Yes, what the fuck Microsoft indeed. Why are you giving me options!!!!!!!
I thought it would have been a day 1 thing. It's been almost 2 years since launch.
Yes, what the fuck Microsoft indeed. Why are you giving me options!!!!!!!
nice now i can just wait for all the xbox one games to come to windows 10.
I KNEW i didn't need an xboxone...
that killer instinct 3 coming to 10 and all .
This is something the PS2 did in 2001.... wtf Microsoft.
lucky you I've had 2 of them this week alone...
Halo 5 introducing microtransactions to offset the cost of maps was conceived to stop any splitting of the userbase.Maybe seperate match making depending on what peripheral is detected.
nice now i can just wait for all the xbox one games to come to windows 10.
I KNEW i didn't need an xboxone...
that killer instinct 3 coming to 10 and all .
It's been in the Insider build for awhile now. It will be there at launch.Is streaming to windows 10 going to be there at launch on July 29th? Does anyone know?
The same it would look on your computer, or any other device you're streaming to?Imagine instant switching from Xbox to Windows interface.
What would Device Manager look like running on an Xbox?
This is for streaming PC to Xbox One, not Xbox One games.Wow. Prepare to get rekt, FPS players
It's been in the Insider build for awhile now. It will be there at launch.
Is Phil basically confirming Streaming my PC to Xbox? Essentially a Steam Link of sorts, would be a game changer for me.
does your steam controller identify itself as a USB keyboard and mouse?
How is this not implemented yet? It's a major deal.You know guys, if they announce system-wide overscan compensation like Wii U, then they've truly nailed it as THE living room box for Windows users.
It keeps getting better and better.
correct. but his rant about xbox one turning into a windows box is funny because it has always run windows.Only for 2-3 more months.
I would love to see Xbox One Shooters with mouse and keyboard support.
But I think for the MP it would be really unfair.
SP would be nice
port all the MOBAs and MMOs over. you'll win.
I haven't seen one of these in almost a decade. Do you have maybe a more relevant dig we can relate to? Maybe a dollar sign in the acronym, such as in "M$"?
On one hand I really like the idea of kb+m support for games/applications that would require it. On the other hand I sure as hell don't want it to become general support across all future games. I often buy console versions of games over PC version specifically to avoid the scenario of fighting kb+m players whilst I'm using a joypad.
I expect as much. Especially with Halo Wars 2 coming out.
EDIT: And people worrying about kb/m v. controller...I'm sure they'll have options on what type of player you want to play against. KB/M or Controller. No different than playing against PC players I would presume.
Wtf is keyboard paddle mapping?Yet the Elite Controller still won't support keyboard paddle mapping. Watch.
Wtf is keyboard paddle mapping?
Desperation settling in
Rip competitive online on Xbox.
Rip competitive online on Xbox.
Have you noticed that you're always "sure" that the best possible outcome for everyone is what's going to happen when it comes to MSs plans and actions? People are right to have concerns, and handwaving them away with really nothing else than feels time and time again is silly.I expect as much. Especially with Halo Wars 2 coming out.
EDIT: And people worrying about kb/m v. controller...I'm sure they'll have options on what type of player you want to play against. KB/M or Controller. No different than playing against PC players I would presume.
Have you noticed that you're always "sure" that the best possible outcome for everyone is what's going to happen when it comes to MSs plans and actions? People are right to have concerns, and handwaving them away with really nothing else than feels time and time again is silly.
There's potential for this to create a disparity in competitiveness in XB1 multiplayer games. Full stop. Whether options for player search based on input type (something that does not exist on the XB1) will happen is a complete unknown, so there's no way to be sure about anything.
And to the guy who says we should go by KB/M, yeah, let me go and git gud with a new input so I can be competitive against people who've played KB/M for years. I'm sure that won't take long.
Almost nothing currently is known for a fact about how this is being implented, so calling out someones position on speculation because it doesn't line up with your own is kinda BS.
Because there's several other posters in this thread you could call out for doing the exact same thing, just against instead of for MS, yet your post only addresses one with some positivity in it.
And since I'm pretty sure at this point it's a well known fact that KB and mouse players have an advantage when it comes to certain kinds of games, it's not exactly rocket science to come to the conclusion that a multi-billion dollar tech company might know that tidbit, and have made a plan.
They could clearly have a setting in preferences for what type of players you want to play against. And since W10 and Xbox are controlled platforms, I believe MS could do that. It would just be the right thing to do.
Halo 5 with kb/m...I need that.
Yea, they could... though honestly, I don't think I'd like that much either. I wouldn't want the userbase to be split between m+kb users and joypad users for each game.. it's like taking the benefits of crossplatform play, and then reversing it. There are cases where I honestly wouldn't mind (I think the villain in Fable Legends should be able to use a m+kb no matter what device they're on), but I would hope it wouldn't simply become standard in console games going forwards, especially not if the PC players start to make up a larger portion of each game's playerbase.
With that said, I'm honestly not too worried though, as I doubt MS is oblivious to the potential issues.
You're either going to force the playerbase to play a certain way or you let the devs/players choose what type of player they want to play against. Which one is more consumer friendly and easier for a business to manage? I'm pretty sure it's the second one.
So to me, if a player never wants to play against a kb/m and the dev allows me that option..I should have a preference on my acct that says I only want to play against controller. Let the community deal with those issues, not MS...but MS should enable a dev to have those options.