Perhaps it's an issue with the tools/porting process.
Like from the getgo, if porting pc code to xbone, AF is fine, whereas the ps4 version may require some tinkering to get working. Most devs seem to do that necessary tinkering, but the more glaring examples are of devs that didn't bother?
Again, all just assumptions and guesses. Not claiming this is true. A dev of a game with the issue would need to comment on it.
Like from the getgo, if porting pc code to xbone, AF is fine, whereas the ps4 version may require some tinkering to get working. Most devs seem to do that necessary tinkering, but the more glaring examples are of devs that didn't bother?
Again, all just assumptions and guesses. Not claiming this is true. A dev of a game with the issue would need to comment on it.