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DF: Snake Pass PS4/Switch Comparison.

Goodlife

Member
I'm a father of a young daughter, and when I am "actually spending time" with her, I don't think ignoring her to stare at a screen in my hands counts. As it is, my wife and I try our hardest not to be on our phones during family time. If you are playing a video game instead of interacting with the kid, you aren't "participating" imo. And that's fine, just weird you would sound so judgmental about other parents while giving this example....

Yeah, wait till they grow up a bit, or you have a couple more.... you'll soon get over that
 

jroc74

Phone reception is more important to me than human rights
Um, this part is pretty damn weird to say I'm not gonna lie. I'm a father of a young daughter, and when I am "actually spending time" with her, I don't think ignoring her to stare at a screen in my hands counts. As it is, my wife and I try our hardest not to be on our phones during family time. If you are playing a video game instead of interacting with the kid, you aren't "participating" imo. And that's fine, just weird you would sound so judgmental about other parents while giving this example...

If you are talking about playing games WITH your kid, you can literally do that with any console or PC out there, the Switch is no different.

Agree 100%.

As a father with multiple young kids, ages between 6-17, boys and girls, its either me playing with them or watching them play on the big screen.

And I dont have a Switch yet.

I cant really devote any time to playing by myself and watch them or be with them at the same time.

Yeah, wait till they grow up a bit, or you have a couple more.... you'll soon get over that

I also can agree with this ...lol Its tricky...
 

marc^o^

Nintendo's Pro Bono PR Firm
Agree 100%.

As a father with multiple young kids, ages between 6-17, boys and girls, its either me playing with them or watching them play on the big screen.

And I dont have a Switch yet.

I cant really devote any time to playing by myself and watch them or be with them at the same time.



I also can agree with this ...lol Its tricky...
Yes. Also if you have the same attitude for your wife, then your game time is seriously limited. You work, go home and take care of kids, then spend time with your wife when they sleep. And then at last play when she sleeps. That's when a handheld becomes a blessing as a parent. You can find more game time during the day.
 

z0m3le

Banned
You know, I think they probably made the decision to drop from 900p to 864p on the PS4, 720p to 675p on Switch docked and 480p to 475p on Switch undocked to add AA because it improved the IQ more than those extra few pixels could have. It also probably was slightly easier to push a more stable framerate this way as well.

That could be a pretty fair trade off for those debating these resolutions vs AA usage, I don't think the small bump to pixels at sub native resolutions would have changed much here, I do think if you can do native resolution, it is probably better than using AA, though if it was 675p /w AA undocked vs 720p and a slightly less stable frame rate /no AA, the choice was probably small enough to go with the more stable frame rate.
 

LordKano

Member
You know, I think they probably made the decision to drop from 900p to 864p on the PS4, 720p to 675p on Switch docked and 480p to 475p on Switch undocked to add AA because it improved the IQ more than those extra few pixels could have. It also probably was slightly easier to push a more stable framerate this way as well.

That could be a pretty fair trade off for those debating these resolutions vs AA usage, I don't think the small bump to pixels at sub native resolutions would have changed much here, I do think if you can do native resolution, it is probably better than using AA, though if it was 675p /w AA undocked vs 720p and a slightly less stable frame rate /no AA, the choice was probably small enough to go with the more stable frame rate.

Thing is, it was announced to be 1080p on both platforms, not 900/720.
 

shiyrley

Banned
Rendering settings definitely changed on Switch after the patch. I wonder if DF will retest?
DF tested the patched version before we mortals had it.

They say something like "we are testing the patched version which should be going live very soon, the current unpatched one lacks things like DoF in cutscenes blablabla"

So no, they don't need to retest anything.
 

LordKano

Member
DF tested the patched version before we mortals had it.

They say something like "we are testing the patched version which should be going live very soon, the current one lacks things like DoF in cutscenes blablabla"

So no, they don't need to retest anything.

I don't think it's the same patch. This one came one day after the official release, and is fixing a bug that the reviewers (who played the patched game DF was talking about) got.
 
Thing is, it was announced to be 1080p on both platforms, not 900/720.

I'm still waiting on an explanation for this. This is not a small difference. It was supposed to be 1080p docked and 720p undocked. Now it's sub-HD docked and sub-Vita undocked? You can't not disclose such a drastic change before release and not be called out on it. I'm gonna need them to comment on this before I buy.
 
I'm still waiting on an explanation for this. This is not a small difference. It was supposed to be 1080p docked and 720p undocked. Now it's sub-HD docked and sub-Vita undocked? You can't not disclose such a drastic change before release and not be called out on it. I'm gonna need them to comment on this before I buy.

On twitter, they say the game looks great on their end. Called it crisp too. They're acting like it's a bug, but that sounds like bull tbh.
 
Let's compare the PPI of 844x475 on a 6.2 screen to the PPI of your average 1920x1080 24" PC monitor.

844x475 at 6.2" is 156 PPI

24" 1080p PC monitor is 91 PPI

Wow! how could this be? I was under the impression that such a resolution could never look good!

W-what? But I thought a 720p screen was unacceptable in 2017! What's this? How can the size of a screen possibly affect the resolution needed for it to look good? Impossible! Unacceptable! The screen should be 1080p! My phone is 1440p!
I am aware you sit much farther back when using a 50" 4k screen, but it doesn't remove the fact that the PPI on the Switch screen is perfectly good for its particular viewing distance

LMAO.

3KPLVyV.jpg


Sub-native Vita resolution at 5" (Vita screen), which for many looked horrible. 165 PPI, where is your god now? :p
 

shiyrley

Banned
LMAO.

3KPLVyV.jpg


Sub-native Vita resolution at 5" (Vita screen), which for many looked horrible. 165 PPI, where is your god now? :p
I like how one of the parts of my post you deliberately removed is the part in where I mention upscaling and antialiasing.

I'll say it again: I'm not saying Snake Pass looks great in handheld, I'm saying it looks fine. Also who thinks sub-native Vita titles look "horrible"? They look fine too, just not perfect. And I'd argue Snake Pass looks sightly better than that, because of the great AA in play.
 

M3d10n

Member
I've been gaming since the very early nineties and have yet to be convinced of how moving the experinece to a smaller, lower resolution screen, whilst limiting playtime to battery life and sitting hunched over your lap in a less private and more distraction-laden environment is a benefit.

That's just me though...

It's easy: become a parent.

From one dad to another: Here's a suggestion if you want to spend time with your kids; stop gaming and spend time with your kids!
I guess that old claim that almost nobody on NeoGAF actually plays games is true, after all you are in the gaming section, posting on a gaming thread, telling people to stop gaming.
 

Alpha_eX

Member
Just downloaded on Switch and pretty disappointed, someone mentioned the vasaline cover and I can see it, doesn't look sharp at all, especially compared to Zelda.

One niggle, not sure if it is me, but holding down ZR and the Snake hardly seems to move, am I doing something wrong?
 
Just downloaded on Switch and pretty disappointed, someone mentioned the vasaline cover and I can see it, doesn't look sharp at all, especially compared to Zelda.

One niggle, not sure if it is me, but holding down ZR and the Snake hardly seems to move, am I doing something wrong?
You have to think like a snake.
Going side to side makes him slither forward at a better rate.
 

Skyzard

Banned
Okay right but...the game isn't exactly running on the Vita hardware so I'm not sure why it's even worth bringing up.

It's a fantastic looking way to play it handheld if you've got the PC for it.

It looks better on vita than it does on my PC! I probably need a HDR OLED 4K g-sync monitor lol.

Might be better streaming to a phone, I'm not 100% sure, I've not had an issue with it on vita though. I absolutely love playing it like that, even more so after mapping the controls to the physical triggers and I'd totally recommend it.

Snake Pass is the sort of game you want to play on a handheld, and it's all about planning your next move, not reacting and controlling jumps.

I'm getting a <£20 ipega bluetooth controller with a phone mount to test out nvidia gamestreaming to my samsung edge+.
 
I couldn't tell if this was a comparison video or an infomercial for the Switch.

It felt like I was going to be offered a Switch time share at the end of the video.
 

thatJohann

Member
After today's patch:

I read that handheld mode now has much needed anti aliasing and depth of field and they added back some missing shadows,

Shovel Knight also released a patch that ups the resolution to 1080p on docked mode.

Good to know devs are getting over the learning curve of Switch
 

NOLA_Gaffer

Banned
It's a fantastic looking way to play it handheld if you've got the PC for it.

It looks better on vita than it does on my PC! I probably need a HDR OLED 4K g-sync monitor lol.

Might be better streaming to a phone, I'm not 100% sure, I've not had an issue with it on vita though. I absolutely love playing it like that, even more so after mapping the controls to the physical triggers and I'd totally recommend it.

Snake Pass is the sort of game you want to play on a handheld, and it's all about planning your next move, not reacting and controlling jumps.

I'm getting a <£20 ipega bluetooth controller with a phone mount to test out nvidia gamestreaming to my samsung edge+.

But it's completely inappropriate for this thread and this argument.

You're expecting the experience a $200 Vita and a $700+ computer offers in a $300 device? That's not reasonable.
 

Skyzard

Banned
But it's completely inappropriate for this thread and this argument.

You're expecting the experience a $200 Vita and a $700+ computer offers in a $300 device? That's not reasonable.

How's it inappropriate.

Everyone is here complaining about wanting to play it on a handheld but that it looks bad.

This is a solution/alternative option that I'm enjoying a lot.

I understand it makes people feel less good about the Switch but that's not a reason to block information.
 

NOLA_Gaffer

Banned
How's it inappropriate.

Everyone is complaining about wanting to play it on a handheld but that the it looks bad.

This is a solution.

This thread is about comparing the performance of the game on a Playstation 4 and a Nintendo Switch, a $300/$400 console and a $300 handheld.

For you to mention the performance you're getting on your $700+ computer that's being streamed to a $200 handheld is irrelevant. The handheld isn't doing any of the heavy lifting.
 
But it's completely inappropriate for this thread and this argument.

You're expecting the experience a $200 Vita and a $700+ computer offers in a $300 device? That's not reasonable.

Most of the posts about vita aren't about playing this game on Vita. They are just comparing the resolution to that of the Vita, a previous handheld device that was often considered to deliver a low resolution experience, particularly in games that were sub-native. That's all I see really. Not sure why you're so concerned about that.
 

Skyzard

Banned
This thread is about comparing the performance of the game on a Playstation 4 and a Nintendo Switch, a $300/$400 console and a $300 handheld.

For you to mention the performance you're getting on your $700+ computer that's being streamed to a $200 handheld is irrelevant. The handheld isn't doing any of the heavy lifting.

You're basically saying it's strictly a battle between the two and not about the about the best ways to play snake pass.
 

NOLA_Gaffer

Banned
You're saying it is strictly about a battle between the two and not about the best way to play snake pass.

I'm pretty sure the thread title nor opening post mentions PC performance.

And I'm not entirely sure your method of playing the game is subjectively the best way to go. Once you leave the house your Vita+PC method is going to have to contend with input lag, and if you're playing the game on PC hardware to begin with, why not output it to a television instead?

It's a neat sort of "Oh hey look what I can do" situation, but in the real world I don't think anyone would want to do it that way.
 
After today's patch:

I read that handheld mode now has much needed anti aliasing and depth of field and they added back some missing shadows,

Shovel Knight also released a patch that ups the resolution to 1080p on docked mode.

Good to know devs are getting over the learning curve of Switch
What if handheld is running on pro mode now? Hmm.

Too bad Nintendo won't patch Zelda.
 
So the PS4 version runs not even at 900p ? If so the Switch has a very impressive performance in this game. Thought it was 1080p60 on PS4 but it seems that is on the Pro.
 

Skyzard

Banned
I'm pretty sure the thread title nor opening post doesn't mention PC performance.

And I'm not entirely sure your method of playing the game is subjectively the best way to go. Once you leave the house your Vita+PC method is going to have to contend with input lag, and if you're playing the game on PC hardware to begin with, why not output it to a television instead?

It's a neat sort of "Oh hey look what I can do" situation, but in the real world I don't think anyone would want to do it that way.

I don't think most people play their dedicated handhelds outside than they do at home. In the real world... I don't think this even works that way. Anyway, I play other games on the PC. Some games are nicer on a handheld, some on a PC. Plenty of people hold that opinion in this thread, but also how many times have you heard:

"will wait for vita"
"will wait for switch"

The thread title didn't bring up the issues with the switch version and ignores all the people posting about putting up with it because they want to play it handheld.
And at the center of the discussion is graphics and performance, not system rivalry but comparison to help understand the performance. Those things are improved by this way to play handheld, you may deal with some more input lag, but that's worth it with snake pass with it's slow, planned movement from my experience, having put hours into it like this - when the trade off isn't that big of a hit, and you get those insane visuals.

I'm not sure what's confusing.
 

NOLA_Gaffer

Banned
Most people don't play their handhelds outside their home? What are you talking about?

I see people with 3DS's all the time on the subway.

I feel like half of the pictures I've seen of Switch buyers with their new hardware is "Look I'm on/at a ________ with my Switch!"

(Fill in the blank with airplane, bar, restaurant, ambulance, etc.)
 

Skyzard

Banned
Ok whatever, "not everyone just plays their handhelds outside"

Better?

Having to state the damn obvious guys.

giphy.gif


giphy.gif


Makes me really want an OLED PC monitor.
 

Nerrel

Member
It's nice to see the Switch version hold up well and part of me really wants to buy it there since it's a Nintendo kind of game, but I feel like those visual enhancements on PS4/PC add a lot to the game. It seems like you'll spend a lot of time examining the levels and getting into a groove, and those better shadows in particular add a lot of atmosphere. I'd let it be decided by which platform has a sale first, but that's undoubtedly going to be Steam....
 

NOLA_Gaffer

Banned
Ok whatever, "not everyone just plays their handhelds outside"

Better?

Having to state the damn obvious guys.

giphy.gif


giphy.gif

You keep posting those gifs over and over like you're trying to prove some point.

Again, you're streaming the PC version of the game to a handheld system. No duh it's going to look the best, you're running the game on the most expensive hardware.
 

watershed

Banned
So no definitive word on improved handheld visuals? The devs themselves only said the patch fixed the rumble issue. I'm inclined to believe them.
 

Skyzard

Banned
You keep posting those gifs over and over like you're trying to prove some point.

Again, you're streaming the PC version of the game to a handheld system. No duh it's going to look the best, you're running the game on the most expensive hardware.

Not everyone knows the Vita can actually do this well and from PC, since it's not Sony approved.

My PC or Vita didn't cost me anything this gen/mid-gen whatever it is with ps4 pros, scorpios and switches..
 

FX-GMC

Member
Not everyone knows the Vita can actually do this well and from PC, since it's not Sony approved.

My PC or Vita didn't cost me anything this gen/mid-gen whatever it is with ps4 pros, scorpios and switches..

Uh....start a new thread then?
 
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