I don't condone piracy but flashcarts have a legit reason to exist.
Earlier in the thread someone said it has been down for over a year. Thanks Square Enix. Better invest in an action replay or something if you want to see the content...Double crap, I forgot about DQVC! DQ IX has been on my pile of shame for so long I had forgotten all about it! Well it just got promoted to the top of my list. Right after I’m done with Bravely Default.
The Dream world died shortly after the Pokemon XY release. I can't imagine many people battle anymore and Gen 5 GTS is not fun with no way to filter all the level 9 or under Zekrom requests from any Pokemon.Havent Pokemon White and Black 2 only been out like.....16 months? and they are cutting off the internet?
OK.
Hi everyone, I have a bit of a tech problem. I realise how ridiculous this method is but bear with me.
I have a Nintendo WiFi USB Connector from years ago, and my internet isn't WEP, so I'm having to figure out a way to use it so I can go on a WiFi spree. Changing the internet type isn't really an option because I don't want to annoy everyone else in the house by having them have to reenter passwords, then reenter them again when I change back to a more secure network. Plus it's kinda fun trying to get this to work.
Anyway, I have Windows 8, and the Wifi USB connector doesn't support a Windows OS past Vista. Running setup in compatibility mode doesn't cut it either, the drivers simply aren't compatible. So I set up a virtual machine running Windows XP. Surprisingly I didn't mess that step up, and I plugged in the WiFi connector, activated it in VirtualBox installed the drivers on the virtual machine.
From there, everything seemed to work fine. My DS picked up the connector, the Nintendo program found my DS and gave me access to WiFi. But I'm stuck on the final step, in WiFi settings on my DS...I go through connection settings to register the WiFi signal, but when testing the connection my DS displays an internet connection for about 3-4 seconds, then the bars go red and the connection test fails. My Virtual Machine can access the internet, so I don't know what the problem could be.
Does anyone with experience with the Nintendo WiFi Connector/virtual machines/this exact same setup(doubtful) know what the problem could be? Thanks in advance. Yes I know this is stupid. But I want Dragon Quest IX stuff
Man. I remember purchasing The Dongle so I could play Mario Kart DS. It seemed mindblowing to actually be playing Nintendo games online after the GameCube era.
...Though I guess it was the GameCube era still. November 2005, before the Wii and even a week before the Xbox 360.
DS games on wii u will most likely use NN to play online.
I don't even understand what's the point of doing that anyway… nobody's gonna do business with them after these terrible 2012+ precedents.
DS games on Wii U will most likely have no online play.
I do believe GameSpy was more relevant in the early to mid 2000s than they were in the last few years, and I wouldn't be surprised if it was a mix of seeing issues cropping up and the fact they had more flexibility with it kept internal. But yeah, IGN wasn't in the best spot then as I recall so it was probably a foreseeable problem.GameSpy was bought in 2012, right? The 3DS came out in 2011. I just hope that the reason online 3DS games didn't use "Nintendo Wifi Connection" and the whole birth of Nintendo Network means Nintendo saw the writing in the wall and moved away from GameSpy.
GameSpy was bought in 2012, right? The 3DS came out in 2011. I just hope that the reason online 3DS games didn't use "Nintendo Wifi Connection" and the whole birth of Nintendo Network means Nintendo saw the writing in the wall and moved away from GameSpy.
Even without Nintendos blessing, enthusiasts will undoubtedly find a way to hack together an online community based on the Nintendo Wi-Fi connection, but it will not have the quality or safeguards in place to both protect quality and the consumer.
Read more at http://www.inquisitr.com/1153422/sh...-source-code-be-released/#xzyjtt6CiMghUPCJ.99
I wonder if NDS VC support was intentionally delayed until the wifi connection was shut down, for some legal reason.DS games on Wii U will most likely have no online play.
They won't license the tech out for new games so it's a likely possibility.I wonder if NDS VC support was intentionally delayed until the wifi connection was shut down, for some legal reason.
I don't agree with that.
So now I read about the fact the NAND save format used by Wario Ware DIY and Jam with the Band (but possibly not the Japanese release) it was never figured out how to dump it. Also I wonder what the lifetime of the NAND exactly is...
Earlier in the thread someone said it has been down for over a year. Thanks Square Enix. Better invest in an action replay or something if you want to see the content...
The Dream world died shortly after the Pokemon XY release. I can't imagine many people battle anymore and Gen 5 GTS is not fun with no way to filter all the level 9 or under Zekrom requests from any Pokemon.
Can an action reply unlock the grottos?
For anyone that cares:
I played Last Story online for the last few days and it was fucking awesome. I hope that they release Last Story 2 at some point and include online play for the whole game instead of just 5 bosses.
There are still people playing it. Sometimes I had to wait for 30-40 minutes though. I played with plenty of Max Level dudes and it was really awesome. I love it. I even played with 5 more players quite a few times, which was insane.
Still need to unlock 4 weapons, that are exclusive to deathmatch. So if anyone wants to boost them, just contact me via PM. I'm from Europe. I'm 100% into coop and not a fan of deathmatch-type games, but would like to get the weapons into my collection.
Nintendos servers can barely deal with Steel Diver, I think they're panicking about the remote chance MK8 is a huge hit online.
I was already wondering about this. I even had trouble finding other players shortly after release. With a lot of other players, the multiplayer was great. As soon as it was just you and another player, the bosses seemed way too powerful.
They won't license the tech out for new games so it's a likely possibility.
They're pretty much being miserable fucks with GameSpy's customers.
Annual support costs are calculated at 10% of the then current License Fees.
License Fees are $44,000.00 per platform which includes your first year of distribution.
It's fine. Yesterday I beat the hardest onewith one other player. And we managed to do this around 3 or 4 times. Requires quite some skill, but it's doable. Beating it as 6 players is much more awesome of course, especially when all of them know what they are doing. When you beat them the first time, you get really powerful weapons. I upgraded the one from the last boss and it does quite some damage. Helped me quite a bit in single player. And I'm that weak, that quite a few boss attacks in online mode kill me instantly. I had to learn how to evade/block the attacks.actually two heh
Sure, there was a newbie yesterday, that managed to fuck up the whole team by constantly breaking the healing area in front of the 1st boss. He also constantly let himself get killed, then we got the 2 minute countdown and it was over.
The game was really great. I absolutely loved the linearity of the main story as well as the cutscenesl Perhaps I should start a New Game+.
The game was really great. I absolutely loved the linearity of the main story as well as the cutscenesl Perhaps I should start a New Game+.
I still get failures in worldwide every timeI haven't had any trouble with Steel Diver in the past few days. Were there huge issues during launch?
The site has been updated with instructions on how to dump packets using android and emulators (Dolphin and DeSmuME). Hopefully, this will lead to more games (5 Wii games and 2 DS games so far) getting dumps. Most importantly there is a build of dolphin that can dump unencrypted SSL.Another related thing. If you have compatible games and a router with custom firmware this website is looking for packet dumps for Wi-Fi connection games.
I think I'd need to start a New Game+ to get used to the battle system again.
I still get failures in worldwide every time
Picross DS and 3D have save files for all the downloadable puzzles.
Just connected Jam with the band online. Total number of songs when set to the UK is 370. I do not like the game enough to buy 6 additional copies of it in the off chance the NAND save format is figured out.
Plus I would have to write down all of the downloadable songs as the navigation is terrible.
Kinda related. There are Flipnote studio private servers? (constructied from some packet dumps made before the service shut down)
Another related thing. If you have compatible games and a router with custom firmware this website is looking for packet dumps for Wi-Fi connection games. Seems brawl uses SSL encryption for connection but the Mario Kart Wii dumps say nothing of the sort. I'd say packet dumps for things like Fire Emblem would be very helpful (as it also had a shop as part of its online, which was the only way to get the falcoknight promotion item...well aside form cheat cartridge of course).
Just picking up the Layton game spectres call and saw this thread, at what point in the games do you typically have to get to be able to download?
This is why I'm sort of holding out hope some Wii games and even DS games might be re-released on the Wii U using the Nintendo Network. I'd love to play The Last Story online again. I didn't at first because I simply had no clue how to play the game. By the time I finally finished the game it was to late and I didn't have time to wait a half hour for a match. It was fun the few times I did play.
What I'm curious about the most is Call of Duty. Black Ops 1 I believe consistently has more then 2000 people playing that daily at any given time. The numbers are likely lower late at night given the area. MW3's numbers are below that. That's equal to the numbers Black Ops 2 and Ghosts are pulling on the Wii U. I believe World at War and even Modern Warfare Reflex (MW1) still have players. Same with the Conduit games. That could get people to migrate to the Wii U finally if they really enjoyed the pointer controls. However no way to know that for sure.
This is a good question. I've actually tried several times to D/L the Layton bonus puzzles in the last year or so and have never been able to successfully do so. Does anyone know how or if this can still be done?
Reposting this in case anyone can help out. Thank you!
You have to switch your access point to WEP and then it should work out.
I downloaded the puzzles for some of the layton games last year and it worked just fine.
I think you can download immediately.