For anyone looking for more footage to see the weapons, etc, check out the Xplay breakdown and interview w/Ted Price:
http://www.g4tv.com/videos/60846/fuse-x-play-exclusive-with-ted-price/?quality=hd
Was just looking at this myself, didn't know if it deserved its own thread, but probably not.
Good to see Ted confirm that the art/tone change was
their choice and
not EA's.
Can't wait for them to show us some of the humour, I think that is peoples second biggest fear (After the art style change)
I don't understand how going from a more cartoony style to a more realistic style allowed them to do crazier with the weapons though =/ There's a reason you can have a Morph-o-ray in a R&C game and not in Resistance. To me the more serious style tells me to be more tactical with the guns, like the sniper shooting arrows above the turret guy then letting the mercury fuse mix land on him.
I'm also a wee bit worried still about how leaping effects leveling up and the gameplay, sounds like it is forced on you pretty much. Which is cool but if I've been playing one class a lot I'm worried another character will be underpowered for a job or have their points (If AI get any) will be distributed in area's I don't want it.
Still, bring on more Fuse!