What iOS trailer?
And I feel the same way. I don't care about its degree of photorealism or if it has has incredible CG or real time cutscenes or whatever. They like to pour resources into that, but what matters the most to me is: making the art direction the most important thing when it comes to aesthetics (even if the graphics aren't the most high-end), how competent the game plays, how much variety the game gives me in terms of quests, characters to use, skills, and growth, how balanced the game is difficulty-wise/scaling, and how customizable I can be with my party members. (Letting me scroll through the dialogue would be a bit of a plus since I can read faster than the voice actors read the lines, tbh.)