• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Xboxone Resolutiongate (Eurogamer)

madmackem

Member
Dropping kinect would be the worst worst decision MS could do to XboxOne.

With Kinect2, MS has a differentiator, something that can go both ways but at least it gives a possibility of "greatness" so to say.

Removing Kinect2 would make XboxOne just another machine with lower specs than the competitor with a potential cheaper price.

No, worst mistake ever if MS removes Kinect2.
MS has been a follower far to long, with Kinect2, at least they are leading that route.... NOW, if that route leads to their demise.. or to el dorado, that will be the interesting part of the journey :)

They are barely supporting it at launch, its worse supported than kinect one was or even move, theyve got zero boxed games out for it at launch, all you can seemingly do is what you can do right now with kinect 1 use it for voice and navigation and the odd tacked on game using voice or head tracking. For being such a big pusher of the device they are showing no one why we are paying extra for it.
 

Vitor711

Member
This, if MS is struggling to shift boxes, publishers will having them bending over and taking it big time if they want exclusivity. I just don't think MS will go down route.

Most analysts expect them to do 5 million before the end of the fiscal year. Sony estimates 5 million sales for the PS4.


That's a 50/50 split. Say what you will about MS and the Xbone, but the regular joe based in the US will still likely gravitate towards them regardless.

The gap might widen in time worldwide (they'll likely lose EU again and the less said about Japan the better) but the US sales will keep them in the game. No way will they struggle that badly, at least not for now. Launch is easy to sell as it's new tech and the hardcore fans will always buy up most of the stock. Give it a year or two and then the real longevity of the console will show.
 

DBT85

Member
Most analysts expect them to do 5 million before the end of the fiscal year. Sony estimates 5 million sales for the PS4.


That's a 50/50 split. Say what you will about MS and the Xbone, but the regular joe based in the US will still likely gravitate towards them regardless.

The gap might widen in time worldwide (they'll likely lose EU again and the less said about Japan the better) but the US sales will keep them in the game. No way will they struggle that badly, at least not for now. Launch is easy to sell as it's new tech and the hardcore fans will always buy up most of the stock. Give it a year or two and then the real longevity of the console will show.

Honestly the only way I can see them having sales parity come March 31st 2014 is if they both only manufactured 5m consoles AND both were selling out quickly. Both will be sold out for December, and maybe January, but beyond that is where it'll drop off and we'll get a better picture.

I honestly think that if they want parity WW then the US has got a ton of heavy lifting to do, the little info we've seen so far doesn't seem to support that.
 

Maximilian E.

AKA MS-Evangelist
They are barely supporting it at launch, its worse supported than kinect one was or even move, theyve got zero boxed games out for it at launch, all you can seemingly do is what you can do right now with kinect 1 use it for voice and navigation and the odd tacked on game using voice or head tracking. For being such a big pusher of the device they are showing no one why we are paying extra for it.


Exactly, for some strange reason, MS is handling the new kinect a bit strange, considering their "push" for wanting it to be in every box.

Just being in every box is not enough of course and MS should be the ones that shows what can be done with it, gameswise (not only multimedia wise)..

What I want to know is from where did the Kinect-tech come from, meaning.. the necessity of it.

What made them create it? Did they envision games where they saw/felt that controller was not enough? And if so, where are those games now?

or is Kinect like a square that they try to fit into a circle world.. it does not fit in the circle shape but with enough push perhaps?

But yeah, MS SHOULD be the ones that shows the whole kinect difference, much more so than what they have been doing so far..
 
They've brought it on their own heads frankly by insisting again and again that their console was as powerful. If they hadn't constantly invited comparisons by obfuscating and lying about the issue it wouldn't be nearly as big an issue now.

They're almost there... if they can keep going the whole smoke and mirrors thing long enough to secure preorders they'll be fine: XBox one will have a decent installed base and third party support.
 

Thrakier

Member
Exactly, for some strange reason, MS is handling the new kinect a bit strange, considering their "push" for wanting it to be in every box.

Just being in every box is not enough of course and MS should be the ones that shows what can be done with it, gameswise (not only multimedia wise)..

What I want to know is from where did the Kinect-tech come from, meaning.. the necessity of it.

What made them create it? Did they envision games where they saw/felt that controller was not enough? And if so, where are those games now?

or is Kinect like a square that they try to fit into a circle world.. it does not fit in the circle shape but with enough push perhaps?

But yeah, MS SHOULD be the ones that shows the whole kinect difference, much more so than what they have been doing so far..

It is because they dont have a plan. Everything clearly shows that. The reveal, the hardware to so tiny details like a snap feature which no one needs and which takes away from the gaming experience, both in hardware as in perception.
 

Blinck

Member
People who think we will get many games at 60fps ( at 1080p or even 720 ) are in for a big disapointment, I think.
 

RaikuHebi

Banned
People who think we will get many games at 60fps ( at 1080p or even 720 ) are in for a big disapointment, I think.
That will just give the PS4 an even bigger edge assuming the resources left over from achieving resolution parity are used for other graphical settings.
 

mintylurb

Member
While Digital Foundry has yet to see either next-gen version of Call of Duty, our experience with Battlefield 4 demonstrates that you can easily see the visual difference between them. The Xbox One version holds up well given the gulf in resolution, but it doesn't require a pixel counter to tell that the PS4 game is crisper and cleaner either. At last week's Battlefield 4 review event in Stockholm, we noted that the resolution change from one version to the next was obvious to many of the press in attendance, with some even suggesting on-site that the PS4 version was operating at native 1080p when its actual resolution was 1600x900.

I still don't get how if DF noticed the PS4 version sporting crisper graphics at the BF4 review event then why was DF's own comparison pictures showed x1 version having crisper graphics?
 

Pug

Member
Most analysts expect them to do 5 million before the end of the fiscal year. Sony estimates 5 million sales for the PS4.


That's a 50/50 split. Say what you will about MS and the Xbone, but the regular joe based in the US will still likely gravitate towards them regardless.

The gap might widen in time worldwide (they'll likely lose EU again and the less said about Japan the better) but the US sales will keep them in the game. No way will they struggle that badly, at least not for now. Launch is easy to sell as it's new tech and the hardcore fans will always buy up most of the stock. Give it a year or two and then the real longevity of the console will show.

The short term is not really the issue for MS. I was looking at say from year 2 onwards.
 

FranXico

Member
What I want to know is from where did the Kinect-tech come from, meaning.. the necessity of it.

You can thank the Wii for that.
Did you forget that E3 where both Sony and Microsoft were jumping around doing "me too" with their respective takes on motion gaming?
 

neodeano

Member
They are good most of the time. I dont understand the hate towards him.

Really? Crikey, before the last week or so his articles have been incredibly biased towards Microsoft and the XBox One to the point of ridicule. Have tried to avoid Eurogamer until Leadbetter tries to instill some focus back into his profession.
 
They are barely supporting it at launch, its worse supported than kinect one was or even move, theyve got zero boxed games out for it at launch, all you can seemingly do is what you can do right now with kinect 1 use it for voice and navigation and the odd tacked on game using voice or head tracking. For being such a big pusher of the device they are showing no one why we are paying extra for it.

The voice commands will only work in 5 of the 13 launch countries as well.
 
I still don't get how if DF noticed the PS4 version sporting crisper graphics at the BF4 review event then why was DF's own comparison pictures showed x1 version having crisper graphics?

One of their employees posted on here in that big BF4 resolution debate thread and more or less admitted they may have fudged the comparison and said they were in a rush to get it out. If you look at any legitimate site's review of the 2 BF4 versions, not one of them picked the xb1 version as the superior port. Videogamer and Jack Frags reviews were particularly damning for the xbone version of the game.
 

Steroyd

Member
Most analysts expect them to do 5 million before the end of the fiscal year. Sony estimates 5 million sales for the PS4.


That's a 50/50 split. Say what you will about MS and the Xbone, but the regular joe based in the US will still likely gravitate towards them regardless.

The gap might widen in time worldwide (they'll likely lose EU again and the less said about Japan the better) but the US sales will keep them in the game. No way will they struggle that badly, at least not for now. Launch is easy to sell as it's new tech and the hardcore fans will always buy up most of the stock. Give it a year or two and then the real longevity of the console will show.

A 50/50 split in the US is the 2nd worse case scenario for MS, Sony is launching in 3x as many countries, and the only way MS can keep sales parity is if they outsell the PS4 by a significant amount in the US.
 
A 50/50 split in the US is the 2nd worse case scenario for MS, Sony is launching in 3x as many countries, and the only way MS can keep sales parity is if they outsell the PS4 by a significant amount in the US.

Exactly, and from the evidence gathered so far it seems there is no way that is happening, PS4 is leading pre orders everywhere as far as im aware, more so in specific places of course.

I think that people also give the US too much weight when it comes to importance, dont get me wrong its one of the biggest markets there is but when you consider that Sony sold about half of their PS3's in Europe alone and this upcoming gen seems to be going even more in their favour than it was with PS3 you kind of start to understand how much things could be changing with regards to market share etc.
 
A 50/50 split in the US is the 2nd worse case scenario for MS, Sony is launching in 3x as many countries, and the only way MS can keep sales parity is if they outsell the PS4 by a significant amount in the US.

That's very true! Also, the UK was the 360's second best country in terms of sales. If you look at Amazon UK in the best sellers archive of 2013, the xbone is not even in the top 20. It's currently sitting at no. 38. Amazon is the biggest online retailer and a pretty good sample of what could be going on in the UK. If MS loses the UK with the xb1, it would look even worse in Europe.
 

Bgamer90

Banned
No the weaker console was out a year before so people bought it

Way more people bought a PS2 after 2002 than before 2002. I don't see why some keep on brining that fact up as if it negates the original point of the comparison.

It doesnt have anything at all to do with what is going on now. (...) You just cant compare the two situations at all as they have very very little in common.

It's a good example in answer to the multiple "Who would buy a weaker console for $100 more?" questions that keep popping up. All you have to do is look back a decade ago. GameCube was readily available with much of the same multiplatform content (in better visual quality) but many were simply more interested in what the PS2 offered.

And just like back then with the PS2 (or any console for that matter), the majority of (next gen) console sales will be AFTER the console launch period, not during it. So my example still stands in terms of people being willing to buy a weaker but yet more expensive console as long as there's enough compelling content/features that are exclusive to that console.

We will have to see 2 years from now if that will be true of the Xbox One -- that is, if the system will have enough compelling content for a good group of people even if it's weaker and more expensive (though price drops will more than likely come in by that point for both systems... Still possible for the Xbox One to remain $100 more through a huge portion of next gen though; guess we will soon find out).
 
Way more people bought a PS2 after 2002 than before 2002. I don't see why some keep on brining that fact up as if it negates the original point of the comparison.

It's a good example in answer to the multiple "Who would buy a weaker console for $100 more?" questions that keep popping up. All you have to do is look back a decade ago. GameCube was readily available with much of the same multiplatform content (in better visual quality) but many were simply more interested in what the PS2 offered.

And just like back then with the PS2 (or any console for that matter), the majority of (next gen) console sales will be AFTER the console launch period, not during it. So my example still stands in terms of people being willing to buy a weaker but yet more expensive console as long as there's enough compelling content/features that are exclusive to that console.

We will have to see 2 years from now if that will be true of the Xbox One -- that is, if the system will have enough compelling content for a good group of people even if it's weaker and more expensive (though price drops will more than likely come in by that point for both systems... Still possible for the Xbox One to remain $100 more through a huge portion of next gen though; guess we will soon find out).
The numerous false equivalences you're drawing have already been pointed out to you numerous times.

I don't even know what it is you're even trying to say anymore.

A dog and a cat are both pets, so I can make them marry and they can have puppens?
 

foxbeldin

Member
MS : "hey guys, forza is 1080p native ! We're very proud and excited ! btw it's useless and you won't see the difference"

You can't have both Microsoft...
 
Funny part is I can recall MS doing some big time downplaying of 1080p at the start of current gen as well, when it was announced PS3 would support it at launch, but 360 still couldn't do it at that point.

The more things change...

how many times is the word PS2 in Bgamer90's post history for the past 6 months

I think someone needs a tag.
 
Exactly, and from the evidence gathered so far it seems there is no way that is happening, PS4 is leading pre orders everywhere as far as im aware, more so in specific places of course.

I think that people also give the US too much weight when it comes to importance, dont get me wrong its one of the biggest markets there is but when you consider that Sony sold about half of their PS3's in Europe alone and this upcoming gen seems to be going even more in their favour than it was with PS3 you kind of start to understand how much things could be changing with regards to market share etc.

Microsoft is in crisis mode in Europe handing out free games to get people to keep their preorders. That is no small story and should be factored in by the US gaming media.
 
Out of interest it seems the PS4 is still way ahead in UK pre-order popularity according to Amazon UK. When you look at their 'most popular' list in the PC & videogames category, the PS4 console is 2nd after COD Ghosts. XB1 is down in 24th.

Don't know exactly how these lists are made though.
 

Steroyd

Member
It's a good example in answer to the multiple "Who would buy a weaker console for $100 more?" questions that keep popping up. All you have to do is look back a decade ago. GameCube was readily available with much of the same multiplatform content (in better visual quality) but many were simply more interested in what the PS2 offered.

No?

EA gonna EA but Konami, Capcom, Square Enix etc more or less just put their scraps on the Gamecube compared to what Sony got, also when the Gamecube launched it had to climb up a mountain of mindshare as well as marketshare (not to mention the whole kiddy mantra), both of which both PS4 and X1 are starting from scratch and launching at the same time.

And the Xbox which did launch at the same time as the Gamecube outsold it, which gave out even better graphics and was more expensive.
 
Microsoft is in crisis mode in Europe handing out free games to get people to keep their preorders. That is no small story and should be factored in by the US gaming media.

I think that's one reason they scrambled to secure Titanfall as a full exclusive instead of timed. It was an attempt at damage control and they can see internal sales data that we cannot. I think quite a few people worldwide were more wary about the xb1 after all the negative stories this past week. They may have seen a spike in pre-order cancellations and went into "have you seen Titanfall?" mode.
 

DBT85

Member
Out of interest it seems the PS4 is still way ahead in UK pre-order popularity according to Amazon UK. When you look at their 'most popular' list in the PC & videogames category, the PS4 console is 2nd after COD Ghosts. XB1 is down in 24th.

Don't know exactly how these lists are made though.

Some of the only actual hard data we have about pre orders is from the UK and it put the ratio at 3:2.
 
I think that's one reason they scrambled to secure Titanfall as a full exclusive instead of timed. It was an attempt at damage control and they can see internal sales data that we cannot. I think quite a few people worldwide were more wary about the xb1 after all the negative stories this past week. They may have seen a spike in pre-order cancellations and went into "have you seen Titanfall?" mode.

It could be but I don't thnk they needed to see actual data to predict that not permanently wrapping up Titanfall would cost them future sales. The real story is how the US gaming media no longer mentions the european preorder crisis. It is a nonfactor in their reporting.
 
Delivering racing games at 1080p is not a big deal. Gran turismo 5, 6 did it for ps3 at 1080p@60fps. Don't get why people talk Forza is doing 1080p for XBone????
That doesn't really mean much anyway.

They're exclusive games so there is no telling how they would perform on the competing console.

In my opinion you should only ever compare multi-platform titles.
 

Skeff

Member
Out of interest it seems the PS4 is still way ahead in UK pre-order popularity according to Amazon UK. When you look at their 'most popular' list in the PC & videogames category, the PS4 console is 2nd after COD Ghosts. XB1 is down in 24th.

Don't know exactly how these lists are made though.

That's in the past few days, if you click on the of all 2013 it gives you the sales for the whole year, which is crazy as it is 3rd behind GTA, meaning on amazon.co.uk the PS4 has outsold Fifa, TLoU, Minecraft, animal crossing, XBLG, Pokemon and anything else you can think off. The amazon.co.uk PS4 sales are ridiculous.
 
It could be but I don't thnk they needed to see actual data to predict that not permanently wrapping up Titanfall would cost them future sales. The real story is how the US gaming media no longer mentions the european preorder crisis. It is a nonfactor in their reporting.

What games is Microsoft giving away to them? All I heard about is the obvious Fifa14 and Forza 5 games being bundled. Those bundles were evidence enough of their desperation to get their pre-orders up though.
 

Shahed

Member
Way more people bought a PS2 after 2002 than before 2002. I don't see why some keep on brining that fact up as if it negates the original point of the comparison.



It's a good example in answer to the multiple "Who would buy a weaker console for $100 more?" questions that keep popping up. All you have to do is look back a decade ago. GameCube was readily available with much of the same multiplatform content (in better visual quality) but many were simply more interested in what the PS2 offered.

And just like back then with the PS2 (or any console for that matter), the majority of (next gen) console sales will be AFTER the console launch period, not during it. So my example still stands in terms of people being willing to buy a weaker but yet more expensive console as long as there's enough compelling content/features that are exclusive to that console.

We will have to see 2 years from now if that will be true of the Xbox One -- that is, if the system will have enough compelling content for a good group of people even if it's weaker and more expensive (though price drops will more than likely come in by that point for both systems... Still possible for the Xbox One to remain $100 more through a huge portion of next gen though; guess we will soon find out).
The problem is you're missing a big part of what people are saying in the whole 'why buy a weaker console for $100 more?' comment. It goes without saying 'if all else is near the same'. In your pointless comparison, all else was nowhere near the same. Look at the PS2 lineup in the first year before Gamecube released, pretty much all exclusives.

Onimusha
Klonoa 2
Red Faction
Twisted Metal Black
Gran Turismo 3
Final Fantasy X
Silent Hill 2
ICO
Devil May Cry
Grand Theft Auto 3
SSX Tricky
Metal Gear Solid 2
Baldur's Gate: Dark Alliance
Jak and Daxter

Nothing can compare with that. It's a lineup that made the PS2 'win' the generation before the rest even got around to releasing. Even if Gamecube was cheaper and more powerful, it had no hope and gamers were always going to flock to the PS2 considering the software available, never mind the DVD player aspect.

Your disagreement with the comment people make can work in isolation, but being blind to tbe bigger context is disingenuous. XB1 may have more features and has more varied exclusive lineup in my eyes. But it neither has the year advantage to gain the mindshare, does not come off the back of something dominant like the PS1. And most importantly the differentiator it has absolutely pales in comparison to what the PS2 had over the Gamecube.

I doubt many people will begrudge choosing the XB1 over what it offers in comparison to PS4, but let's not get carried away with a false equivalence here
 

Demon Ice

Banned
I'd love to be a fly on the wall of MS HQ right now, watching them try to think of a way to spin all this, and the upcoming issues, positively.

They don't even have to spin anything, their fans are already in a desperate enough denial to do it for them.

"720p looks more natural"

"720p looks damn near indistinguishable from 1080p"

"There's probably a second GPU in there."

"The lighting is just more aggressive."

"They can use the leftover power from 720p to turn up the effects."

"It just pops more."


Those are all things I have heard XB1 fans say. No embellishment whatsoever.
 

Skeff

Member
The problem is you're missing a big part of what people are saying in the whole 'why buy a weaker console for $100 more?' comment. It goes without saying 'if all else is near the same'. In your pointless comparison, all else was nowhere near the same. Look at the PS2 lineup in the first year before Gamecube released, pretty much all exclusives.

Onimusha
Klonoa 2
Red Faction
Twisted Metal Black
Gran Turismo 3
Final Fantasy X
Silent Hill 2
ICO
Devil May Cry
Grand Theft Auto 3
SSX Tricky
Metal Gear Solid 2
Baldur's Gate: Dark Alliance
Jak and Daxter

Nothing can compare with that. It's a lineup that made the PS2 'win' the generation before the rest even got around to releasing. Even if Gamecube was cheaper and more powerful, it had no hope and gamers were always going to flock to the PS2 considering the software available, never mind the DVD player aspect.

Your disagreement with the comment people make can work in isolation, but being blind to tbe bigger context is disingenuous. XB1 may have more features and has more varied exclusive lineup in my eyes. But it neither has the year advantage to gain the mindshare, does not come off the back of something dominant like the PS1. And most importantly the differentiator it has absolutely pales in comparison to what the PS2 had over the Gamecube.

I doubt many people will begrudge choosing the XB1 over what it offers in comparison to PS4, but let's not get carried away with a false equivalence here

Damn that's a hell of a lot of megaton exclusives, also PS2 was a DVD player, the Gamecube was not.
 

RoboPlato

I'd be in the dick
They don't even have to spin anything, their fans are already in a desperate enough denial to do it for them.

"720p looks more natural"

"720p looks damn near indistinguishable from 1080p"

"There's probably a second GPU in there."

"The lighting is just more aggressive."

"They can use the leftover power from 720p to turn up the effects."

"It just pops more."


Those are all things I have heard XB1 fans say. No embellishment whatsoever.

I still can't believe that so many people are unwilling to accept that the PS4 is significantly more capable. Honestly if they would just say, "XBO is weaker and I'm OK with that since I'm buying the console for other reasons," without trying to justify it or spin it there would be no issue and this whole thing wouldn't have blown up. I keep seeing attempts to make "negligible" differences seem like a downside for Sony because "if I can't notice it then why bother?" It's infuriating.
 

CoG

Member
They don't even have to spin anything, their fans are already in a desperate enough denial to do it for them.

"720p looks more natural"

"720p looks damn near indistinguishable from 1080p"

"There's probably a second GPU in there."

"The lighting is just more aggressive."

"They can use the leftover power from 720p to turn up the effects."

"It just pops more."


Those are all things I have heard XB1 fans say. No embellishment whatsoever.

Then there's the magic scaler nonsense. The PS4 has the same scaler but does not have to use it as often. I really can't wait to compare a PS4 and Xbone game at the same resolution to see how the PS4 version uses the extra horsepower for effects/framerate/etc.
 
Then there's the magic scaler nonsense. The PS4 has the same scaler but does not have to use it as often. I really can't wait to compare a PS4 and Xbone game at the same resolution to see how the PS4 version uses the extra horsepower for effects/framerate/etc.

Some guys on here actually believe the xb1 has some kind of magic scaler? That is absurd! They both have the same hardware scaler.
 

GribbleGrunger

Dreams in Digital
It's fading though guys. Only those who are close to grieving are still setting an extra plate for dinner, the rest are passed the tears and bringing flowers to the grave.
 

Crisco

Banned
The thing that blows my mind is that after all these years, people still have no idea what scaling does, or what's it's capable of doing. Scaling will never make a lower resolution look like a higher resolution. That's not what scaling is. The best case scenario of upscaling 720p onto a 1080p display is that it looks like *gasp* 720p. That's it. Scaling was a solution to the problem of non-native source content looking like ass on a fixed pixel display. Not only does it not add detail that wasn't there originally, in almost every case it will look worse than just playing back the content on a native display (or a CRT). It will never improve visual detail beyond that of the original source.
 

madmackem

Member
Way more people bought a PS2 after 2002 than before 2002. I don't see why some keep on brining that fact up as if it negates the original point of the comparison.



It's a good example in answer to the multiple "Who would buy a weaker console for $100 more?" questions that keep popping up. All you have to do is look back a decade ago. GameCube was readily available with much of the same multiplatform content (in better visual quality) but many were simply more interested in what the PS2 offered.

And just like back then with the PS2 (or any console for that matter), the majority of (next gen) console sales will be AFTER the console launch period, not during it. So my example still stands in terms of people being willing to buy a weaker but yet more expensive console as long as there's enough compelling content/features that are exclusive to that console.

We will have to see 2 years from now if that will be true of the Xbox One -- that is, if the system will have enough compelling content for a good group of people even if it's weaker and more expensive (though price drops will more than likely come in by that point for both systems... Still possible for the Xbox One to remain $100 more through a huge portion of next gen though; guess we will soon find out).
It isnt at all its like the 360 if anything but not the current situation, a year headstart and price the same is totally different from launch at the same time and price being more. People had already decided to go ps2 there friends had ps2s i dont know how you cant see that that is nothing like now.
 

benny_a

extra source of jiggaflops
Then there's the magic scaler nonsense. The PS4 has the same scaler but does not have to use it as often. I really can't wait to compare a PS4 and Xbone game at the same resolution to see how the PS4 version uses the extra horsepower for effects/framerate/etc.
A scaler is a like a muscle. The more you use it, the better it becomes.

Therefor the Xbox One scaler is going to be better than the PS4 scaler as early as December 2013.
 
Top Bottom