That doesn't change the fact that they're able to use that costly 4xMSAA because of the extra GPU headroom afforded by the 1920x800 resolution, as your own post indicates.
Yeah, it pixel counts at 1080p which is why it works.
Letter-boxing at 1920x800 allowed them to avoid the real issue with lower resolutions and fixed pixel displays. 1600x900 would look just fine on a 1600x900 monitor, for instance, but when you scale it to 1080p, it becomes much softer due to scaling artefacts.
So The Order really shouldn't be used as an example of double standards, as some people have attempted, since it misses why lower resolutions are a problem in the first place.
Pretty sure the game will look good once released, lets wait and see.
Eh, performance isn't going to be that relevant. I think it only matters when things are truly bad like near constant dipping, tearing, poor visuals, etc...The review thread is going to be a bloodbath
I think there's a better way to compromise though, while still making it look more natural. You snap the camera in immediately when you press the trigger, and you immediately have control of the aim, and the character animates into position lagging behind the camera/control a bit. It's theoretically the same compromise to provide responsiveness, only the cheat is that you are aiming/shooting a few frames before the character model is actually in the aiming position, rather than a cheat where the character instantly jumps to the aiming position.
Pretty sure the game will look good once released, lets wait and see.
It is indeed a great looking game, personally I find the resolution interesting because Remedy explicitly said it would be 1080p on Xbox One. Let's wait and see what the retail version is, but if it turns out to be 720p then Remedy definitely have egg on their face.DF are praising the game looks, Dark here think it's the best looking game on XB1, why we aren't focusing on this game's achievements at least as much as we focus on this game's flaws?
You aren't really a tech lover if all you do is repeat 720P!!1 and not giving credit and admiring the good things as well.
I'm not telling you to ignore this number but at least give Remedy credit about some of their achievements with this game, the crazy effects, the geometry transformations, the fidelity in general, many cool shit in this game.
And the global illumination implementation looks fantastic, easily in the top of what we've seen on consoles.DF are praising the game looks, Dark here think it's the best looking game on XB1, why we aren't focusing on this game's achievements at least as much as we focus on this game's flaws?
You aren't really a tech lover if all you do is repeat 720P!!1 and not giving credit and admiring the good things as well.
I'm not telling you to ignore this number but at least give Remedy credit about some of their achievements with this game, the crazy effects, the geometry transformations, the fidelity in general, many cool shit in this game.
*watches 1080p gameplay videos
"I can't believe this is console footage, it looks so good !"
*reads numbers on DF hands-on
"This is unacceptable, it looks like shit !"
I agree that sounds good in theory.
For a 720p game it looks really clean to me. Not going to effect my enjoyment of the game because it's not native 1080p. Even though it is disappointing an exclusive isn't running at a higher resolution...
I hate to invoke any other game in this thread since people get so touchy, but I just checked and that's essentially how Rise of the Tomb Raider and Uncharted 4 do it. The aim snaps in very quick, and the character goes through a few frames of animation bringing the gun up.
Where are the bullet casings? Dammit Remedy, this isn't your first rodeo.
That image quality is actually quite impressive if it is indeed 720p.
The game looks so dull though, I can't see this being a big seller. 2 million across both platforms if they are lucky IMO.
That image quality is actually quite impressive if it is indeed 720p.
The game looks so dull though, I can't see this being a big seller. 2 million across both platforms if they are lucky IMO.
I bet they would be pretty pleased with 2 million tbh.
2 million is considered a success in modern, high profile, triple-A games? That sounds unlikely. Especially considering the long development cycle and integration of the TV-series.I bet they would be pretty pleased with 2 million tbh.
That seems very low for a game which likely has a very big budget (60+M USD$).
2 million is considered a success in modern, high profile, triple-A games? That sounds unlikely. Especially considering the long development cycle and integration of the TV-series.
That image quality is actually quite impressive if it is indeed 720p.
The game looks so dull though, I can't see this being a big seller. 2 million across both platforms if they are lucky IMO.
Well we don't know their budget/how much it costs... although it has no multiplayer stuff etc (I'm sure Shawn Ashmore isnt cheap though). Looking at other games on the market at the moment, exclusives or otherwise I'm not sure i'd be expecting/needing much higher tbh
Love how people actually need to be told what resolution the game runs at, because they can't figure it for themselves. A week back people were saying it's one of the best looking console games this year, now people are all of a sudden "disappointed", as if knowing what resolution the game is running at completely changes everything.
Eh, performance isn't going to be that relevant. I think it only matters when things are truly bad like near constant dipping, tearing, poor visuals, etc...
QB will be fine in that regard.
720p and online required. .might as well upgrade to Win10 and play it there.
Love how people actually need to be told what resolution the game runs at, because they can't figure it for themselves. A week back people were saying it's one of the best looking console games this year, now people are all of a sudden "disappointed", as if knowing what resolution the game is running at completely changes everything.
It never looked like 1080p. It was always super blurry, but I thought 900p at worst. A linear game running at 720p/30fps is nothing but disappointing.
Love how people actually need to be told what resolution the game runs at, because they can't figure it for themselves. A week back people were saying it's one of the best looking console games this year, now people are all of a sudden "disappointed", as if knowing what resolution the game is running at completely changes everything.
I don't have a problem with it since I think the end result looks good. Though I think when confronted with a decision like this, especially for this type of cinematic game, I would have gone with letter boxing like the Order 1886.