Can't wait for next year's E3!
Try making this post again in a few weeks and you'll be more on target.
Can't wait for next year's E3!
This, basically.
All the job postings are exceptionally vague/general and the positions are hugely comprehensive of key areas required for a AAA game. The only thing I can take away from them is that, more likely than not, only the earliest conceptual ideas are being thrown around and Kojima Productions as a new studio still barely exists. It's very reminiscent of the huge hiring spree CDPR went on right when they announced Cyberpunk; aka the announcement itself is mainly to advertise for staff than a product itself.
I like the skull in the logo but thats about it. Dont know what the hell is going on or what its supposed to be.
Foxhound logo was way better imo.
Kojima looks boss with the beard/mow
One thing for sure, Sony most likely won't fund him to make another proprietary engine. Such a shame, Fox Engine is fantastic. Imagine Sony has KojiPro as a 1st party and create an engine like that for other internal studios to use.
This is what I want to know?
How is he able to use the exact same company name. Is the logo copyrighted? Or I suppose they'd want a fresh slate.
I'd assume because it's a proper name, there's little Konami could do to keep it or, realistically, they didn't need to keep it.
As for the logo, it's lifted from Metal Gear Solid, so it's part of that franchise, and I'd say Konami would be less than willing to share.
All Sony needs to do now is to go to Capcom and be like "What's up with Devil May Cry, we would love for that to be a Playstation exclusive again!"
Omfg, that is some jaggy ass font. What a fucking abomination.
I like the skull in the logo but thats about it. Dont know what the hell is going on or what its supposed to be.
Foxhound logo was way better imo.
Kojima looks boss with the beard/mow
So Sony currently has Yu Suzuki, Tetsuya Mizuguchi, and Hideo Kojima working on new PS4 games.
What a time to be alive.
Wait... does the logo imply Kojima or Konami is dead inside?
Honestly I don't think any other publisher would be willing to give him a decent budget while also giving him creative freedom for a new IP.
Try making this post again in a few weeks and you'll be more on target.
Funny thing is just weeks ago, Adam Kovic of Rooster Teeth's Funhaus and The Know, doubled down on the Kojima to Microsoft rumors. Remember that just prior to E3, The Know claimed that Microsoft had acquired the Silent Hill(s) IP from Konami for billions (only two major outlets reported on The Know's rumor- Shacknews and IGN). Then a few weeks ago, Adam was on Kinda Funny's Gamecast, where he said with near certainty that Kojima was going to Microsoft. When he brought it up, he asked Greg and Tim if they heard about the "big leak" from E3 (does it count as a "big leak" if no one takes it seriously?). He went on to say the E3 "leak" was true, but Konami demanded to own part of Microsoft. He said that Microsoft decided that they'd rather wait for Kojima to leave Konami and make a Silent Hill-esque game. He said Konami was stupid to turn down Microsoft's money. He also claimed the partnership was most likely happening at The Game Awards because Kojima and Keighley are tight.
Uh-huh....
Pretty much.Console exclusive, so I should be looking forward to the PC release?
Makes more sense to me than the way it ended up finishing... -_-I wonder if this was supposed to be a PSX announcement, but due to legal stuff, it couldn't be done. Imagine if the show ended with this announcement.
We might get a CGI trailer ala Cyberpunk though!
Probably not tho
Console exclusive, so I should be looking forward to the PC release?
Yeah but is Sony willing to invest the money that Kojima wants to create his games? I'm not sure if it's fact or not but he is pretty ambitious with his games.
The abundance of so-called "console exclusive" games (games that are released on only one console plus PC) could be due to three possible reasons: data that shows that there isn't much overlap between console and PC gamers, console makers not perceiving the PC as a threat , or the PC's resurgence making it too expensive to lock down a game as a total exclusive. Maybe a combination of the three?
It did feel like the keynote at PSX was missing something.I wonder if this was supposed to be a PSX announcement, but due to legal stuff, it couldn't be done. Imagine if the show ended with this announcement.