I found more annoying the lack of wind physics in the tree foliage. The difference with the ps360 version it's embarassing. The weird thing, it seems not affect the ground grass.
No offense, but when seemingly you're the only person having a technical issue, its often because you're the only person having the technical issue...Seriously, what the fuck is this shit? (Note: The video is in slowmo, obviously).
I cannot play this. It's unplayable. Count it! FOUR frames of delay between my presses and the action that takes place on screen. GTAV on PS3 didn't have this bad of a lag. How is this acceptable? How has no one noticed this? How have reviewers not mentioned this? How is no one complaining about it and turning it into a Kotaku story for Rockstar to be ashamed of? It completely breaks the game for me. I can't drive cars properly, I can't be reactive, I can't aim right... It turns an otherwise incredible 9.5/10 game into an unplayable 5/10 broken disaster. Even all the ACU glitches and framedrops aren't as bad compared to input lag this terrible.
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I don't know. They did? Never seen any declaration about this issue from R. Keep in mind they have announced wind physics for the waves of the oceans, but nope. Surprising no one complain that much about those issues, because they smell of stealth downgrade to me.Did they not fix that yet?
Works perfectly for me but on Xbox One.
Lol at "GTA's low standards". It's one of the best controlling series still around.
Works perfectly for me but on Xbox One.
Lol at "GTA's low standards". It's one of the best controlling series still around.
Lol at "GTA's low standards". It's one of the best controlling series still around.
If he has this problem, probably he though was common for eveyone. I don't blame him just for this.Chill out OP, stop being a drama queen! Looks like it's an issue not affecting everyone, I've not noticed anything either.
I don't know, maybe it's something unique to your setup.Honestly, I don't know how anyone can't notice it.
No offense, but when seemingly you're the only person having a technical issue, its often because you're the only person having the technical issue...
I don't know, maybe it's something unique to your setup.
(they can be disabled but then you are playing at a disadvantage)
Uggh, I really hate that. I know exactly what you're talking about. Far Cry 2 back on PS3 had that same issue as did Killzone 2 and Battlefield 3 (before Dice finally fixed them). Controls that feel that way really sour my enjoyment of games.There isn't a deadzone so much as the rate of acceleration curve is absurd. It's unbelievably slow right around the center area of a stick, until suddenly it's not and it's too fast. The slowest speed needs to be a bit faster, and the curve needs to be smoother instead of so dramatic.
You botice how bad are the controls on shooting gallery impossible to aim.
How is this in any way true? On multiplayer, disabling auto aim means you can only play with others who have done the same thing, levelling the playing field just fine.
On singleplayer, you're only up against AI anyway so it's skill dependent.
Uggh, I really hate that. I know exactly what you're talking about. Far Cry 2 back on PS3 had that same issue as did Killzone 2 and Battlefield 3 (before Dice finally fixed them). Controls that feel that way really sour my enjoyment of games.
Glad I haven't picked up GTAV yet since this would frustrate me.
There isn't a deadzone so much as the rate of acceleration curve is absurd. It's unbelievably slow right around the center area of a stick, until suddenly it's not and it's too fast. The slowest speed needs to be a bit faster, and the curve needs to be smoother instead of so dramatic.
I don't know. They did? Never seen any declaration about this issue from R. Keep in mind they have announced wind physics for the waves of the oceans, but nope. Surprising no one complain that much about those issues, because they smell of stealth downgrade to me.
Is the issue because of the fact that even though you are playing in first person, the game still moves like a third person game in that you control a person who is holding a gun, and their body moves before their arms do.
??
There is absolutely a huge controller dead zone for this game on the PS4. I haven't played it nearly as much as I would've liked simply because of this issue.
I did think the control inputs were a bit slugish. But i thought it was meant that way or something.. Like with Killzone, if you know what i mean.
Faar from unplayable in my case by the way.
Oh my bad, it sounded like no one else had noticed it. That sucksYou should try Google searching this issue, or even searching for it on GAF. It's been brought up many times already. This isn't a one-off issue.
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Well that explaines why I never had a problem with the lag, since I love Killzone (2) and how it controls xDI did think the control inputs were a bit slugish. But i thought it was meant that way or something.. Like with Killzone, if you know what i mean.
Faar from unplayable in my case by the way.