badcrumble
Member
Wow, this reminds me of how the PS3's Cell chips had 8 SPEs, but only 7 had to be working for the console to be shipped (and it only made use of 7, IIRC), so that they could increase the yields*.To deal with that, Sell said Microsoft designed in redundancies into the chip where it could, so that if one section was inoperable, it doesn’t kill the whole chip. Nevertheless, it means that it won’t be easy to churn out millions of such chips.
Xbox One has *way* too much PS3 deja vu, goddamn.
*could someone verify/debunk that for me? It's been a while, but that's what I remember.