Okay, I think they are doing this on purpose. (Source)
Also, I didn't even realize Twintelle's hair actually have hands. Also, her hair is building muscle.
twintelle is such a beast
Okay, I think they are doing this on purpose. (Source)
Also, I didn't even realize Twintelle's hair actually have hands. Also, her hair is building muscle.
Video of someone who has sold their soul to ARMS.
https://www.youtube.com/watch?v=QZUJV4FAuwM
Those are some pretty precise skillshots. It also shows that you don't get duplicates past the first +.
Edit: He has some pretty good insights on the characters after he unlocks all the arms. At ~47mins he mentioned developers said mid-level players play super defensively while high level players play extremely aggressively, anyone know where he got that from?
Can you link both the interview as well as the video please?Can confirm, my soul is gone. I need to find a source on that interview, they've done quite a few so far. I might even be misremembering it, honestly. I think it was in the same interview where they talked about traditional vs. motion controls?
Oh, and I've beaten you a few times DrDogg, even recorded one of my wins You actually played as Spring Man at one point... and did nothing but spam his shockwave.
I wasn't just talking about you, though; I've fought a few dash-happy Twintelles and have gotten quite good at countering the strategy now that I've had some practice against it, even perfecting a Rank 6 one in ranked the other day!
It takes a bit of practice to figure out how to counter the dash spam, but I'm starting to get it down. It's interesting how each character requires a completely different mindset when fighting them due to their varying mobility options. For example, Twintelle always dashes a second time after stalling in the air, so once you learn how your opponent likes to aim their second dash, it's easy to punish them while they're falling.
I wasn't trying to "call you out," by the way, I was just talking about my experience online so far. No need to make it so personal; we've had some great matches!
Can you link both the interview as well as the video please?
Oh, and I've beaten you a few times DrDogg, even recorded one of my wins You actually played as Spring Man at one point... and did nothing but spam his shockwave.
I've played against him quite a bit. I don't recall losing to him, but I may have lost here and there and just don't remember. He's better than most of the press and can probably beat Treehouse staff. Treehouse staff are bad at this game.
I wasn't just talking about you, though; I've fought a few dash-happy Twintelles and have gotten quite good at countering the strategy now that I've had some practice against it, even perfecting a Rank 6 one in ranked the other day!
It takes a bit of practice to figure out how to counter the dash spam, but I'm starting to get it down. It's interesting how each character requires a completely different mindset when fighting them due to their varying mobility options. For example, Twintelle always dashes a second time after stalling in the air, so once you learn how your opponent likes to aim their second dash, it's easy to punish them while they're falling.
I was certainly paraphrasing a lot when I said defensive play is mid-level while aggressive play is higher level, but (to me, at least) that's what he's saying here. Playing reactively can be strong, but if you're too defensive, you're letting your opponent charge up free Rush. I can personally vouch for offensive play being good. Many players, including me sometimes, will get very flustered if you get up in their face. If you're playing someone with a campy/zoning loadout like Dragons, my advice is to close in ASAP as long as your character has the mobility to.
I love answering questions on stream/in comments, but you might've noticed that I'm pretty hesitant to say anything definite about balance. Ribbon Girl is extremely mobile which doesn't play too well with the game's odd camera to me, and her fast fall makes jumping much safer than it is for other characters. Ninjara has a lot of abilities to work with too, but that's as much as I'm willing to say on balance. There's so much room for experimentation that I can't wait to see where people take ARMS; for all I know, Revolver/Hydra Min Min could be one of the worst choices in the game! I just find it pretty fun to use. Min Min's kick feels very fluid and satisfying to use in the air, and I like how it can be used defensively or offensively.
Random question, but Bethesda is in less than an hour right?
Ah what? Lucky! Hope mine comes tomorrow then (UK as well). Did you have Prime shipping?Not sure if this is the best place to put this as there isn't an OT, but Amazon (UK) have excelled themselves and my copy has just arrived today.
Are there any screenshots of things that weren't in the testpunch and the like that you'd like to see?
Lucky sob! I hope Amazon US do the same thing!Not sure if this is the best place to put this as there isn't an OT, but Amazon (UK) have excelled themselves and my copy has just arrived today.
Are there any screenshots of things that weren't in the testpunch and the like that you'd like to see?
Ah what? Lucky! Hope mine comes tomorrow then (UK as well). Did you have Prime shipping?
nope everything was pretty much covered we're just waiting for friday...Not sure if this is the best place to put this as there isn't an OT, but Amazon (UK) have excelled themselves and my copy has just arrived today.
Are there any screenshots of things that weren't in the testpunch and the like that you'd like to see?
Cool cool. Checked my pre-order and still had the Friday release date (have prime as well).Yes, I'm a Prime member.
What an odd sentence that is when written down.
When do Nintendo games get put up on he eshop? Will I be able to download it on Thursday night?
Thanks for the gallery. Looking like a month one purchaseI don't want to be that guy that fills a thread with a million images so I've added the first Grand Prix fight, each of the menus and a 1-100 fight to an Imgur gallery - https://imgur.com/gallery/Dd1CL
Game starts just like the Testpunch with a tutorial fight. After that, it's pretty much what we've seen on the Testpuches with everything unlocked except the ability to add ARMS which requires 30 coins. It won't take long at all to get those.
Should also say there was no patching, but since we're not at day one yet, that isn't really a surprise. Played flawlessly so far so no real need of one anyway.
Byte & Bark
Scrapyard Stage
Grand Prix difficulty select
Replays
Pretty much functions the same as Mario Kart.
Usually around 12:00 PM Eastern on Fridays.
Not sure if this is the best place to put this as there isn't an OT, but Amazon (UK) have excelled themselves and my copy has just arrived today.
Are there any screenshots of things that weren't in the testpunch and the like that you'd like to see?
Got my copy from Simplygames today as well, feel free to ask any question/concern you might have
How are load times on cart? No problem?
Can't say I've noticed any difference between the cart and Testpunch. Mainly because loadings been quick enough that I've paid nearly no attention to it.
A little interview about the character design
---------------------------------------------------------------------------------------------------------
Nintendo Explains How It Came Up With Min Min's Unique Design In Arms
Whether Nintendo fans are buzzing about the fabulousness of Twintelle, or the creepiness of Helix, its clear that Arms characters are already inspiring fierce fandoms. But when I asked Arms art director Masaaki Ishikawa, about the teams favorite fighter over email, I got the lowdown on Min Min, and how the developers came up with such a distinctive concept for a fighter.
Min Mins character is a kickboxer based on ramen. Her arms and her hair look tasty noodles, and shes outfitted in sneakers and bike shorts. But the best part of her outfit is her hat, which is shaped like traditional ramen bowls.
Shes a female character thats not too cutesy, and her sporty outfitincluding the ramen bowl inspired beanie and dragon motif accessoriesalso contributes to her popularity, Ishikawa said.
That sporty design was inspired by fashion that the team saw on the streets of Japan.
Back when the character was in development, we saw a lot of women wearing shallow beanies over here in Japan. This was right around the time when we were thinking about a ramen-themed female character, he said. It hit us that maybe we can cleverly combine this beanie fashion with an upside-down ramen bowl. Thats how it got incorporated into the design.
Since her hat was a bowl, Ishikawa and the Arms team wanted Min Mins hair to have a noodle motif.
[It] widens out at the end resembles the curves of uncooked ramen noodles, he said. We also thought this hairstyle would go well with a beanie. Thats how Min Mins hairstyle came about.
According to Ishikawa, the team tried to strike a balance between femininity and athleticism for the female characters.
We made the face and facial expressions feel like something out of an animated movie to give a sense of familiarity. We arranged the facial parts by centering them around the eyes, taking into account the positioning and balance, Ishikawa said. We thought we could create simple and easy to read expressions that the audience can relate to.
The characters certainly are expressive, with huge doe eyes and over the top animations. Min Min, for example, has a strong athletic body that poses sharply while while she fights. But her face is almost Disney-like. Striking the balance between athletic character animations and an expressive, feminine face was a focus for the team. To that end, they gave the female characters powerful character animations and toned musculature. That approach to design would also help players read how the characters move.
When facing away from the screen, the legs convey the most information about how the character will move, Ishikawa said. We designed the legs to have clear definition so movements are easy to see even from a distance. As a result, the silhouettes of the characters resemble those of trained athletes.
------------------------------------------------------------------
See article for more and some concept art
http://kotaku.com/nintendo-explains-how-it-came-up-with-min-mins-unique-d-1795969546
So I want to bring this to a friend's house later this week. How would that work if we decide to play online? Would we be restricted to team matches or what?
Why aren't any women leading these teams
That's fantastic! Thanks!No, sometimes it puts you against other people 1v1 and only one of you is playing. You play as team in team matches though.
How would dlc work if i but from Japan?
Also, looking forward to the stream for the E3 tournament today...
I'm honestly wondering what I'll be seeing at the thing lol
How would dlc work if i but from Japan?
It's free content remember?How would dlc work if i but from Japan?
Whee, yellow joycons are so nice and bright!
Still haven't decided if I should buy ARMS digitally...
Lots of people playing online. Can't get a ranked match in though.
I'm ready to ARMS!
I swear mine change color tint everytime I look at them.
Also, if you're buying a code from amazon.jp you'll get a 500 yen discount on splatoon 2
It's free content remember?
I got my Japan code over here too. Can't wait to play this game again tonight