thomasmahler
Member
Those are procedural.
Bullshit.
What do we classify as procedural now? Those are models built by an artist, just placed by an algorithm within a procedural world. That's nothing.
Honestly, if any of you think that you'll see actual gameplay (meaning, the stuff they're TALKING about that they've never shown) at another event that happens later tonight, you're delusional.
I'm sorry, but the Molyneux is strong with this game. I'm kinda annoyed when devs go out and talk the talk, but don't end up walking the walk. At some point, all the blabla simply turns to lies.
If they're making a 'Space Proteus' then they should be open about it and say just that. But they leave people in their believes about this being anything like Minecraft, etc. - and they MIGHT want to do that, but it's one thing to create algorithms that create procedural worlds (Honestly, every professional studio should know how to build this stuff and ship a similar prototype within a few weeks), but it's a WHOLE OTHER THING to actually create a game around it. And that's why people aren't buying it - they talk the talk, they don't walk the walk.