Miles Quaritch
Member
How does show integration work?
Can't watch the video right now.
Can't watch the video right now.
Yeah, I'm not passing any judgement yet. However it has lots of potential to be bad and I can't really see how it adds all that much to the experience even if they do succeed...Wait and see for me...
How does show integration work?
Can't watch the video right now.
Fuck me this game looks amazing. Particularly like the animations, and of course, those visual effects are insane.
Remedy are legit technical wizards to get this kind of performance out of the Xbone hardware. Its gorgeous.
Its a Cast trailer so its not explained, but it looks to work the same as it was explained last year, where the show influences what happens in the game and vice a versa, one cool clip showed you taking guns of two characters in the game, then they showed a clip from the show were the same characters reacted to the guns being taken.
Still not sure exactly how this will work. It will likely turn out to be a bit of a gimmick and they will drop that part of the show. I think the main reason for this is...
If the show influences the game, but the show is weekly, that would mean I have to stop playing and wait for the show to catch up every week to get the benefits of that, unless they make the game episodic too.
Same the other way around too, although not as hard to pull off. I'm guessing if there are certain choices through the games story, they would have to go on a percentage of how many players choose Choice A or Choice B and the winning percentage would be the thing that changes something in the show.
Still not sure exactly how this will work. It will likely turn out to be a bit of a gimmick and they will drop that part of the show. I think the main reason for this is...
If the show influences the game, but the show is weekly, that would mean I have to stop playing and wait for the show to catch up every week to get the benefits of that, unless they make the game episodic too.
Same the other way around too, although not as hard to pull off. I'm guessing if there are certain choices through the games story, they would have to go on a percentage of how many players choose Choice A or Choice B and the winning percentage would be the thing that changes something in the show.
Noticed that the Monach tropper is trying to do a melee like the superman punch that Jack does earlier but the player uses the time bubble on the trooper in mid air to block the attack then time dashes back behind cover. I like it.
How are people calling something like this out for being a generic third person shooter? Of all the games to complain about. Drake is sneak-crouching in waist high bushes, or blind firing around cover at this very moment, and this is what people call generic?
Still not sure exactly how this will work. It will likely turn out to be a bit of a gimmick and they will drop that part of the show. I think the main reason for this is...
If the show influences the game, but the show is weekly, that would mean I have to stop playing and wait for the show to catch up every week to get the benefits of that, unless they make the game episodic too.
Same the other way around too, although not as hard to pull off. I'm guessing if there are certain choices through the games story, they would have to go on a percentage of how many players choose Choice A or Choice B and the winning percentage would be the thing that changes something in the show.
It's not obvious in all the chaos, people also only watch snippets, or with one eye only. I can't blame them, the demo is super power heavy and not really explained. Maybe Sam can do a narrated one sooner or later.
That's not how it works .
The show and the game are both available at exactly the same time, but are unlocked as you play through the game. The flow is: Play Episode of Game -> Make Junction Choice as Paul Serene -> Watch Episode of Show -> Repeat.
The TV show is tailored to your own choices in the game; it's not running on a schedule like a typical TV show.
That's not how it works .
The show and the game are both available at exactly the same time, but are unlocked as you play through the game. The flow is: Play Episode of Game -> Make Junction Choice as Paul Serene -> Watch Episode of Show -> Repeat.
The TV show is tailored to your own choices in the game; it's not running on a schedule like a typical TV show.
That's not how it works .
The show and the game are both available at exactly the same time, but are unlocked as you play through the game. The flow is: Play Episode of Game -> Make Junction Choice as Paul Serene -> Watch Episode of Show -> Repeat.
The TV show is tailored to your own choices in the game; it's not running on a schedule like a typical TV show.
How are people calling something like this out for being a generic third person shooter? Of all the games to complain about. Drake is sneak-crouching in waist high bushes, or blind firing around cover at this very moment, and this is what people call generic?
QB is offering more than any other 3rd person shooter to be released next year with its mechanics. Would love to see people taking this position to list what they consider that isnt generic.
How are people calling something like this out for being a generic third person shooter? Of all the games to complain about. Drake is sneak-crouching in waist high bushes, or blind firing around cover at this very moment, and this is what people call generic?
How long do the tv episodes run for?
I complained about this when they showed the first gameplay trailer. The generic comments were coming in right and left and yet that same year people were going crazy about someone in The Division closing an open car door.
Noticed that the Monach tropper is trying to do a melee like the superman punch that Jack does earlier but the player uses the time bubble on the trooper in mid air to block the attack then time dashes back behind cover. I like it.
How are people calling something like this out for being a generic third person shooter? Of all the games to complain about. Drake is sneak-crouching in waist high bushes, or blind firing around cover at this very moment, and this is what people call generic?
Noticed that the Monach tropper is trying to do a melee like the superman punch that Jack does earlier but the player uses the time bubble on the trooper in mid air to block the attack then time dashes back behind cover. I like it.
I thought the troopers equipment allows them to move when time has frozen, so why does the players powers work on them ? Would have been cool if the powers didn't work, so you had to change strategy in combat.
I guess like most games though, there will be stronger enemies who can't be stopped by his powers later in the game.
I agree. Video shows us a lot of interesting mechanics and ways to complete encounters (to the point that it looks really busy). I think this will be one of this games where the more creative you get the more fun you will have.
That hasn't been disclosed yet, so can't really say. Sorry!
QB is offering more than any other 3rd person shooter to be released next year with its mechanics. Would love to see people taking this position to list what they consider that isnt generic.
there's nothing too special about the abilities outside of the cool visual ways they're presented. but i like the premise and visuals and hopefully the story is good. i fear this could be a case of the order 1886 though. a graphical benchmark for the console but doesn't do so well review wise due to the "cinematic" approach the critics seems to be against lately.
Yeah this looks sick. Dont understand the hate. Their loss I suppose.Man that time lapse was so FUCKING DOPE.
Remedy's doing some crazy shit with their engine.
Generic, dude bro, cartoonish, repetitive, "i don't know how it works but it will not work". Its a Xbox thread after all.How are people calling something like this out for being a generic third person shooter? Of all the games to complain about. Drake is sneak-crouching in waist high bushes, or blind firing around cover at this very moment, and this is what people call generic?
Goddamn. The visual is this game is just on another level.
This looks so good. Love the fast third-person shooting. The time mechanics spice things up well enough. And I expect the narrative to deliver as well. That cast is great.
The more i watch Quantum Break gameplay, the more it reminds me of Infamous:Second Son. The setting, enemies etc.
Holy hell this looks phenomenal. Legit my most anticipated Xbox game now. Best in show for me.
Game looks like it has an awesome story. Looking forward to it.
The show looks pretty awesome too. Giving me Fringe vibes.
Same for me. I played through all of Second Son and this game is strongly giving me the same vibes. Not a bad thing.The more i watch Quantum Break gameplay, the more it reminds me of Infamous:Second Son. The setting, enemies etc.
Did they change the guys face? He looks different from the last time I saw him.
The more i watch Quantum Break gameplay, the more it reminds me of Infamous:Second Son. The setting, enemies etc.
Certainly has a similar vibe. Time powers would have been a ton of fun to play around with in SS
Same for me. I played through all of Second Son and this game is strongly giving me the same vibes. Not a bad thing.
One thing I criticised a while ago and still holds true - there is no "casting time" or much of an animation for the powers. They are instantly switched on and that looks a bit confusing. It certainly will work when you play the game, but a small timeframe and a little animation by the protagonist could do wonders to the flow [look of the flow] of the combat I think.
Some gifs from the high quality video. Shame it is so short.