Mr Moose
Member
I never said that. Sony clearly has no mandates in terms of PS4 Pro support for each title.
Game needs to be at least 1080p on the Pro (and it is).
I never said that. Sony clearly has no mandates in terms of PS4 Pro support for each title.
Did I fail to acknowledge the engine issue in my original complaint? What did I leave out from the article?
The chances are that the decision to cap at this frame-rate is down to choices made in the design of the original engine - prior attempts to hack 60fps into the PC version of the FF10 remaster have met with failure. It seems that the animation systems are hard-wired to work with a 30Hz refresh.
I never said that. Sony clearly has no mandates in terms of PS4 Pro support for each title.
Game needs to be at least 1080p on the Pro (and it is).
Catching up with the updates.
Holy crap, high def audio. That's huuuuuuuge. Voices were so compressed in the original release.
Sure you acknowledged it, but you basically pushed it aside like it was no big deal and they were just being lazy and/or cheap.
The point being is that this is more than likely not something that can be fixed without remaking the entire engine, i.e. no longer a remaster.
Has Sony come out and said this?
1080p is the mandatory minimum display resolution: Sony is keen to push developers on to higher resolutions and super-sampling down to full HD is an option, but 1080p is the lowest pixel-count allowed.
It's a great improvement but I can't get past how blurry everything looks compared to the emulator.
Wow.....the PS2 version looks better to me
See here: http://m.neogaf.com/showpost.php?p=243075549
Basically, if you haven't looked at the code, you can't dismiss out of hand my objection. It's fine to say I could be wholly wrong. I agree, I could be wrong. But treating my complaint as uninformed goes both ways.
30FPS. C'MON.
Yes, they say it's an engine issue. That's why you invest the money to fix it.
See here: http://m.neogaf.com/showpost.php?p=243075549
Basically, if you haven't looked at the code, you can't dismiss out of hand my objection. It's fine to say I could be wholly wrong. I agree, I could be wrong. But treating my complaint as uninformed goes both ways.
They're charging 50$ for a remaster. Unlike others, I don't think given that price makes this expectation outlandish.
But, your complaint is uninformed because you haven't seen the code, either -- I mean, the person initiating the complaint should have the proof first. We've been told it's an engine issue. We've had many developers in threads here explain to us how engine issues can limit remasters. So, it's really on you to show us evidence that it's not an engine limitation.
The thing that bothers me is the downsampling issue. If it's 4k on the Pro, Pro users with 1080p sets should get the benefits.
Tales of Symphonia has a 60fps mod done by a random guy just a few weeks after release, don't know about FFX on PC i think that one is still locked to 30fps no one found a way to get it to 60fps afaik
I really hope we can turn off depth of field in the inevitably PC version.
Sure I can, namely because you are calling them out as lazy, cheap, etc. when you have no concept of the code either. People have been trying to get 60 fps out of FFXII on PC for years and it has seemingly caused issues every time. Do you really think Virtuous Games' just said F it?
Hell its $39.99 atm with Amazon Prime and if history shows us anything the price on this will drop like a rock.
I accept that this is a possibility, but not an inevitability. As a small-scale example, Little King's Story was locked at 30 because the engine assumed that refresh rate. Durante was hired to go in and fix it. One guy. He managed to get all but the boss fights running at 60. This does not automatically mean you could do this with FF12. But it's an example that shows that you don't always need to rewrite the entire game. You may however need to hire someone focused on just performance.
I really hope we can turn off depth of field in the inevitable PC version.
Looks like bloom, not DOF.
And yet, the recommended framerate for LKS is still 30 fps since 60 fps introduces even more glitches to the port. For a PC release, having an experimental option is fine, but this doesn't fly on consoles.
For the bolded, just compare it to FFX. In FFX's case, modders considered it too much work (since it had to be done scene by scene) and any attempt for a 60 fps mod has been abandoned.
The Pro rendering resolution and lack of downsampling were reported by me on 7/5. While I almost always caveat my conclusions, that's often out of cautiousness rather than deep doubt about the results. Confirmation from multiple sources is good, but Digital Foundry are not always thorough. They sometimes miss observations that GAF members point out, including some DF later verify. Even this article omits the (admittedly very minor) note that Zodiac Age's menus run at 60fps.chandoog said in the Pro enhancements thread that this likely doesn't have downsampling, but would have liked proper DF confirmation.
It's a great improvement but I can't get past how blurry everything looks compared to the emulator.
The Pro rendering resolution and lack of downsampling were reported by me on 7/5. While I almost always caveat my conclusions, that's often out of cautiousness rather than deep doubt about the results. Confirmation from multiple sources is good, but Digital Foundry are not always thorough. They sometimes miss observations that GAF members point out, including some DF later verify. Even this article omits the (admittedly very minor) note that Zodiac Age's menus run at 60fps.
I can see and understand why others don't like it but I like the effect imho.It's a great improvement but I can't get past how blurry everything looks compared to the emulator.
got me thinking, other than 15 is 12 the only one not currently available on PC? other than emulators of course.
It's actually disappointing they got the KH Collection at 60fps but not this. Even on PS4 Pro
Off topic question here, I'm not getting this yet, I want to play the FFX HD Remaster first, which I had bought for the PS3 before. Is there a good reason to rebuy FFX on PS4 or PC and play it there, or is the PS3 version fine?
Off topic question here, I'm not getting this yet, I want to play the FFX HD Remaster first, which I had bought for the PS3 before. Is there a good reason to rebuy FFX on PS4 or PC and play it there, or is the PS3 version fine?