Gormless Noodle
Member
Nintendo are the publishers over here. You can be pretty sure they have a say in localization decisions.
Oh yeah, this is without a shadow of a doubt Nintendo's handywork.
Nintendo are the publishers over here. You can be pretty sure they have a say in localization decisions.
And -this- attitude is exactly why they changed the costumes, lol.
You say that like it's a bad thing. If I had any clout at Nintendo, I would do anything in my power to stop this game from being released if they left the costumes like that.
Nintendo are the publishers over here. You can be pretty sure they have a say in localization decisions.
Yeah, that's what I meant. Didn't actually know that Agnes was 17. The point stands though:
All of these character designs are for underage characters. The character models haven't noticably (to me) changed since the first one, so really, it's not very different to the US release of the first game just saying "nah, they are 3 years older", without actually representing that fact in their physical growth and making them look less like children.
I mean...come on
Seriously, Come on
SERIOUSLY
These are characters that were specificially built to look like children only to then get sexualized as all hell. That shit isn't just weird to me, I don't just dislike it, I find it indefensible. No amount of "artistic integrity" changes the fact that these outfits are created to give people sexual arousal from characters looking like children.
Well, lets hope that more of this controversial thread happen lol. As there is no such thing as bad marketing right?^~^
You say that like it's a bad thing. If I had any clout at Nintendo, I would do anything in my power to stop this game from being released if they left the costumes like that.
All of this looks dumb and if it was removed from the game then good on them.
This is the worst. I can live with changin costume or changin minor thing, but this ain't right.Indeed. And for those who didn't klick that link to avoid possible spoiler:
"They removed all the non-neutral sidequest/Asterisk quest outcomes; any choices that would cause characters to die have been removed. Whatever choice you make now, you'll receive the neutral outcome where both sides make it out ok. Compare this to the Japanese versions where you had 4 different outcomes, with VOICED cutscenes!"
Even if I agreed with you that the costumes make me uncomfortable (which they don't), I still can't justify changing content from foreign releases unless it actually breaks laws or puts the game into dangerous rating territory.
Now I assume Square thought "the western market will see this as a game for kids due to the cartoony character designs" and made changes accordingly, and while that's extremely patronizing, they're within their rights to do so. The problem is that's a kick in the balls for the adult fans who like the Bravely series because it reminds them of the Classic JRPGs they played growing up. My view is that fans should get the original, warts and all, because sometimes it's the rawness that's responsible for the appeal.
My classic JRPGs wear pants :v Or at least reasonable underwear!
Messing with side quests and such honestly doesnt surprirse me. Its just the next step. So they probably wont mind if we make some alterations to the story in some places. Hey, they are fine with it all after all.
Bravely Second will go on to sell well and they think it is all good. Then on to the next.
removing content which reduces replayability doesnt surprise you? .... I'd be appalled by that. (i dont care about the costume changes. its so the least important issue here when content removal is a thing)
My classic JRPGs wear pants :v Or at least reasonable underwear!
Nintendo are the publishers over here. You can be pretty sure they have a say in localization decisions.
Prime examples being Celes, whose sprite is a leotard and a cape, and Lenna's berserker outfit which was a fur bikini.
I mean, a fair number of classic JRPG characters had character designs and/or sprites with outfits that were on par with the BD costumes in question as far as how much they showed, you just didn't really notice because the resolution was so low. Prime examples being Celes, whose sprite is a leotard and a cape, and Lenna's berserker outfit which was a fur bikini.
Oh yeah, this is without a shadow of a doubt Nintendo's handywork.
Yeah, nah. Skipping this.
Outfit changes is one thing (even though I'm not fond of it). Dumbing down the game like this is another.
removing content which reduces replayability doesnt surprise you? .... I'd be appalled by that. (i dont care about the costume changes. its so the least important issue here when content removal is a thing)
Didn't they localize BD1? It wasn't butchered.
They went for the outfits there too. This seems like the next logical step really and is a very, very Nintendo thing to do. I mean you could convince me SE would make (some) changes to these outfits, sure. But not these scenarios to this extent.
I don't even understand why they let Nintendo publish it at any rate, the first game sold quite well in the West last I heard.
Small miracles. I'm sure hundreds of people would thank you for telling them what is appropriate to like or enjoy.
That still doesn't make sense to change the side quests and open ended scenarios where some characters could die when Xenoblade X has all that. Even an alien laying eggs in water that people drink that use the body as a host, control them and just gross stuff all over. That's a Nintendo IP with stuff like that and murder and so on all in the localized version of the game.
They went for the outfits there too. This seems like the next logical step really and is a very, very Nintendo thing to do. I mean you could convince me SE would make (some) changes to these outfits, sure. But not these scenarios to this extent.
I don't even understand why they let Nintendo publish it at any rate, the first game sold quite well in the West last I heard.
I'll go out on a limb and say there is more people that find kids in sexual costumes appaling and wrong then not.
We also know for a fact that Nintendo did the censoring on the first Bravely Default as well. Nintendo is once again publishing the game, so why would Square Enix suddenly be handling this?
The localization itself was handled by Bill Black and his company Binari Sonori, whose previous work included Demons' Score for Square Enix and World of Warcraft: The Burning Crusade for Blizzard Entertainment. Another key staff member was Timothy Law, a localization editor from Square Enix who supervised the translation and voice recording for the title.
That still doesn't make sense to change the side quests and open ended scenarios where some characters could die when Xenoblade X has all that. Even an alien laying eggs in water that people drink that use the body as a host, control them and just gross stuff all over. That's a Nintendo IP with stuff like that and murder and so on all in the localized version of the game.
So I think we can stop blaming Nintendo for this one?
I'm not sure why they would remove RPG features like quests having different outcomes based on choices including negative consequences. Isn't that the point of a RPG with choice options? Someone explain this one to me.
I'm not sure why they would remove RPG features like quests having different outcomes based on choices including negative consequences. Isn't that the point of a RPG with choice options? Someone explain this one to me.
But if you want to save money wouldn't you just leave those extra scenes unvoiced instead of cutting them out? People can read...
We do?
I thought we addressed this quite clearly for the first game at least, but it seems to bear repeating?
But if you want to save money wouldn't you just leave those extra scenes unvoiced instead of cutting them out? People can read...