It's time they start giving us options on how we want to play the games. I'd go for 1080p 60fps over 4K 30fps 99% of the time, personally.
But you also cannot really compare PC TFlops to Console TFlops.
Consoles were alway able to achieve more with lower power.
This. Couldn't agree more on every single point. I'd rather have an amazing experience at 1080p than a half baked one just to check off a 4K box.1080p60 @ Ultra thankyouverymuch
4k gaming can wait another 3 or 4 years. Hell i played 640~720p games for probably 5 years on a 1080p tv, i'll survive. Tech just isnt there yet. Look at what Battlefront can do on PS4, theres no way you could do that at 4k60 even on todays beefiest PC. I want to see ridiculously good AA, motion blur, GI, etc...
"Were" is the key word here.
8th generation consoles are essentially nothing more than pcs at this point, low spec pcs at that. You're not going to get the same late game rewards you got from people deciphering how the fuck the hardware works as you did with stuff like the cell. What's there is there, and we've known what was there was mediocre since before these consoles launched. It's the biggest reason why these stopgap systems are coming.
When using the same hardware (AMD GPU) you can direct conpared the FLOPS... that is measurable fact.But you also cannot really compare PC TFlops to Console TFlops.
Consoles were alway able to achieve more with lower power.
I have very little myself.I don't really have much confidence in them hitting even a stable 30 @ 4k.
that's part of the reason why I think they need to be more conservative 2K downsampled at 60FPS is still going to be a great experience
They should target 1440p.
4K with decent performance and not a bunch of downgrades just to hit 4K doesn't seem possible with those specs.
See the following:
https://carltonbale.com/does-4k-resolution-matter/
Question! Which do you prefer?
- 4K Medium
- 1080p Ultra
Even a 1080 doesn't offer 4K 60FPS and that card cost ~$850 CAD. So obviously all of this talk about real 4K gaming is bullshit. I am thinking the best possible outcome for the Scorpio is a GPU roughly in line with a GTX 970, which is in no way a 4K capable card in any realistic sense. With the PS4K/Neo probably offering even less GPU power I can't imagine it being capable of 4K gaming to any significant extent.
Yeah, I am unconvinced as well, and am further unconvinced that the Scorpio will be able to play even today's games at 4K without sacrificing quality. (just look at the example with Tomb Raider in this article)
I wonder if they will opt to implement more instances of dynamic resolution in their game, and perhaps target resolutions underneath 4K that still look great on 4K sets.
I understand what Phil is talking about with 4K being an "inflection" point, and it makes sense for them to look at how best to allow console gamers in on what will quickly become the new standard for displays... I'm just not sure the power/price is there yet.
If you're talking maxed out settings. Then yes you're not getting 4K/60/Max on all games with a 1080.
However dial down the frame rate (which consoles tend to do) and also dial down some of the settings and you can achieve 4K/30/High.
I just think people expecting maxed out settings like a PC will be disappointed.
2K being 1080p? Downsampled to what?
I honestly have no clue what people mean when they say 2K anymore. I think people are just making up terms.
The problem with this (and maybe others have pointed it out already is that there aren't a lot of 2560x1440 TVs out there. Most people are going to have a 1920x1080 TV, or a 3840x2160 TV.
I agree wholeheartedly, and I don't quite get why the push for 4K is so strong right now. I'd personally prefer it if MS and Sony use the extra processing headroom to push fidelity at 1080p and improve frame rates rather than shoot for such an astronomically high resolution that would eat up valuable performance.
The display industry needs 4K to convince people who have no desire to upgrade their TV to upgrade their TV. Generally, gamers will buy whatever the display industry's marketing department tell them to buy.I agree wholeheartedly, and I don't quite get why the push for 4K is so strong right now. I'd personally prefer it if MS and Sony use the extra processing headroom to push fidelity at 1080p and improve frame rates rather than shoot for such an astronomically high resolution that would eat up valuable performance.
4K TVs are hitting acceptable price points faster than 1080p did, but there is also the fundamental problem that a lot of people will be happy with their 1080p flat panels for years to come. There is a content pipeline problem that extends beyond gaming - UHD Blu-Ray push is minor compared to the initial format release. Big cable/satellite providers do not seem to be doing much (I switched from DirecTV to xfinity in the past year - no 4K on either). So we are not seeing this overnight transformation like we did in 2006.
Me too (being unconvinced), "just" bumping everthing up to 4k won't do the trick, both need some extra effects to improve graphics fidelity. That said, PS4k hasn't enough beef for 4k rendering in the first place...
Keep that PC crap out of console games.It's time they start giving us options on how we want to play the games. I'd go for 1080p 60fps over 4K 30fps 99% of the time, personally.
Yh which is why I don't get why this thing always comes up. Unless devs start to put options like in the Nioh demo to choose between framerate/IQ. Outside of Sony's mandate for 1080p on Neo devs will likely continue to choose IQ vs framerate on consoles for the foreseeable future.Devs will spend the compute budget in a way that they think the game looks the best. Be that 1080p, 1440p, 4k. It will be the same as it has always been, neither Sony or MS will mandate a resolution. Devs will utilize whatever compute power of each box.