Obscuritas
Member
It probably revolves around the shared game library across multiple devices, and it's taking so much time cause it's not easy to reach somewhat similar performances on an handheld and a home console.
My take on the matter: in doing so they over-build hype. when they finally reveal the thing, even if it is good, it is just good, and not so overcoming all the other shortens their products have/will have compared to their competitors. So, all the wait isn't worth it.They act like all the competitors are trying to steal their thunder, but it seems that both MS and Sony are well aware of their own businesses, not caring abuot NX at all. And while they are announcing games and platforms, Nintendo is keeping all silent, abandoning their actual product (Wii U) on the market with no games, theorically to "build up NX", but at the end of the day if their idea will not be mind blowing and their lineup will not be stellar, we as customers will have simply waste our time.
My take on the matter: in doing so they over-build hype. when they finally reveal the thing, even if it is good, it is just good, and not so overcoming all the other shortens their products have/will have compared to their competitors. So, all the wait isn't worth it.They act like all the competitors are trying to steal their thunder, but it seems that both MS and Sony are well aware of their own businesses, not caring abuot NX at all. And while they are announcing games and platforms, Nintendo is keeping all silent, abandoning their actual product (Wii U) on the market with no games, theorically to "build up NX", but at the end of the day if their idea will not be mind blowing and their lineup will not be stellar, we as customers will have simply waste our time.
You should know by now that people love to make up stuff to cause dramatic scenarios.I really don't see how anyone can interpret Miyamoto's words as anything bad or good. It just sounds like they don't want to talk about it yet. I see a lot of people seeing it as an admission that the "idea" isn't far along, but I'm not reading that from his words at all.
This. I'm seeing people saying this on every page and I don't get it.I really don't see how anyone can interpret Miyamoto's words as anything bad or good. It just sounds like they don't want to talk about it yet. I see a lot of people seeing it as an admission that the "idea" isn't far along, but I'm not reading that from his words at all.
Maybe the rumor about Nintendo adding VR is true?
NeoGAF' ability to jump to conclusions on just about anything Nintendo never ceases to amaze me.
I think Nintendo has just done a great job of teaching people to expect the worst...
Those conclusion-cannon-ballers have probably had enough of those experts, with all the elitist fact-checking and everything. ;]This. I'm seeing people saying this on every page and I don't get it.
No lies detected here.. UnfortunatelyI think Nintendo has just done a great job of teaching people to expect the worst...
It's a hybrid console/handheld that you can use as phone!!
How amazing is that?
I can help you:
Nintendo NX Will Be ‘New Experience’, Not Next Version of Wii U
http://gamerant.com/nintendo-nx-wii-u-313/
Terrifying
"we are working on"?!?!?!?
At this point everything should have been finalized! When is NX supposed to launch?!?!
Hopefully Miyamoto was referring to this stuff:
Dude ... as long as the console isn't released, and possibly even after release, Nintendo is of course "working on it". Since when do we hold a PR non-answer literally?"we are working on"?!?!?!?
At this point everything should have been finalized! When is NX supposed to launch?!?!
A 3D TV?
Abstract
The exemplary illustrative non-limiting technology herein enables 3D viewing on conventional 2D displays such as home television sets by tracking a person's viewpoint. Detecting a player's viewpoint movement to change the viewing of the displayed object gives the illusion that the object is physically present in three-dimensional space. Viewpoint movement detection can provide collision-related game logic benefits such as allowing a player to dodge projectiles, giving a game character an ability to "see" the player when not behind line-of-sight obstacles, and other advantages.
FIELD
[0002] The technology herein relates to three-dimensional imaging, and more particularly to 3D viewing on conventional 2D displays such as televisions by tracking a person's viewpoint. The technology herein also relates to viewpoint movement detection providing collision related game logic benefits including for example allowing a player to dodge projectiles and/or a game character's ability to see the player when not behind line of sight obstacles.
BACKGROUND AND SUMMARY
[0003] Three-dimensional imaging has become extremely popular. For example, as more and more home viewing occurs on large-screen high resolution televisions and other display devices, movie theaters have sought to differentiate the movie theater experience from home viewing by offering three-dimensional films. As is well known, such technology works by encoding stereoscopic images in different colors, and using special 3D glasses with color filters to present different (offset) images to the left and right eyes. Such 3D films can create remarkable viewing experiences to theater goers willing to wear special 3D glasses. However, while it is also possible to provide the same 3D viewing experience on home televisions and other home display devices through use of specially-encoded images and 3D viewing glasses, such technology has not yet caught on at least in part because many viewers don't want to always wear 3D glasses to watch television in their living rooms and dens.
[0004] Other ways are known for providing 3D viewing experiences without the need for special 3D glasses but instead by using specialized 3D display devices. For example, specialized stereoscopic lenticular displays are known that present different images to the left and right eyes thereby creating a 3D imaging effect. While such viewing systems have benefits and advantages, the cost of specialized displays for large sized images such as in a living room may be prohibitive and the technology might not work especially well on large screens. Some segments of the gaming community have become used to playing certain kinds of games (e.g., action-adventure, sports, etc.) on large LCD, plasma or other high-definition display screens. While it may eventually be possible to deploy large display screens especially adapted for 3D viewing in a cost-effective manner, there will likely always be legacy 2D display screens for which it would be useful to provide a 3D display experience without use of special glasses or other special display technology.
[0005] Much work has been done in the past in connection with tracking a viewer's position or viewpoint, and generating a responsive 3D display. For example, it is common in virtual realty or other similar systems to provide a so-called "heads-up" display that is responsive to the position and orientation of a user's head. In some such systems, a user wears a special helmet containing inertia measurement electronics. The helmet senses the direction the user is looking as well as the orientation of the user's head. In response, a computer generates an interactive image that reflects the user's current viewpoint. Such images so generated can provide a high degree of realism and interesting three-dimensional imaging effects. It would be desirable to provide similar 3D imaging using a home television and other home electronics within cost, usability and other constraints present in the average home.
[0006] The exemplary illustrative non-limiting technology herein enables 3D viewing on conventional 2D displays such as home television sets by tracking a person's viewpoint. Detecting a player's viewpoint movement to change the viewing of the displayed object gives the illusion that the object is physically present in three-dimensional space. Viewpoint movement detection can provide collision-related game logic benefits such as allowing a player to dodge projectiles, giving a game character an ability to "see" the player when not behind line-of-sight obstacles, and other advantages.
[0007] Some exemplary illustrative non-limiting implementations enable physical presence on standard two-dimensional displays such as televisions through tracking a player's viewpoint using a relatively wide field of view (FOV) so that tracking does not stop prematurely when the player moves out of range Additionally, object placement is used to maximize parallax, which in turn enhances the effect(s) of physical presence.
[0008] In other illustrative non-limiting implementations, additional game play capabilities are enabled to e.g., moving the user's head and body to position the eye as a natural motion to seeing 3D objects. This allows participating game players to for example dodge game objects, and to permit virtual game characters to be "aware" of the human game player's location and/or presence.
[0009] In some illustrative non-limiting implementations, tracking a single point on or near the user is sufficient to enable such a dramatic effect. Tracking more points allows for additional capability, but even single point tracking provides significant and dramatic benefits.
I think Nintendo has just done a great job of teaching people to expect the worst...
Yeah that's my thught tooNintendo has stated that NX will launch in March 2017.
However don't be surprised if it gets delayed another 6-8 months to fall 2017.
Dude ... as long as the console isn't released, and possibly even after release, Nintendo is of course "working on it". Since when do we hold a PR non-answer literally?
They have nothing to show and they're still trying to decide on a gimmick.
bookkeepers are probably saying you won't beIf it is not ridiculous I will be disappointed.
I'm well aware that devs at a certain point in time need a near final devkit, yes. But i'm also not overthinking a PR statement in the likeness of "It's not the same content, it's not the same game" to the point of thinking "Hm, this might mean that they're not even done with the drawing board" ... you know?You know that developers need to have dev kits with most of the major features already implemented lots of months(or even a year or more) before the release of the console?
If they are still working on this feature in the best case developers that are already working on NX won't be able to fully(or at all) use this feature.
They have nothing to show and they're still trying to decide on a gimmick.
Rumors are... well just rumors, i really don't like how neogaf use to jump to conclusion saying that a rumor is false(especially if bad) while another one is true(especially if good), i never trust official PR of an unannounced/upcoming console but this sounds reliable and in any case we are talking about Miyamoto, not just some dude on twitter.I'm well aware that devs at a certain point in time need a near final devkit, yes. But i'm also not overthinking a PR statement in the likeness of "It's not the same content, it's not the same game" to the point of thinking "Hm, this might mean that they're not even done with the drawing board" ... you know?
But feel free to continue to cannon ball to conclusions, it's not that you're not having enough company in doing so.
As a favor for me, try to read up the rumors we had so far, from people who hold a certain reliability regarding leaks and rumors, and try to rethink how far or not Nintendo is with NX, ok?
The ps4 added 4gb of ram right before release, the gamepad looked different the first time it was shown. That they're still working on it doesn't mean anything.Yeah that's my thught too
You know that developers need to have dev kits with most of the major features already implemented lots of months(or even a year or more) before the release of the console?
If they are still working on this feature in the best case developers that are already working on NX won't be able to fully(or at all) use this feature.
The ps4 added 4gb of ram right before release, the gamepad looked different the first time it was shown. That they're still working on it doesn't mean anything.
What rumors did you read? If anything, it's the opposite when it comes to Nintendo, bad ones taken as the one true word, (more) positive ones getting the "LOL sure, it's Nintendo" treatment.Rumors are... well just rumors, i really don't like how neogaf use to jump to conclusion saying that a rumor is false(especially if bad) while another one is true(especially if good), i never trust official PR of an unveiled/upcoming console but this sounds reliable and in any case we are talking about Miyamoto, not just some dude on twitter.
That's not the same at all, think if nintendo was still "working on" the second screen of the of the ds or the motion control of the wii not that long before the release.
That's not the same at all, a change with better specs changes basically nothing for the devs that can just release a game that doesn't take advantage of the better hardware, he's talking about a (innovative?)"feature", think if nintendo was still "working on" the second screen of the of the ds or the motion control of the wii not that long before the release.
I think Nintendo has just done a great job of teaching people to expect the worst...