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I just want to see how the story ends .
Then I have some bad news for you. Unless something changed, of course.
I just want to see how the story ends .
Absolutely. Anybody with significant experience of both series (and yes, that means playing Shenmue II) will know they diverge a lot outside of common surface elements.We may not be able to escape them but - at most - we can try and educate people on why this is a silly comparison to make.
Oh most definitely now. Slightly surprised they're not announcing a delay alongside not showing up at E3, but I guess that's maybe too much bad news in one go.Prolly not a 2017 game
Isn't there supposed to be 1 more game after this? I'm not expecting it to end with 3.Then I have some bad news for you. Unless something changed, of course.
Prolly not a 2017 game
Have they shown Ryo's updated model yet? Looks good for what basically amounts to a relatively low budget indie game. I really wish Sega funded it and gave them the budget and engine of Yakuza title. Perhaps if it sells well, we could see a higher budgeted sequel but not getting my hopes up. Either way just being able to get to finish out Ryo's journey after all these years is a literal dream come true.Some screencaps, because even though not showing at E3 is the thing getting talked about most in this thread it wasn't actually the main subject of the update.
I've always really liked Kenji Miyawaki's art on Shenmue anyway, so I'm pretty happy they're leaning heavily into his designs for the 3D models.
I'd have to guess the area they're testing the model in is their generic environment for doing physically based rendering checks.
2 questions for all the negative people in this thread so everyone else can understand where they are coming from:
- Why is it important for Shenmue 3 to be presented at this year's E3?
- If Shenmue 3 is delayed until next year Summer 2018, why is that a big deal to you?
E3 2015 tho
Not can't. More like won't, but with reason. A select few have seen exclusive footage of the game last year, and the reports from them are that more work has been done than anything showcased so far.
YSnet are playing this out in the long term rather than the short term, and honestly I'd rather they focus on the game rather than getting something ready for a press conference. It almost certainly isn't coming out in 2017 now anyway, so none of this is unexpected. I would not be surprised when it eventually has a re-reveal that they just go "and it's out in six months, SEE YA" in a mic-drop moment.
Don't get hyperbolic. Saying they've shown nothing is actually bullshit, and you know that. They have maintained an update schedule far more regular than many other Kickstarters have, and that's even without a media team on staff. They're not promotional videos, they're dev diaries.I'm sorry but this is absurd. There are 6000+ backers who put their money to make the game possible. If there is more then they should show it in their updates to the people who put their money on the line, they owe it to us. We are 24 months into it and we have seen nothing, the updates are fairly inconsequential. I'm okay with the game being delayed, I expected that, but honestly I thought they would have shown something more meaty to the backers, and somebody anonymous saying things are much more advanced in an online forum even if they don't show it does not seem okay to me.
From the back, yes. No idea if it was complete though, there was a very prominent "assets are from older resources or tentative placeholders" etc label when they showed it, which is actually missing from this latest video. They're probably getting deeper into the process of finalising the art assets now.Have they shown Ryo's updated model yet? Looks good for what basically amounts to a relatively low budget indie game. I really wish Sega funded it and gave them the budget and engine of Yakuza title. Perhaps if it sells well, we could see a higher budgeted sequel but not getting my hopes up.
I don't think you know what that word means.Vaporware.
Whether or not it was pressure from Sony, they had no business announcing that shit at E3 2015.
That's literally what they did at Sony's press conference. The game was in preproduction at best.I don't think you know what that word means.
Also, use your head. Why would a KICKSTARTER GAME announce before development began? Come on. I've seen this sentiment so fucking much lately, and it's such a giant lapse of logic.
Vaporware.
Whether or not it was pressure from Sony, they had no business announcing that shit at E3 2015.
Hmm...I see.From the back, yes. No idea if it was complete though, there was a very prominent "assets are from older resources or tentative placeholders" etc label when they showed it, which is actually missing from this latest video. They're probably getting deeper into the process of finalising the art assets now.
It was to hype up the kickstarter at the time. Sony announcing it just gave it more eyeballs.
Has Sony no financial involvement?
Disappointed. If you're going to say the game won't be at E3 then you might as well announce the delay. Doesn't make sense to announce the Kickstarter at E3 only to skip it on the year of it's release.
Are people really surprised by this? It`s a game funded on Kickstarter. Even games like Kingdom Come Deliverance was targeted for 2015, then pushed to 2016, and still has no release date.
Has Sony no financial involvement?
E3 2020
FF7
Shenmue 3
KH3
lol
This is such a backwards way of looking at it, though.I have less faith in the project, as a result of this statement.
If you can't understand annoyance at there being no "mainstream ready" promotional material ready for this E3 given (1) the event's significance in the original project announcments and (2) the original stated timeline for the project, then your expectations are pathetically low. While I think people underestimate the effort behind promo materials in general, there's a corrolary that a group of professionals (even on a shoestring budget) should be able to produce polished, if not rudimentary, materials to show off that work for a large audience.
It's probably too much bad news in one go, when they're obviously trying to keep their heads down and just work. Make no mistake, there's a reason why this update is super brief; they're busy as fuck.Disappointed. If you're going to say the game won't be at E3 then you might as well announce the delay. Doesn't make sense to announce the Kickstarter at E3 only to skip it on the year of it's release.
Very true, though I think in this case it was a conscious decision to push the re-reveal further down the road rather than a resources issue. This feels like a long term choice of making hay while the sun is shining, or I guess to make use of the time now on what matters in the end product instead of trying to promote a game that almost certainly isn't going to release this year.People don't realize the sheer amount of resources having *anything* ready for E3 consumes. Yes that means even a trailer. That they're directing all resources toward continued development speaks volumes to the managerial competence they're handling this project with.
I have a few questions for you.
1) Why is it negative or wrong to be frustrated that the status quo for games recently is reveal, delay, delay, delay, release? Especially when a release date has been set. Especially when the game is being funded by public money.
2) How do you know if it is just going to be delayed until Summer 2018?
3) Why is it not important to show real progress in a game and not just minute snippets?
Especially when the game is being funded by public money.
Yes, that's the point. They had to announce to get funded, there was no way around it.That's literally what they did at Sony's press conference. The game was in preproduction at best.
Some screencaps, because even though not showing at E3 is the thing getting talked about most in this thread it wasn't actually the main subject of the update.
I've always really liked Kenji Miyawaki's art on Shenmue anyway, so I'm pretty happy they're leaning heavily into his designs for the 3D models.
I'd have to guess the area they're testing the model in is their generic environment for doing physically based rendering checks.
Don't get hyperbolic. Saying they've shown nothing is actually bullshit, and you know that. They have maintained an update schedule far more regular than many other Kickstarters have, and that's even without a media team on staff. They're not promotional videos, they're dev diaries.
The re-reveal will come, and it's probably closer than you think, but it's not going to happen before they're ready.
From the back, yes. No idea if it was complete though, there was a very prominent "assets are from older resources or tentative placeholders" etc label when they showed it, which is actually missing from this latest video. They're probably getting deeper into the process of finalising the art assets now.
This is such a backwards way of looking at it, though.
Look, I think we all know at this point it means the game is getting delayed. It wasn't announced today, but it's probably coming down the line.
However, why the hell would they decide to blow their load now when they can just kick the can down the road to the next big event (idk, PSX?) and concentrate over the summer on working on the game?
Don't you prefer this approach to something like Final Fantasy 15? Where they debut with an advanced looking trailer, but takes over three and a half years to release despite multiple demos, trade show appearances, and whatever else. And they're still kind of developing the game on the fly through patches.
Getting Gaston vibes.
The moment they show something as simple as a fucking street corner that looks "too rough", the entire fanbase and prospective customers will go into a panic. That's how fickle gamers are. They're smart not to show their hand too early, and yes too years is two early.I'm sorry but this is absurd. There are 6000+ backers who put their money to make the game possible. If there is more then they should show it in their updates to the people who put their money on the line, they owe it to us. We are 24 months into it and we have seen nothing, the updates are fairly inconsequential. I'm okay with the game being delayed, I expected that, but honestly I thought they would have shown something more meaty to the backers, and somebody anonymous saying things are much more advanced in an online forum even if they don't show it does not seem okay to me.
Answer mine first, don't flip.
Public money would be taxpayer's money. This isn't a government project. Crowdfunding is private investment, as each contribution is made willingly by an individual in a private capacity.
Learn your definitions.
1. This is a new game from Yu Suzuki. Actually, that's probably underselling it. This is the next installment of Yu Suzuki's unfinished magnum opus.I have a few questions for you.
1) Why is it negative or wrong to be frustrated that the status quo for games recently is reveal, delay, delay, delay, release? Especially when a release date has been set. Especially when the game is being funded by public money.
2) How do you know if it is just going to be delayed until Summer 2018?
3) Why is it not important to show real progress in a game and not just minute snippets?
The moment they show something as simple as a fucking street corner that looks "too rough", the entire fanbase and prospective customers will go into a panic. That's how fickle gamers are. They're smart not to show their hand too early, and yes too years is two early.
They were $10K backers, that's why.It would be bullshit if I had said they have shown nothing, but what I actually said is that what they are showing seems fairly basic stuff considering we are 24 months into it. I understand things take time, but if they do have more stuff I don't quite understand that it's shown to a "select few" when the game is supposedly funded by the 6000+ backers who would like to know how the game is progressing. Not going to E3 is absolutely fine, I agree it's a huge drain on resources, but they do owe to the backers to show something more interesting if they have it.
I hear you, but if you don't set deadlines you'll never come close to hitting them. That is how software development works.If two years is too early then they shouldn't have set a date for December 2017. And I'm sorry, but this excuse is nonsense, if you don't want to show anything to gamers because they are too fickle then they should have found a way to not depend on those gamers to fund the game
I hear you, but if you don't set deadlines you'll never come close to hitting them. That is how software development works.