You are making mountains out of molehills just to jump on the DICE hate bandwagon.
The original game didn't have space or a campaign. Vehicle pickups are not functionally different from having an empty vehicle sit on the map. The original game didn't have playable heroes. Classes aren't necessary. The original games didn't have maps with the level of detail and attention that the new one has. Galactic Conquest was filler. There were no campaigns in the modern sense of the word in the original games. What world do I live in that people actually liked anything about the prequels?
I can ask a bunch of inane questions too.
Look at what is in this game, not what was in a game made 11 years ago and it's sequel with 100% recycled assets. We've got multiple species, 12 maps with highly detailed textures and models, more than 6 multiplayer modes, splitscreen and online co-op, hero battles, AI battles, survival, trials (includes speeder bike races), traditional gameplay.
For how long they had and how they had to make everything from scratch, DICE is doing damn well with this game. The lack of a server browser sucks, but the game play and other features are spot on.