Ghostmaster
Member
Hm... this business model could be really great, but I just wonder what the initial price and content will be. Hopefully it's more than just two or three levels at release.
December 8 2015 for PS4, Xbox One and PC.
Just confirmed by SE.
Hm... this business model could be really great, but I just wonder what the initial price and content will be. Hopefully it's more than just two or three levels at release.
anybody else thought that was a really well edited trailer? if it wasn't for the MGSV one i'd say this was the best one of E3. the music mixed with his breath from running was nuts.
Pretty sure all good functioning adult gamers would agree that exclusive contracts are rather detrimental to gaming. Let everybody enjoy their version to the fullest extend.Lots of games do this and it hardly ruins anything so... get over it?
Nope stuff like this ruins gaming.
Yes.anybody else thought that was a really well edited trailer? if it wasn't for the MGSV one i'd say this was the best one of E3. the music mixed with his breath from running was nuts.
Wait, so what is going on? It's an episodic structure but for contracts/missions instead of episodes? A contract/mission usually lasts 45-90 minutes, going by Hitman: Bloodmoney. Does that mean they will sell each contract individually? I am curious about when the physical release is, if this has an episodic structure. Hopefully all questions will be answered tomorrow.
Wait, so what is going on? It's an episodic structure but for contracts/missions instead of episodes? A contract/mission usually lasts 45-90 minutes, going by Hitman: Bloodmoney. Does that mean they will sell each contract individually? I am curious about when the physical release is, if this has an episodic structure. Hopefully all questions will be answered tomorrow.
EDIT: Also, according to the IGN stream post-Sony's event, Hitman 6 is NOT a reboot. It's set after Absolution.
This.Looking forward to this game, really like Hitman. PS4 is my console of choice and i still think this exclusive is bullshit.
By the way, David Bateson IS confirmed as 47. Thank Gawd.
By the way, David Bateson IS confirmed as 47. Thank Gawd.
I'm just gonna keep Derrick's spirit alive and say the game will end up being a piece of shit. That "we're listening" bullshit is not enough for me to trust them.
So round and perfect! Still think Absolution 47 has the best head modelling in gaming.
Happy to see the Glacier engine coming back. IO straight up had some of the best lighting and atmosphere of the last gen. Hell, current gen games a lot of them don't come close. Absolution just oozed mood and atmosphere. One of the top-tier PS3 games in that regard.
Yep, 47 looked perfect in Absolution. Really wish they kept the look, he looks terrible in the trailer.Terrible compressed steam screenshot but Agent 47's head was perfect in the last game so I'm not sure why they changed it again unless it's a prequel.
So round and perfect! Still think Absolution 47 has the best head modelling in gaming.
Oh well, can't have a new Hitman game without a face lift.
After Absolution, I'm definitely not blindly going along in the hype. Sorry IO, burn me once...
They've been saying all the right things though...
6 exclusive contracts
fuck off
Were embracing what digital can offer a blockbuster game series like HITMAN it allows us to do things that are both bold and exciting and entirely new to the Hitman experience.
We are building an expanding and evolving world of assassination. The experience will begin on December 8th and we will release new locations, missions and hits over time at regular intervals through 2016, which means well all be able to share in the excitement of a new content drop at the same time. Rather than unboxing a game, playing it and then thats sort of it, we want to deliver a true community experience - creating an ongoing and evolving game which plays out with a finale that brings the story arc together. Our primary goal is to keep HITMAN players fully engaged, so between bigger drops we will be creating one-off live events and live targets to keep you immersed in the experience.
Imagine a target appearing for every player in the world, for a limited time only lets say 48 hours. Where your one shot counts. And when that target is gone, it is gone forever. A shared experience where we imagine the HITMAN community will come together every time a new mission or new location appears. For $60 youll get full access to all of this content everything we release as part of this story.