Motherfucker looked like he was doing Tae Bo on his assDon't worry friend I have the cure for what ails you.
It's definitely frustrating when you're the juggle-ie, but my god is it satisfying when you'e the juggle-er.
This is an air combo.
I don't think it's outrageous to prefer a fighting game that looks like a "proper martial arts simulator" without crazy physics.I (and most others) aren't really playing fighting games for immersion. It's not even a genre I'd recommend to someone obsessed with things behaving realistically.
『Inaba Resident』;235542907 said:It only bothers me in NRS games.
I don't think it's outrageous to prefer a fighting game that looks like a "proper martial arts simulator" without crazy physics.
MMA games are good and all. But i would still like to see a game with traditional/stereotypical fighters of various different styles, various costumes and backgrounds but retaining the MMA realism.
Other than that, i don't mind the juggling gameplay mechanic as a mechanic. It's the animations that look off. Maybe they could use specific animations for these things so at least it looks right?
That's because it uses shitty motion controls though, not because they wanted to make a realistic looking fighting game. They just failed.there's a fighting game like that called 'Fighters Within'.
Hint: It's one of the worse fighting games ever.
There's a reason video games attempt to do 'make-believe' instead of going full on 'realistic' in terms of mechanics. Because real-life ain't alot of fun.
I just realized this after watching a few gameplay video​s of UMvC3 to decide if I should buy it, since I'm totally awful at playing fighting games.Doesn't sound like you're very interested in playing fighting games if juggling is a problem for you.
who plays fighting games for realism
never ever watch Killer Instinct, OP.........you will get a stroke.
It's called juggling btw.
who plays fighting games for realism
never ever watch Killer Instinct, OP.........you will get a stroke.
Fuck I miss this game. I Never thought I'd say that towards the end of SF4's lifetime and how excited I was for SF5. However, SF5 is the most boring ass game to play and to watch or appreciate at high level.
This shit here though? Man Smug's execution is ridiculous.
who plays fighting games for realism
So, we all like juggling.
Any way to improve how it looks?
Is it really that different from Smugs Balrog v trigger juggles? Like really doe?