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MS: "gamers have spent more than 100M total hours playing Backward Compatible games"

c0de

Member
Ridiculous how many people come into this thread solely to try and cut down on the xbox one, even though backwards compatibility is in all ways a positive for the industry.

Add to that, that it is here to stay, at least from Microsoft. They will make additional money off the bc games and they are preparing for this already as every game on Xbox One is also available digitally which sadly wasn't the case with 360 games.
 

SaucyJack

Member
Mighty impressive.

In what way?

It sounds like a large number, but if you break it down it isn't really.

BC has been around what, 8 or 9 months? With an average of somewhere between 15-20 million owners you're looking at an average of about 5 or 6 hours per owner, or 15 mins a week, of playing BC games. Which confirms my personal experience i.e. that playing old gen games, no matter how good they are, is generally a bit shit once you're used to current gen.

I'm all for BC but let's not pretend it's a big deal.
 

SOR5

Member
In what way?

It sounds like a large number, but if you break it down it isn't really.

BC has been around what, 8 or 9 months? With an average of somewhere between 15-20 million owners you're looking at an average of about 5 or 6 hours per owner, or 15 mins a week, of playing BC games. Which confirms my personal experience i.e. that playing old gen games, no matter how good they are, is generally a bit shit once you're used to current gen.

I'm not sure if you're trying to imply that the average individual takes 15 mins a week to play a 360 game, hates it, then goes back to a week later, hates it, then goes back a week later

Which is bizarre mathematics
 

Iced Arcade

Member
Not surprised. Last gen to this gen is probably the smallest jump in terms of games and last gen has a massive catalog.

A lot of salty fanboys tried/still try to discredit BC.
 

TheYanger

Member
In what way?

It sounds like a large number, but if you break it down it isn't really.

BC has been around what, 8 or 9 months? With an average of somewhere between 15-20 million owners you're looking at an average of about 5 or 6 hours per owner, or 15 mins a week, of playing BC games. Which confirms my personal experience i.e. that playing old gen games, no matter how good they are, is generally a bit shit once you're used to current gen.

I'm all for BC but let's not pretend it's a big deal.

It's 100 million more than PS4 players have done. It's a big deal. That's basically an average of every owner playing another BC game per year than they would be playing otherwise. Considering the average attach rates of most consoles over their lifetimes, let alone a single year, that's actually pretty significant.
 
Ridiculous how many people come into this thread solely to try and cut down on the xbox one, even though backwards compatibility is in all ways a positive for the industry.

I personally love BC, but there are costs associated with it. If Microsoft has BC out of the box for their next system huge props to them. But if this is more MS marketing bs then it is messed up for gamers who like BC because it keeps their hopes alive about it for future systems.
 

wapplew

Member
It's 100 million more than PS4 players have done. It's a big deal. That's basically an average of every owner playing another BC game per year than they would be playing otherwise. Considering the average attach rates of most consoles over their lifetimes, let alone a single year, that's actually pretty significant.

I bet WiiU have much more hours spend on BC than Xbox one's 100m. Wonder why Nintendo don't share those numbers if that's a big deal.
 
I personally love BC, but there are costs associated with it. If Microsoft has BC out of the box for their next system huge props to them. But if this is more MS marketing bs then it is messed up for gamers who like BC because it keeps their hopes alive about it for future systems.

With consoles being like PC's now, there's no reason to not have it for future systems.
 

c0de

Member
With consoles being like PC's now, there's no reason to not have it for future systems.

That is also what I argued last year when people were hard trying to say that nobody cares about bc. I mean, GOG actually exists and it allows people to play old games on their new computers and people actually buy games there. Same applies to Steam.
People buy old games and play them and, as you said, as consoles now are only PC (at least for Microsoft) there is no reason to not include bc from now on with every console iteration.
 

TheYanger

Member
I personally love BC, but there are costs associated with it. If Microsoft has BC out of the box for their next system huge props to them. But if this is more MS marketing bs then it is messed up for gamers who like BC because it keeps their hopes alive about it for future systems.

Of course there are costs associated with it, but people trying to downplay 5 hours average per user is ridiculous. 5 hours average per user is pretty high, the average user isn't a gaf poster that might play 20-40 hours of videogames in a week.

Perspective: The best consoles of all time in this regard tend to have around 10 games per console as an attach rate over their entire lifetimes. Bringing forward your library is pretty significant when your new console is only going to have a few games the first few years. 5 hours more might as well be most of a CoD or Halo campaign for most people. Realistically of course some people don't use the feature at all, some probably don't even know about it, and some use it much more heavily. To me that sounds basically like everyone that used it played AT LEAST a full game through during the past year with it, given that probably at least half of the users haven't tried it really. That's not insignificant at all.

Good number, and can the BC games be played online?
Yes, you even show up playing the game on xbox live to your friends.

The XB1 basically goes into 360 mode. So yes you can play online.

Black ops saw a huge increase in players thanks to BC from a 1~2000 players it shot to >63000 players in a matter of hours.

Yeah, anecdotal retail reports from friends are that they can't even keep black ops in stock at all anymore, and the price shot up.
 

Caayn

Member
Good number, and can the BC games be played online?
The XB1 basically goes into 360 mode. So yes you can play online.

Black ops saw a huge increase in players thanks to BC from a 1~2000 players it shot to >63000 players in a matter of hours.
 

SOR5

Member
Of course there are costs associated with it, but people trying to downplay 5 hours average per user is ridiculous. 5 hours average per user is pretty high, the average user isn't a gaf poster that might play 20-40 hours of videogames in a week.

There really isn't much costs this time, it's just an emulator on x86 architecture
 

TheYanger

Member
There really isn't much costs, it's an emulator

One programmer working on it for a year is not cheap. plus whatever testing and certification they do, etc. They don't just go 'eh the emulator is pretty good' and not pay attention to the rest. RELATIVELY it's cheap, but it also doesn't directly feed any revenue, unlike say a sellable game.
 

SOR5

Member
One programmer working on it for a year is not cheap. plus whatever testing and certification they do, etc. They don't just go 'eh the emulator is pretty good' and not pay attention to the rest.

That's true, didn't think about that, but I'm not sure that's as expensive as hardware

Not a smarmy answer, I genuinely don't know the cost comparison
 

SaucyJack

Member
I'm not sure if you're trying to imply that the average individual takes 15 mins a week to play a 360 game, hates it, then goes back to a week later, hates it, then goes back a week later

Which is bizarre mathematics

I haven't implied that at all. It's just what the average represents.

Simple arithmetic average = bizarre mathematics! Got to love the Internet.
 

c0de

Member
There really isn't much costs this time, it's just an emulator on x86 architecture

Oh, there is because of QA. Not as extensive as it is with the PS2 bc on PS4 (if we can believe the amount of money Sony states that is required for trophies) but still the games have to be tested to be released. Also, the emulator is still being worked on.
 

c0de

Member
Do we have any numbers from PSNow?

I don't think Sony has released numbers from it yet.
I wonder what they get from it - maintaining several datacenters with hardware just waiting to be activated if a player decides to stream a game sounds immensely costly.
 

SOR5

Member
I haven't implied that at all. It's just what the average represents.

Simple arithmetic average = bizarre mathematics! Got to love the Internet.

It's bizarre because it's looking at user habits far too mathematically, and you did straight up make the assertion that the average user tries it for 15 minutes every week but dislikes it because the last gen is shit

Oh, there is because of QA. Not as extensive as it is with the PS2 bc on PS4 (if we can believe the amount of money Sony states that is required for trophies) but still the games have to be tested to be released. Also, the emulator is still being worked on.

Okay, but how expensive is QA compared to mass produced hardware emulation?
 

TheYanger

Member
I don't think there's anything wrong with describing it as an average, but I think at that point you run into deception the same way people are trying to paint the original number as deceptive: You have no point of reference so it is made to sound small. 5 hours per user in ..idk 9 months? however long it's been, sounds legit as fuck to me, there are so many super super casual console gamers that barely play anything. For example I bet it's far more than the average amount of time spent by all ps4 users playing UC4. And no, I'm not attacking UC4, I'm not even sure I'm right, but I bet I am. Because you're amortizing the entirety of everyone's playtime accross a base that includes tons and tons of people that didn't even touch the thing. Spitball math says UC4 is owned by ~10% of all PS4 owners, so to reach the same number on average per user you'd have to have the people that own it have averaged 50 hours each, there's 0 chance that's even close to reality.
 

watdaeff4

Member
For all the math being done by the detractors were are you using 1 year or 9 months to calculate your average, (15 minutes/week lol) please keep in mind that BC wasn't available for non-preview members until Mid-November 2015
 

Koren

Member
I guess I'm the only one which is bothered that Microsoft CAN get such statistics? I'm really reluctant to let my usage habits known, free market research and co.

If anything this confirms that BC is barely used at all
Not less than a popular game... and the numbers will only increase with the years.
 

watdaeff4

Member
I guess I'm the only one which is bothered that Microsoft CAN get such statistics? I'm really reluctant to let my usage habits known, free market research and co.
Cmon this is the company that worked with the NSA to force the Kinect on everyone. You really don't think they don't know how many times you paused the game to go to the bathroom????
 

BigTnaples

Todd Howard's Secret GAF Account
I'm amazed that someone can take a service being used for 100 million hours and equate that as barely being used at all.


Contex matters. Even if every single person played BC games, it would mean they only play it a handful of hours (5).


But realistically, you probably have a large swath of users that don't use it at all, a bunch of people that tried it out with a few games, and then power users(like me) who have finished multiple games using BC.


100 million hours over a year spread out between millions and millions of users is not really being used a ton by the vast majority.

Again, it's a concentrated event, but one game (a big game) did 40 million hours in 52x less time than the entirety of XBO BC.

And even though that was a huge game, it was still just one game, with a user base of 12 million total.
 

BigTnaples

Todd Howard's Secret GAF Account
Again for all these over the last year statements, for most owners they have only had BC for te last 7ish months


Yes. But "most owners" aren't the most likely to use it.


It's the owners like me, who were in the preview program, who post on forums, etc that are most likely to have put he hours into BC.

My more casual friends barely know it's possible.
 
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