With Fuses more photo-realistic visuals and altered story came new weapon forms and amplified violence. Enemies melt, explode into chunks, spray blood when theyre cut, and wobble their backward heads after unsettling neck-break animations. Me, personally? I love this st, says Ted Price, founder and CEO of Insomniac Games. With Overstrike, we couldnt unleash. And this isnt uniquely tied to gore.
The heroes of Fuse are barely heroes at all. Theyre all deeply flawed, and their group, Overstrike 9, is hardly a team at all. Theyre mercenaries who happen to organize together, and some have personal histories with each other. Theyre the grown-up version of a ragtag motley crew, each with disturbing (not just dark) pasts. Jacob Kimble, for instance, is a former LAPD cop former because his black-and-white brand of justice once involved locking a child-killer in the trunk of a car and burning him alive. Dalton Brooks, on the other hand, used to work for the terrorists hes hunting down.
At the same time, Price says We are not trying to be an ultra-realistic game, period. That is not our space. We love having games that are grounded, but we make big nods to sci-fi and more pulp influences. Its a balance of a game that has humor but isnt taking itself completely seriously.Internally, It took a lot of us learning about who the audience is halfway through, Price says. Violence has such a freeing effect, in terms of doing cool stuff with the weapons, compared to the more restricted, light-hearted T-rated game.
Fundamentally and philosophically, though, Fuse is Overstrike. There was no major change to the mechanics, and the Xbox 360 didnt pose problems for the traditionally PlayStation-exclusive team. Price is proud of his teams game and excited about the new direction. Justifiably so: Fuse is, on first impression, utterly fantastic.