 4K

Swarna

Member
I'd like to see some more equivalent comparisons in the future. I'm not really sure what internal resolution the Pro is rendering at pre-4k upscale (1527p?) but a comparison between a rig with rx480 at an appropriate resolution vs. the Pro would be neat. Hopefully we see some implementation of checkerboard rendering in future PC games/drivers apart from Rainbow 6.
 

Kamina

Golden Boy
When he explicitly asked to add a controller to a PC build, any assumption goes out the door as it is obvious he is asking for everything. As if typing it "EVERYTHING" wasn't evidence enough of the fact.
Come on. You know full and well what he was trying to say: a fully operational pc, including software and input devices.
His point was that whenever there is a "show me a PC with PS4 power for 400"-topic, many are just calculating PCs with base parts like CPU, GPU, motherboard, housing,..., but conveniantely "forget" input devices and operating systems while still calling the pc they claculated "PS4 Destroyer" or something.
 

nOoblet16

Member
It was specifically mentioned that the game will have a 1080P mode with all bells and whistles.

So why is it surprising that the checkerboard 4K mode that pushes far more pixels than 1080P...doesn't match V High PC?
 

cheezcake

Member
Just observations about comments, not the face off itself. Don't even try and tell me this board doesn't have problems with PC Elitism.

I mean if we want to have a fair comparison let's have them build a 400 dollar PC and rerun this same face off and let's all have a good laugh at those pathetic PC owners then right?

You seem to be taking this a tad personally, also problems with PC elitism on gaf lol
 

ViolentP

Member
Show me a $500 MSRP PC that can.

Pricepicker and the like are useless for direct comparisons, unless you will also compare to a discounted/ used console price level.

PC hardware fluctuates much more than consoles. It's a fact that cannot be circumvented when making this comparison.
 

Tagyhag

Member
It was specifically mentioned that the game will have a 1080P mode with all bells and whistles.

So why is it surprising that the checkerboard 4K mode that pushes far more pixels than 1080P...doesn't match V High PC?

That's why I'm interested in seeing the 1080p mode. If it doesn't look exactly like PC maxed, then what the hell?
 
PC will always brute force better graphics but look how close this comparison is:

75w6me.png


LxsXSh.png


PS4 Pro is a £350 console. You're not going to get anything close to that in the PC space for even £450.
 

marrec

Banned
It was specifically mentioned that the game will have a 1080P mode with all bells and whistles.

So why is it surprising that the checkerboard 4K mode that pushes far more pixels than 1080P...doesn't match V High PC?

Nobody is surprised. But rendering at sub-4K and upressing should be able to help Sony close the gap between it's PS4 Pro and true 4K... however that gap seems just as wide as ever.
 

black070

Member
Looks pretty damn good to me. Never got the point of zooming in so damn far to see things that normally wouldn't be that easy to spot in the first place. I know the PC version has to technically be superior, but I didn't spot anything too obvious in that footage that would imply the PS4 Pro is somehow doing a terrible job of handling the game. It looked pretty good, with solid performance.

Pretty much, I see a lot of people shitting on the PS4 Pro version - I'm glad to be oblivious to all the little details, as a whole it looks fantastic to me, excited to run through it in 4K mode.
 

ViolentP

Member
Come on. You know full and well what he was tripying to say: a fully operational pc, including software and input devices.
His point was that whenever there is a "show me a PC with PS4 power for 400"-topic, many are just calculating PCs with base parts like CPU, GPU, motherboard, housing,..., but conveniantely "forget" input devices and operating systems while still calling the pc they claculated "PS4 Destroyer" or something.

Listen, I get where you're coming from and I don't disagree with you. I would easily have made the assumption myself if it weren't for his explicit use of words in his request. It was that which prevented me from making the assumption and instead probe the level of detail he was asking for. I didn't address him to start an argument, I wanted to provide him what he was asking for. But what he asked for wasn't what he was asking for.
 

Elandyll

Banned
The hell? Talk about goal post mocing!

Where are the used Ps4 Pros?

But here's one:

http://www.pcgamesn.com/amd/pc-vs-ps4-pro
Can you give me a MSRP breakdown of the parts listed, because it looks like a partpicker-type listing to me.

And why be disingenuous (if not dishonest) about it? Obviously there won't be used PS4pros until a while after its release, but again are you implying there won't be used PS4pros, or that it will not be possible to find it discounted at some occasions?

As a PC Gamer myself, it's really infuriating to see the obfuscations and manipulations repeatedly done in such debates.

Even at a much higher price, PC gaming has a space due to its versatility and power-for-price basis.
There is no need to pretend it can do $1000+ level work at $600, just to pretend that in Every-Single-Case-And-Situation a PC is a better choice than a console, be it due to budget, environmental preference or convenience.
MS and Sony order parts by the millions. Power won't be the name of the game (particularly over time, but this is also why the Pro now exists), but entry level price and convenience, for the mass market.

PC and Consoles Can co exist, as they have done and will continue to, each with their pros and cons (and personally I am a best of both worlds person).
 

GreekWolf

Member
It was specifically mentioned that the game will have a 1080P mode with all bells and whistles.

So why is it surprising that the checkerboard 4K mode that pushes far more pixels than 1080P...doesn't match V High PC?

I think some people weren't paying attention to what they were actually getting with his machine and are now expressing faux outrage. Similar to the absence of a 4k blu-ray player.
 

Lister

Banned
That's why I'm interested in seeing the 1080p mode. If it doesn't look exactly like PC maxed, then what the hell?

It should come very close, since the 480 can do it at 60 FPS at 1080p, but the 480 is more powerful than the PS4 Pro.
 

RoboPlato

I'd be in the dick
Really nice comparison. Hopefully some of the lighting inconsistencies will be sorted out by launch, textures are probably limited by the RAM pool on the PS4 Pro.

Overall it looks really nice for a 4k output on a $399 console. Very impressed.
 
To me this is a bigger difference than the one shown in the OP. The missing fire and haze effects the atmosphere of that scene/part of the game.
rottr1dwphk.png

rottr273o6f.png


I wonder how the 'bells and whistles' and 60fps mode hold up. Bells and whistles mode should at least be a match for the 4K pc version outside of IQ and VXAO.

They downgraded that part a little bit even compared to the xbox one version of the game.

this is what the xbo version looks like

9Gejus8.gif
 

Tagyhag

Member
I think some people weren't paying attention to what they were actually getting with his machine and are now expressing faux outrage. Similar to the absence of a 4k blu-ray player.

We're blaming the consumers about being annoyed about the lack of a 4k blu-ray player now?

I don't see why Sony hires PR when their hardcore fans do it enough for them lol.
 

Lister

Banned
I think if you put a game optimized for the PS4 Pro up against that build, the Pro version would look better. The spec sheet doesn't paint the whole picture.

Yes it does. We ar eno longer in the days of DX9. Performance form the GPU on modenr GPU's with modern API's is pretty much the same... hell looking purely at data in the real world, it's often BETTER on PC for some reason.

CPU performance is still a little bit worse, but when even i3's blow the PS4 Pros CPU out of the water, who cares?
 

BennyBlanco

aka IMurRIVAL69
Just observations about comments, not the face off itself. Don't even try and tell me this board doesn't have problems with PC Elitism.

I mean if we want to have a fair comparison let's have them build a 400 dollar PC and rerun this same face off and let's all have a good laugh at those pathetic PC owners then right?

I don't really agree that this website has a problem with PC elitism. Even in this thread it's just a lot of "hey, that looks pretty bad side by side". The only person who lost their cool is you.
 
You guys are really harping on that one ground texture huh?

Everything else in the video seemed to compare favorably and the DF guys were thoroughly impressed with the game at the PS Meeting from what I gathered.
 

Exile20

Member
Does the PS4 Pro use the same textures no matter what? The same missing effects, etc?

If the PS4 is on a 1080p tv would it still look muddled?

The difference between using a 1080p and 4k tv on a PS4 Pro just the resolution?

Would a 1440p high settings on PC still look a whole of a lot better than the 4k PS4 Pro version? Especially since you are so close to the screen anyway?
 

Lister

Banned
You guys are really harping on that one ground texture huh?

Everything else in the video seemed to compare favorably and the DF guys were thoroughly impressed with the game at the PS Meeting from what I gathered.

It's not jus that one ground texture, no.
 

Insane Metal

Gold Member
Lol.

I'm keeping my launch PS4, thanks.

Every scene looked softer than the PC version. It's ok for a $400 machine, of course... but I don't really think that it is worth the investment, specially if you consider that you'll need a very expensive 4K TV set with HDR 10 support to appreciate those 'upgrades'.
 

TGO

Hype Train conductor. Works harder than it steams.
Show me a build that would be even comparable.
Gamespot has just done one, it cost more than $500 though lol
I think the problem is people are thinking Sonys comment means this is in direct competition with the highest end PC when it's not, to a lot of people what the PS4Pro offers is out of reach for most with PC.
When doing comparisons we should not be expecting it to match PC 4K ultra.
And you shouldn't downplay it because it doesn't.
 

ghibli99

Member
I figured this thread might bring out the mad PS4 fanboys, but man. There's nothing wrong with the comparison, or reaosn to be upset that there are large differences. Or reaosn to be surprised for that matter. I don't get it.

And ti wa sSony who couched the PS4 Pro as a way to retain performance/graphics enthusiast in their ecosystem, not anyone else.
You originally responded to me saying that a $400 PC could outperform the PS4 Pro. The one example you posted was more expensive, so I think that's what's fueling the flames here.

Threads like these frustrate me only because people can't seem to understand why someone would play on one system or the other. Like they can't fathom why someone would pay for online, but ignore all of the great exclusive games that aren't available on the other platform, or ignore good sales on console (they do exist (maybe not on Nintendo platforms though), even for regular Steam Sale and PC bundle buyers). On the flipside, the same thing annoys me about console folks who discredit PC because it's somehow too hard, assume they can't play on a couch, or whatnot.

My stance has always been to just play on what you want and have fun with it... if that's one system, fine. If that's all systems, fine. But this tendency to want to justify superiority or tear down platforms that you personally don't support? It makes zero sense to me and just comes off as immature internet mudslinging.
 
It's not jus that one ground texture, no.
The first page is full of comments that answered within a minute of the thread going up, which makes me think they didn't watch the whole video before commenting.

In any case, things like lighting missing in one scene or a bit more aliasing from light shafts isn't enough for a "omg that looks so bad" response. To me anyway.
 

Tagyhag

Member
You guys are really harping on that one ground texture huh?

Everything else in the video seemed to compare favorably and the DF guys were thoroughly impressed with the game at the PS Meeting from what I gathered.

I think saying "Comparable" is selling the gap quite short. Look at the other pictures posted, the reprojected 4K is CLEARLY smudgier than native 4K.

But then again, since people sit 50 feet away from the TV, they won't notice the difference. Just like FPS.
 

Nzyme32

Member
People that plays on PC don't need to buy the same games as remasters neither a full PC to upgrade. I mean, if you have a 5 years old cpu as the 2500K and you save the money of the first PS4 you can upgrade your gpu three years ago and now upgrade again instead of buying the PS4 Pro. A new $399 gpu will be a fucking great upgrade in your system.

show me a 400 dollar pc that can play games at ps4 settings
it has to include EVERYTHING required to play. including a controller
no mobo/ram/gpu/cpu combo without a psu or case etc like people tend to do

Why is this even a question. The knee jerk reactions are certainly your own. PC gaming does not revolve around the same limitations and concepts that are seen on consoles.

The person you are replying to is absolutely right. It is one of many possibilities open to those who have an existing system and a perfectly valid option. These arguments are absolutely meaningless, to shift everyone to the same frame of reference that suits you and buying from scratch. In the PC space, it makes more sense to invest a bit more money than the bare minimum to be supportive of the every evolving nature of applications, and supportive of future upgrade paths - whether a person want to upgrade once every 8 years, 3 years or whatever else they feel like.

Similarly the PC space is dependant on all users always being on some sort of benchmark with a PS4 or PS4 Pro. The games are the important component here. As above, remasters are not a requirement. If someone wants (as I did) they can use a far lower end system to play games at a quality they are comfortable with, and an upgraded system or entirely new one can be capable of utilising the games far better, again within whatever quality preference a user might have and the system is capable of.

The 4K images are the direct point of comparison and DF are looking at it objectively enough. The cropping isn't neccessary to see the difference. Of course PS4 Pro is not going to come close in the 4K mode that isn't even rendering at 4K and isn't using the same quality / fidelity as the PC version anyway. That doesn't mean the conversation is then mute for people to discuss either platform and their options
 

-griffy-

Banned
They downgraded that part a little bit even compared to the xbox one version of the game.

this is what the xbo version looks like

9Gejus8.gif

See, this is actually a more valuable comparison I think. People should see what type of concessions are being made compared to the standard console versions. Ideally the game would have the same settings but just run at a higher resolution on the Pro (when in 4K mode). I would think this is the type of stuff that will be of more immediate concern to people.

Like, imagine a scenario where the game looks better on the standard PS4 because it's running at 1080p compared to the 4K version (as far as added effects and stuff), BUT you have a 1080p TV and the Pro, and the game defaults to the Pro mode on a 1080p TV where it just takes the 4K version but downsamples it to 1080p, thereby giving you a worse looking 1080p version albeit with less aliasing. Tomb Raider won't have that problem theoretically, because it'll have several quality settings for the Pro version, but not all games will have that much care put into it.
 

Kuosi

Member
How would the ps4 be running very high textures? they take 4gb+ vram on PC, heck I was getting stutters on 980ti with 6gb due to vram capping out. PS4 pro has 8gb shared memory...
 

RoboPlato

I'd be in the dick
See, this is actually a more valuable comparison I think. People should see what type of concessions are being made compared to the standard console versions. Ideally the game would have the same settings but just run at a higher resolution on the Pro (when in 4K mode). I would think this is the type of stuff that will be of more immediate concern to people.

Like, imagine a scenario where the game looks better on the standard PS4 because it's running at 1080p compared to the 4K version, BUT you have a 1080p TV and the Pro, and the game defaults to the Pro mode on a 1080p TV where it just takes the 4K version but downsamples it to 1080p, thereby giving you a worse looking 1080p version albeit with less aliasing. Tomb Raider won't have that problem theoretically, because it'll have several quality settings for the Pro version, but not all games will have that much care put into it.

The game still has two months of pure technical work to be done before launch and no other changes are being made to the game because it is already complete. Textures are likely not going to change due to RAM limitations but some of the lighting inconsistencies I expect to be addressed.
 
This title makes me wonder in general how devs are going to deal with RAM and VRAM usage on the PS4pro. It has the same amount of avilable ram as base PS4, but now will have much fatter framebuffers.

PS4pro has on average (presumably) probably about 3-3.5 GB of avilable ram to dedicate to GPU resources. Far less than something like a 980Ti, 1070, or RX 480.
 

marrec

Banned
The first page is full of comments that answered within a minute of the thread going up, which makes me think they didn't watch the whole video before commenting.

In any case, things like lighting missing in one scene or a bit more aliasing from light shafts isn't enough for a "omg that looks so bad" response. To me anyway.

In direct comparison is does look really bad, but directly comparing a 4k capable PC to a sub 4-k capable PS4 Pro upressing to 4k is disingenuous and I think not the point of the video.

My main take away is the conceits that have been made to get RotR running at whatever sub-4k resolution they have it running at, making it look worse in some instances than even the XBO version of the game, but for the most part making it look like the moderate increase in graphical capability that the is the PS4 Pro.
 

-griffy-

Banned
The game still has two months of pure technical work to be done before launch and no other changes are being made to the game because it is already complete. Textures are likely not going to change due to RAM limitations but some of the lighting inconsistencies I expect to be addressed.

Obviously this isn't the final release so things can change. In this specific case I don't really care, since I already 100%'d the game on PC ages ago, but as someone who has the Pro pre-ordered I'm still running through all the scenarios in my head.
 
This race for 4K on consoles is too soon.

At least get most things to 60fps 1080p with AA before moving on.
The good news: there probably won't be a push to 8k. The next big jump after Scorpio should be able to handle 60fps for most games (and rendering tricks/advancements can make it possible on Scorpio). I saw 4K in person and I stood at the closest distance I'd play a game at. Then I walked closer and was still able to see more detail. And this was with glasses on. 8k won't make a difference for gaming at all. Unless we're talking about VR panels.
 

Yjynx

Member
It's not jus that one ground texture, no.
well if you bother to watch the video... no comparison shot put by gaffer in this thread don't gives you the whole picture.

and The fact that OP put those comparison shot and nothing else already quite telling what he wants the narrative to be and what type of person would took the bait.


It's a great value for the price and should satisfied most people. Insecurities come from both sides and don't denied it.
 

GreekWolf

Member
We're blaming the consumers about being annoyed about the lack of a 4k blu-ray player now?

I don't see why Sony hires PR when their hardcore fans do it enough for them lol.

I think you've completely misunderstood my point. I'm not in any way, form or fashion blaming the consumer for being annoyed that the Pro doesn't feature a 4k blu-ray player. I just find it comical that people are pre-ordering the console without taking 5 minutes to even bother researching what the hardware comes with and is capable of displaying.

We've known everything about the Pro for a week, but there's a new crop of angry people every day who don't seem to have any idea what it is they've actually purchased.
 
PS4 Pro is a £350 console. You're not going to get anything close to that in the PC space for even £450.

If you are interested in pc gaming you most likely already own a gaming pc and can just upgrade parts. If not you already know you're investing for more than just games so this seems a silly statement to make. Even if I'm spending twice as much on a pc so what? I get more for it too. Factor in the cheaper cost of games on a pc, the free online, and other intangibles and it's not as easy as just saying "can't get this performance for the dollar on pc". In fact I could turn it around and ask you to provide me with a comparable value in console gaming to a pc over a 5 year stretch. The costs are always there with whatever you buy you either just pay up front or over time.
 
See, this is actually a more valuable comparison I think. People should see what type of concessions are being made compared to the standard console versions. Ideally the game would have the same settings but just run at a higher resolution on the Pro (when in 4K mode). I would think this is the type of stuff that will be of more immediate concern to people.

Like, imagine a scenario where the game looks better on the standard PS4 because it's running at 1080p compared to the 4K version (as far as added effects and stuff), BUT you have a 1080p TV and the Pro, and the game defaults to the Pro mode on a 1080p TV where it just takes the 4K version but downsamples it to 1080p, thereby giving you a worse looking 1080p version albeit with less aliasing. Tomb Raider won't have that problem theoretically, because it'll have several quality settings for the Pro version, but not all games will have that much care put into it.
This.If so Pro is a step back for not 4K users.Double the GPU for getting even worse graphics...Sony should make mandatory a native 1080p version in the pro with whether better frame rate or better graphics.
As i see it the tentation can be strong for devs to leave these full hd users with the downsampled 4k image output, as is the easier and cheaper way to get your Pro mode fulfilled.
 

Not Spaceghost

Spaceghost
It looks terrible.

Don't play on some half-baked checkerboard 4k setting with low assets. Stick with the 1080p mode and enjoy a great looking game.

Key words: "for what it's trying to do"

lol obviously it looks like a mess but as the first attempt I have seen to get something running at decent fps at "4K" with not everything on lower than lowest on a console it's a solid effort.
 
4K is a resolution not a quality setting, every PC is not going to be running this game on the vary high setting in 4K.]

It is not actually a cut and dry thing. If certain effects internal resolution scale with output resolution (SSR, AO, bloom, bokeh), then higher resolution = higher internal effect resolution and less flickering, edges, etc.. in those effects.

Good examples of that can be found among consoles releases even, Driveclub in photomode or those press release shots of Detroit.
 
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