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Digital Foundry: Rise of the Tomb Raider PS4 Pro vs PC 4K

CrisKre

Member
Everything seems like such a miniscule difference that I cannot understand what the need for this new machine is. Especially that Ps4Pro/XBO video comparison has me scratching my head. *shrugs*
 

RoboPlato

I'd be in the dick
Everything seems like such a miniscule difference that I cannot understand what the need for this new machine is. Especially that Ps4Pro/XBO video comparison has me scratching my head. *shrugs*
Which is exactly why this thing is a hard sell if you don't have it on a 4K screen in front of you.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Everything seems like such a miniscule difference that I cannot understand what the need for this new machine is. Especially that Ps4Pro/XBO video comparison has me scratching my head. *shrugs*

Are you a person who would say that PS4 and high end PC versions of games are the exact same and not worth it?

Sony banked on some of their player base seeing these differences as important, whether or not they have success is another story, but we can atleast recognize the mindset.

Developers can use the extra power however they want to use it. In this checkerboard mode or, better graphics, or better performance, or any combination of resolution, performance or graphical settings that they want. That is the point of the machine
 

kikonawa

Member
Everything seems like such a miniscule difference that I cannot understand what the need for this new machine is. Especially that Ps4Pro/XBO video comparison has me scratching my head. *shrugs*

why buy a ps4 when you can enjoy ps3?
why upgrade your pc grafik card?
 
Definitely true, 4k is a truly wasted endeavor to consoles at this point. It's messy and off looking but I still maintain that it's a strong effort given the hardware limitations.

Those resources would be far better spent giving 1080p all the bells and whistles though.

1080p is definitely reaching its limitations though. Once you try 1440p, you can never go back. This will be the same for PS4Pro. Once the world starts gaming on these, you won't be able to go back to 'blurry' 1080p.
 

cakefoo

Member
The PS4 Pro footage looks mucky. 4K Youtube is capable of better.

I found the same footage on the official Tomb Raider Youtube, and made a slideshow to A/B between some of the biggest quality differences between the two encodes.

https://youtu.be/A11sj0EiEzs

Again, this is a comparison between two Youtube uploads. It's only 1080p, so don't judge resolution. But because they're stills, they look virtually identical to their sources in terms of compression artifacting.
 

RoboPlato

I'd be in the dick
The PS4 Pro footage looks mucky. 4K Youtube is capable of better.

I found the same footage on the official Tomb Raider Youtube, and made a slideshow to A/B between some of the biggest quality differences between the two encodes.

https://youtu.be/A11sj0EiEzs

Again, this is a comparison between two Youtube uploads. It's only 1080p, but because they're stills, they look virtually identical to their sources.
Even in the HQ source footage, the cutscenes on PS4 Pro do look a bit blurry. The actual gameplay looks very sharp though.
 

steven28

Member
Judging by the video the pro mode looks underwhelming to me.I played this earlier this year on my brother's x1 and thought it looked great.Regular ps4 owners are in for a extremely good looking game,but those pro comparisons are a bit depressing.I expected better to be honest.
 

10k

Banned
the ps4 version is much more temporally stable despite having half the number of pixels. i think i actually prefer it over the pc version. the shimmering in the pc version is egregious. makes a much bigger difference to the end visual result in motion IMO
Is this real?
 
Judging by the video the pro mode looks underwhelming to me.I played this earlier this year on my brother's x1 and thought it looked great.Regular ps4 owners are in for a extremely good looking game,but those pro comparisons are a bit depressing.I expected better to be honest.

Tomb Raider PS4 Pro enhancements include 3 different modes. 1080p and 30fps with graphical settings cranked up to very high. Then there's 1080p and 45fps to possibly 60fps, graphical settings are unknown. And the last is what you see in the video; Which by the way looks quite good according to John and Richard from Digital Foundry.
 

tapedeck

Do I win a prize for talking about my penis on the Internet???
Lol how sad, hopefully it's got some room for improvement before launch.

At this point I think MS really needs to take a hard look at Scorpio's 6TF goal and probably go beyond it to ensure 4K w decent assets. They need that machine to separate itself as much as possible from being perceived as even somewhat similar in power to PS4P.
 

III-V

Member
I am excited to play this one and see better quality comparison footages, as well as HDR on/off comparisons for games.
 

Kaako

Felium Defensor
Lol how sad, hopefully it's got some room for improvement before launch.

At this point I think MS really needs to take a hard look at Scorpio's 6TF goal and probably go beyond it to ensure 4K w decent assets. They need that machine to separate itself as much as possible from being perceived as even somewhat similar in power to PS4P.
And what about the OG XB1 owners? Leave em in the dust cuz fuck em right? That'll go just swell since they're not marketing Scorpio as the next xbox...yet. Now if they would've come out and straight up announced Scorpio as THE next XB, then I'd definitely agree with you. Go all out or bust for the next system.
 

Lady Gaia

Member
That's what the PS4 Professional is thought of? A "cheap budget machine"? Dang!

Everything is relative. To someone considering a $299 altenative the Pro is an expensive luxury, and to someone considering a $1500 alternative it's a cheap budget machine. Not everyone has the same budgetary considerations, as should be blatantly obvious everywhere else in life (cars, houses, vacations, and so forth.)
 
This looks really Damn good for a 399 console. Any one expecting this to look like the PC version running with high end hardware that costs double or triple the PS4 Pro - is being ridiculous.

Is more the futility of even trying.

Let's remember that Sony said they were competing against PC with the Pro.
 

cgcg

Member
The PS4 Pro footage looks mucky. 4K Youtube is capable of better.

I found the same footage on the official Tomb Raider Youtube, and made a slideshow to A/B between some of the biggest quality differences between the two encodes.

https://youtu.be/A11sj0EiEzs

Again, this is a comparison between two Youtube uploads. It's only 1080p, so don't judge resolution. But because they're stills, they look virtually identical to their sources in terms of compression artifacting.

lol why is the DF's video so much blurrier?

What is this shit?

DF video

sDhVLm6.jpg



other one

ntN5m9k.jpg
 

icespide

Banned
apparently some people read those "PS4 P is competing with the PC" headlines to literally mean "we want the PS4 Pro to look as good as high end PC games" which is just silly
 

Kaako

Felium Defensor
Is more the futility of even trying.

Let's remember that Sony said they were competing against PC with the Pro.
O worrrd?
I thought House mentioned something about preventing the OG PS players from jumping to PC instead i.e. not competing directly with PC?
 

Guymelef

Member
The PS4 Pro footage looks mucky. 4K Youtube is capable of better.

I found the same footage on the official Tomb Raider Youtube, and made a slideshow to A/B between some of the biggest quality differences between the two encodes.

https://youtu.be/A11sj0EiEzs

Again, this is a comparison between two Youtube uploads. It's only 1080p, so don't judge resolution. But because they're stills, they look virtually identical to their sources in terms of compression artifacting.

Disappointing.
 

tapedeck

Do I win a prize for talking about my penis on the Internet???
And what about the OG XB1 owners? Leave em in the dust cuz fuck em right? That'll go just swell since they're not marketing Scorpio as the next xbox...yet. Now if they would've come out and straight up announced Scorpio as THE next XB, then I'd definitely agree with you. Go all out or bust for the next system.
Um. What.

How exactly does bumping up the specs past 6TF alienate X1 owners? Scorpio is gonna have all it can handle trying to run native 4K games at solid framerates, MS would be smart to get the specs as high as possible within their price range limit for the system, even it means taking a loss upfront.
 

Electret

Member
The PS4 Pro footage looks mucky. 4K Youtube is capable of better.

I found the same footage on the official Tomb Raider Youtube, and made a slideshow to A/B between some of the biggest quality differences between the two encodes.

https://youtu.be/A11sj0EiEzs

Again, this is a comparison between two Youtube uploads. It's only 1080p, so don't judge resolution. But because they're stills, they look virtually identical to their sources in terms of compression artifacting.

Wow. Pretty substantial difference in some of those scenes, particularly where high detail textures are prominent. This definitely merits a re-do.
 

steven28

Member
Tomb Raider PS4 Pro enhancements include 3 different modes. 1080p and 30fps with graphical settings cranked up to very high. Then there's 1080p and 45fps to possibly 60fps, graphical settings are unknown. And the last is what you see in the video; Which by the way looks quite good according to John and Richard from Digital Foundry.
Ah ok.It will be interesting to see the other modes and how they differ.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Judging by the video the pro mode looks underwhelming to me.I played this earlier this year on my brother's x1 and thought it looked great.Regular ps4 owners are in for a extremely good looking game,but those pro comparisons are a bit depressing.I expected better to be honest.

You do realize, there is more than one 'pro mode' correct?
 

Kaako

Felium Defensor
Um. What.

How exactly does bumping up the specs past 6TF alienate X1 owners? Scorpio is gonna have all it can handle trying to run native 4K games at solid framerates, MS would be smart to get the specs as high as possible within their price range limit for the system, even it means taking a loss upfront.
Tell me how video game development works when you want to support a 1.3TF system(XB1) as well as a 7TF+ system(XBScorpio bumped specs) simultaneously on same software with finite resources, and time. Major sacrifices have to be made, no?

Wouldn't you define that as...competing?
Competing directly with PC would be Sony trying to sway PC gamers to PS4 Pro. Which is something they currently give zero fucks about last I read as far as PS4 Pro is concerned.
 
And what about the OG XB1 owners? Leave em in the dust cuz fuck em right? That'll go just swell since they're not marketing Scorpio as the next xbox...yet. Now if they would've come out and straight up announced Scorpio as THE next XB, then I'd definitely agree with you. Go all out or bust for the next system.

Um. What.

How exactly does bumping up the specs past 6TF alienate X1 owners? Scorpio is gonna have all it can handle trying to run native 4K games at solid framerates, MS would be smart to get the specs as high as possible within their price range limit for the system, even it means taking a loss upfront.

Yeah...um...I'm no expert, but why couldn't MS make the Scorpio as strong as possible (while keeping price reasonable) and still support the OG XB1?

I mean, make the Scorpio upside down and backwards compatible with OG XB1 games + 360 BC list, then when new games are developed, make them playable on OG XB1 but give the Scorpio users the option to crank-up the settings.

Would that be so difficult to do? Isn't that basically what developers are already doing for PC? TBH... I think MS is going to bail on the "No Scorpio exclusive games" within the first year.
 
The PS4 Pro footage looks mucky. 4K Youtube is capable of better.

I found the same footage on the official Tomb Raider Youtube, and made a slideshow to A/B between some of the biggest quality differences between the two encodes.

https://youtu.be/A11sj0EiEzs

Again, this is a comparison between two Youtube uploads. It's only 1080p, so don't judge resolution. But because they're stills, they look virtually identical to their sources in terms of compression artifacting.


woah, what the fuck? Why is it so blurry on the digital foundry video? I knew something didn't look right.
 
The fake 4k the pro is giving us is just not good enough for me! But if every game would offer an 1080p mode with improved graphics i would have no problem with it! In the end what this mean for me is: waiting and looking how this situation is playing out, because i have no interest in pros ´´4k``!
 

Karish

Member
The PS4 Pro footage looks mucky. 4K Youtube is capable of better.

I found the same footage on the official Tomb Raider Youtube, and made a slideshow to A/B between some of the biggest quality differences between the two encodes.

https://youtu.be/A11sj0EiEzs

Again, this is a comparison between two Youtube uploads. It's only 1080p, so don't judge resolution. But because they're stills, they look virtually identical to their sources in terms of compression artifacting.

We have jumped the shark folks.
 

tapedeck

Do I win a prize for talking about my penis on the Internet???
Tell me how video game development works when you want to support a 1.3TF system(XB1) as well as a 7TF+ system(XBScorpio bumped specs) simultaneously on same software with finite resources, and time. Major sacrifices have to be made, no?

Scorpio is already so much more powerful than X1 that another 1 or 2 teraflops of performance isn't going to change whatever development structure MS is aiming for anyway. What that extra power CAN do is ensure the system will actually deliver native 4K games with taxing asssets and framerates..albeit hopefully at a competitive price in fall of 2017. And no matter what MS says Xbox One is not going to be the primary platform after Scorpio has been out for a year..6TF or 8TF, both are too much of a gap from 1.3TF to maintain equal development assets after a couple years regardless.

Yeah...um...I'm no expert, but why couldn't MS make the Scorpio as strong as possible (while keeping price reasonable) and still support the OG XB1?

I mean, make the Scorpio upside down and backwards compatible with OG XB1 games + 360 BC list, then when new games are developed, make them playable on OG XB1 but give the Scorpio users the option to crank-up the settings.

Would that be so difficult to do? Isn't that basically what developers are already doing for PC? TBH... I think MS is going to bail in the "No Scorpio exclusive games" within the first year.
Pretty much how I see it yeah.
 
And what about the OG XB1 owners? Leave em in the dust cuz fuck em right? That'll go just swell since they're not marketing Scorpio as the next xbox...yet. Now if they would've come out and straight up announced Scorpio as THE next XB, then I'd definitely agree with you. Go all out or bust for the next system.
If PC and xbone can exist side by side, so can Scorpio and xb1.
 
Which is exactly why this thing is a hard sell if you don't have it on a 4K screen in front of you.

This.

And even with compressed youtube, play the youtube Horizon 4K video on a real 4K tv and it's pretty utterly gorgeous (and still more compressed than the real game will be being played directly on your tv and not streaming over youtube), and this doesn't even have HDR yet since youtube doesn't support it (this 4K footage is just in SDR), which will make it look quite a bit better on top of that.
 

thelastword

Banned
That isn't what it is doing. It is likely rendering higher than 1080p. Perhaps 1440p, maybe less or more before scaling to 4K. Even then, it is likely using the "checkerboard" technique, which doesn't really relate in the same way, so there might be some variation in the acutal amount being rendered to construct the frame output. The Xbox One S literally upscales to 4K, and obviously has a very minimal bump in GPU power
Checkerboarding is using 2x 1080p, just over 4.1 million pixels and the rest of the pixels are approximated with detail up to 4k. It's a higher resolution than 1440p....1440p is only 3.6 million pixels in comparison.
 

RoboPlato

I'd be in the dick
Checkerboarding is using 2x 1080p, just over 4.1 million pixels and the rest of the pixels are approximated with detail up to 4k. It's a higher resolution than 1440p....1440p is only 3.6 million pixels in comparison.
Yeah

It should be about 2880x1620
 
Looks great on both platforms. There's definitely a bit of softness on the PS4Pro side but it still looks damn fine.

If I wanted a beefier console, I'd be pretty happy with these results. ROTTB looks incredible on every platform. Fuck, it looks good on 360.
 

thelastword

Banned
So what do you call this? Subnative 4K?

It's not awful but the image seems very blurred compared to the more crisp PC.
Especially in moving scenes.

Also the background stuff missing changes the scene feeling quite a bit on the dramatic end of the scale.
aecOm1y.jpg


Wonder if this changes.
The game is not done, has it shipped? It's still in development on the PS4/PS4.Pro.

Missing lights and effects are common issues when a game is in development, however you never observed the more pronounced motion blur on the PS4.Pro side.....

The PS4 Pro footage looks mucky. 4K Youtube is capable of better.

I found the same footage on the official Tomb Raider Youtube, and made a slideshow to A/B between some of the biggest quality differences between the two encodes.

https://youtu.be/A11sj0EiEzs

Again, this is a comparison between two Youtube uploads. It's only 1080p, so don't judge resolution. But because they're stills, they look virtually identical to their sources in terms of compression artifacting.
Exactly, not only are DF videos blurrier, but even the original video from Square Enix is a compressed video, putting it on youtube compresses it and lowers the quality even further, yet people have no problem comparing video pics against high grade PC PNG's..... ...So disingenuous...

Why are so many posters that eager to show PS4.Pro in the worst light against more powerful PC hardware. The GPU powering the PC is already much better than the one in the PS4.Pro, but people still want to compare high grade pics from that PC to a blurry video of an unfinished .Pro game....SMH.....


Why don't they wait to compare the PS4.Pro when the game is finished with it's day 1 patched installed, where the PS4's screenshot feature can be utilized and DF and Gamersyde can capture high quality videos from the machine? This would then be a fair comparison to see how the .Pro truly stacks up in IQ.
 

Head.spawn

Junior Member
I'm a MS fanboy so I shouldn't post in these sorts of threads, but I personally love this.

There must be some mistake.

I wouldn't put too much thought in graphical features being missing in footage from an unreleased game. Probably just an older build of the port.
 
Competing directly with PC would be Sony trying to sway PC gamers to PS4 Pro. Which is something they currently give zero fucks about last I read as far as PS4 Pro is concerned.

Exactly, there is a major difference between a hardware refresh to keep a certain percentage of existing PS owners from migrating mid-generation, versus trying to sway existing PC gamers to consoles.
 
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