Skeletos311
Junior Member
The horse village reminds me of the Dothraki from Game of Thrones. I wonder if they eat horses and make alcohol from fermented horse milk.
It reminds me of FFXV that way. Every damn thread was about how poor the IQ was, with same kind of posts everytime. Finally after it came out it was all about the game.
We've been through this so many times with Zelda too. Yes the screenshots look bad, yes there's a weird haze sometimes... Please let's move on now lol. The previews are in 3 days, hopefully it'll focus on something else for a change.
Truly it reminds me a lot of XCX, to the point that I wonder if it's the same engine. Inconsistent texture quality, horrendous pop-in, bad geometry and IQ. It's particularly unfortunate that the Switch can't even run this at 1080p, which brings up concerns about how much further they will be able to push that device beyond what we are seeing here. I'm sure it's in part due to limitations of the originally intended system and engine, but nonetheless.
It's not about experiencing cutting edge graphics or not. I have a PS4 Pro and have played stunning games, and this game is still gorgeous as heck to me. Some people look at a game and will always find technical shortcomings, heck Horizon Zero Dawn has them (i still want a "Horizon Zero Fog" PS4Pro setting for it).Once again, I feel lucky not being really updated in the most technically advanced graphics (PS4, XBONE, and especially PC), that I can appreciate games like this for what they are.
Yeah, in comparison to modern games BOTW is very technically limited. But if you are not used to this gen's graphics, the game actually looks pretty good, especially due to the great artstyle.
Your talking about a game running on a tablet and a console that uses tech from ten years ago. You knew what this game was for about 9 months now. We are well past the "it looks ugly compared to PS4/Xbox one games" stage.What else do you want to discuss in a screenshot thread?
Can't people be disappointed and voice that?
the GAF IQ and texture artwork armchair engineers/artists have already arrived. Instead of looking at screenshots, maybe check out some of the direct feed videos before you trash something? You don't play screenshots. It looks so much better here: https://www.youtube.com/watch?v=6ktFlmH_0CI
and here:
https://www.youtube.com/watch?v=uiEYTN-nDso
Yeah, it's not perfect, especially framerate wise, but to say it has ugly iq and ugly texture work is just plain wrong when its in motion.
People are so spoiled with technical mumbo jumbo that they fail to realize that artstyle IS graphics.This whole thread is
The game looks like shit, but shit looks amazing
The game looks good, stop tryna be so pompus and enjoy it for what it is
Wow.
I agree, the texture quality is really bad.
Yeah, I mean "technically..."People are so spoiled with technical mumbo jumbo that they fail to realize that artstyle IS graphics.
I'll never understand this lol. Every Zelda game, except maybe for ALTTP, has consistently amongst the best graphics and tech on their console and generation, not just Wind Waker. Breath of the Wild is no exception for Wii U, and it still looks like a decent port for Switch.
If the boosts to the devkits can get this to native 1080p with a day one patch, it will improve the IQ so much.
So is your pop-in.
Interesting, there is footage all over for the last 2 months of this game and some people are in here acting like they never seen this game before
Interesting, there is footage all over for the last 2 months of this game and some people are in here acting like they never seen this game before
OoT had bad performance, Twilight Princess looked like shit, Skyward Sword too showed many limitations. They are very good developers and they do what they can with the hardware they have, but they demonstrated many times that having some rough textures or bad geometry wasn't a problem for them. They tend to lack in consistency, of course that doesn't mean that they don't push the hardware they work on.
Twilight Princess probably pushed the Gamecube, yet it looked pretty bad. I mean, have you seen the Death Mountain from the Hyrule Field? That was unacceptable even in 2006.
I just think that the Zelda team has its own priorities.
I don't think that will happen, but I am hoping some of the performance issues (when docked) get ironed out with a patch or two.
roflSo is your pop-in.
Have Nintendo ever patched for anything other than new content or to fix game breaking bugs? They never fixed the MK8 59 fps bug on the Wii U, though apparently that's fixed on the Switch.
This is an all-around terrible screenshot. Not only texture-wise, but geometry.
I think this game is going to shine when played on a 6 inch screen, not a 50+ inch TV.
$$$I've never understood why, Nintendo insist on not upgrading textures when porting up.
Seriously. I almost just bought all the BotW Amiibos on bestbuy.com becuse I'm so excited. I stopped myself though. I can't guarantee that if Gamestop has them all when I pick my Switch up that I don't buy them there because I'm so excited.My body cannot wait any longer. I need this game now.
ALBW Hylian:
get
defensive
protect
yourself
This whole thread is
The game looks like shit, but shit looks amazing
The game looks good, stop tryna be so pompus and enjoy it for what it is
I wonder how much worse this will look on Wii U, will it only be the resolution difference? I'm still contemplating whether to get Switch for this or play first on Wii U.
So is your pop-in.
The fact that you didn't like the artstyle doesn't mean that the game wasn't technically mighty impressive for the Gamecube and gen 6 in general. I don't remember the Death Mountain thing you're mentioning tbh, but i wouldn't be surprised if they had to make certain compromises.
OOT ran at ~20fps but that wasn't uncommon on N64 and it definitely wasn't a problem back then (probably because every animation was keyframed at 20fps or something like that). Of course now it wouldn't be acceptable, and in fact the game runs at 30fps on 3DS.
Still, i don't get your revisionism about the Zelda team's technical proficiency.
What else do you want to discuss in a screenshot thread?
Can't people be disappointed and voice that?
It's obviously not impressive by technical standards but like most Nintendo games it really shines in motion due to it's artstyle.
Remember that even in docked mode, Switch is a full generational leap (10x) weaker in GPU numbers than PS4 Pro.
Wasn't it said that they use the same engine as XCX? The stream magic that they did with the game also shines here I think.
Wii U is has more draw distance, lower texture quality, frames are a bit more unstable, and other such technical aspects. Same general game though.
:-/ those look horrible. I'm excited for this, but these look really bad. The aliasing, the muddy textures. You guys would tear apart any other game that looked like this, but your drooling for this one.
Thats just a hot mess.
The woman's face is just mangled thanks to the poor resolution.
beautiful design and artwork but the image quality is shocking, just like twilight princess and skyward sword i'm going to be looking at jagged faces everywhere.
Art style is good but the texture work is bad, but sure.
Wii U is has more draw distance, lower texture quality, frames are a bit more unstable, and other such technical aspects. Same general game though.