Nah, it's a masterpiece. A shame to not play it imo.Whoa!
Guess I may just skip it as well
I cannot tolerate much input lag and have noticed over the years that many people aren't aware or bothered by it.Seriously, what the fuck is this shit? (Note: The video is in slowmo, obviously).
I cannot play this. It's unplayable. Count it! FOUR frames of delay between my presses and the action that takes place on screen. GTAV on PS3 didn't have this bad of a lag. How is this acceptable? How has no one noticed this? How have reviewers not mentioned this? How is no one complaining about it and turning it into a Kotaku story for Rockstar to be ashamed of? It completely breaks the game for me. I can't drive cars properly, I can't be reactive, I can't aim right... It turns an otherwise incredible 9.5/10 game into an unplayable 5/10 broken disaster. Even all the ACU glitches and framedrops aren't as bad compared to input lag this terrible.
And even before the GTAV Defense Force(tm) starts jumping at my jugular, no, the problem is NOT my TV! I'm not getting any sort of input lag in proper games or the PS4 OS itself.
Whoa!
Guess I may just skip it as well
Actually he was pointing out how ridiculous you were sounding with your stupid fallacy, which is the equivalence of "Nah. bruh, just you lagging. Get FiOS kid."
Now please stop acting 12 and actually contribute something.
Nah, I said I wasn't experiencing it, and you chimed in with IT'S THERE YOU ARE JUST NOT NOTICING IT!!!! YOU ARE WRONG!!!!!
Meanwhile, get a better TV.
First person mode definitely has more input delay (and deadzone to boot). It's borderline impossible to play without lockon enabled.Hmm, now that I think of it, I was only playing in first person mode. Maybe it's because of that...
First person mode definitely has more input delay (and deadzone to boot). It's borderline impossible to play without lockon enabled.
Ok child, you win. There is no input-lag. I'm just making it up.
GOTCHA!
*Rolls eyes*
Not sure where I said the people with input lag were wrong. But you guys can keep up with creating your own scenarios in your head, while throwing around YOU'RE A CHILD!!! insults all day long.
No, there is no input lag.
No, there isn't.
First person mode definitely has more input delay (and deadzone to boot). It's borderline impossible to play without lockon enabled.
The OP says 4 frame because its what the video of it displays. But it might be more frames in reality. We can't count this just like that. All I know is that the delay is fucking long and I don't have it in most games.
Well no, its entirely dependant on how the game is coded. Its because in the order in wich the code is read + what is read and not read at a given frame. If a game process the controls and cam in top priority before everything else and at every "real" frame, the game will not have any noticeable input lag.
Input lag = bad or unoptimised code structure and architecture. That's all there is to it.
The lowest latencies a video game can have is 50ms (three frames[/60]) - the PS3 XMB runs at this rate, but few games reach it.
Most 60FPS games have a 66.67ms latency - Ridge Racer 7, for example.
This is awfully disappointing as I just picked up this game. How come this issue hasn't had any traction so far? Is it because people didn't want to believe this issue exists the past few weeks?
Journalists, in general, don't know and inform about technical issues. Don't expect comments about stuff like that outside of DF. They pretend that content is everything and the way the content is delivered (f.e. quality of interaction, framerate, lag) does not exist/matter.
Gamers, at this point, are completly desensitized towards such issues, after more of an decade of mainly lowFPS gaming. 9/10 people at NeoGAF, a "hardcore" forum, are fine with 30FPS games. Which says most.
Nah, it's a masterpiece. A shame to not play it imo.
GTA title "masterpiece"
I lol'd
GTA title "masterpiece"
I lol'd
No input lag for me but the dead zone on the sticks in first person mode makes it so hard to play. They should definitely get to fixing that soon.
4 frames isn't exactly massive and GTA games have always been in the higher range.
GTA title "masterpiece"
I lol'd
Ah okay. Then can camera controls have more input lag than other controls? I guess so if it doesn't "read" camera controls as fast? Or is that all by the console and so the same...
I got it from this Eurogamer article who got it from the guy working on Guitar Hero games:
30FPS games have a minimum potential lag of 100ms, but many exceed this.
The people saying there's "no lag" must be playing a different game. Yeah there is lag, you're just apparently not noticing it.
Lol all you want. I'm glad i played it.GTA title "masterpiece"
I lol'd
I haven't noticed it. But maybe I'm not good at noticing this kind of stuff. I would never defend this just to defend it. For me, it's literally an issue I haven't been able to notice. That said, I hate when people try to act like an issue doesn't exist, just because it doesn't impact them.
So if this really is an issue, even though I don't notice it, I support OP or anyone else that is effected by it.
No input lag for me but the dead zone on the sticks in first person mode makes it so hard to play. They should definitely get to fixing that soon.
Got to love when people try to help with you're issue and you stubbornly refuse, claiming there's nothing to be done and it's just a 'shit game' even though others have said they aren't experiencing your issue! As someone who used to do tech support I find this attitude really annoyingLike I said, I'm not getting any sort of lag in the PS4 OS. It's not the TV!
That problem has to be with your personal set up. The input lag you showed on that video is BRUTAL and I would not have been able to overlook it. I have been playing GTA 5 pretty consistently since release and I have not had any problems of that kind only the usual clunky controls the series is known for.
It's definitely deadzone. I can move the stick a little and nothing will happen, ever. Until I move it a little bit further and finally aiming kicks in. It's really annoying and makes first person mode a bit of a chore to play in when it comes to shootouts.
Edit: And it's definitely not input lag.
Your favorite game "masterpiece"GTA title "masterpiece"
I lol'd
Sorry for the crappy quality, it was done in haste, not that the quality matters much anyway:
GTA V - Input lag/dead-zone issue (PS4)
It says right there in the OP that he doesn't experience this in any other games. And bearing in mind the video has been slowed down.
Yep, a great example of what playing the game is like. Latency in both third and first person. It's simply more manageable in third person.
Can you run a video where you hold the analogue a few mm so we can get confirmation on deadzone.
I know GTA definitely suffers from shitty dead zones, all other games are fine in that regard so it's definitely a GTA issue. It could be that there is also input added on top of that, definitely something funky going on.