D
Deleted member 17706
Unconfirmed Member
The victim mentality some of you diehard defenders are taking before the game is even released is kind of disturbing. This feels like Uncharted all over again.
How bad was the last of us forum before it released?
The victim mentality some of you diehard defenders are taking before the game is even released is kind of disturbing. This feels like Uncharted all over again.
My main concern about this is the game length, have we got any other clarification after the 5 hour rumour?
The victim mentality some of you diehard defenders are taking before the game is even released is kind of disturbing. This feels like Uncharted all over again.
IIRC it was a very hyped game, people were extremely excited about it, especially after some PR things like "The AI is better than the e3 demo." and "Best MP ever."How bad was the last of us forum before it released?
I'm not quite sure what your post has to do with my comment, I was just saying I would rather have too little infomation than too much. Because like I said, when the game releases you have every opportunity to find out for yourself if the game is for you. The only reason for people being annoyed with there not being enough footage of combat etc that I can think of is because they really want to pre-order but can't justify it to themselves. No one is forcing your to pre-order it, not even this hype-gaf you speak of.Isn't it a little bit hypocritical to dismiss negative attitudes towards the game because of the lack in information, but on the same time declaring it goty? Or belittling "drive-by" posts that don't contribute to the discussion, while there are way more "reload.gif"-posts that also don't contribute to anything? Just like some have already decided that the game isn't for them, there are many that blindly defend it and even demand bans for those that don't agree.
Of course this isn't exclusive to 1886, but it seems to me that the hype-gaffers get treated way better than the anti-hype gaffers, but that might just be my perception. Being a more negative than positiv person, I wonder if those positive people also ask themselves if there would be a possibility of a ban, before submitting a reply that doesn't contribute to anything.
I still don't know if I should buy the game, and there is the fear of throwing away money because hype-gaf was more vocal than negative-gaf and things that might bother me just aren't said out loud.
IIRC it was a very hyped game, people were extremely excited about it, especially after some PR things like "The AI is better than the e3 demo." and "Best MP ever."
Let me explain.It's that people think the game will be underwhelming compared to other AAA games and score in the 70s, so "crow will be served" if it scores in the 90s, like I said to begin with.
What's the issue?
lol looks like the no gameplay ppl are back. Why not just wait for the damn game before you shit on it, fuck it, I'm just going to throw these dumb asses on the ignore list.
IIRC it was a very hyped game, people were extremely excited about it, especially after some PR things like "The AI is better than the e3 demo." and "Best MP ever."
The victim mentality some of you diehard defenders are taking before the game is even released is kind of disturbing. This feels like Uncharted all over again.
How bad was the last of us forum before it released?
it's already been clarified a million times.
that rumour is false.
whats wrong with cinematic games anyways? Some of the best games for me anyways are cinematic.
the game looks boring x__X
horrible framerate
I dont know why people are comparing this with TLOU. TLOU was getting praise in the previews simply because ND were clearly able to convey what the moment to moment gameplay was going to be like. RAD have not able to distill the Order experience and therefore are attracting skepticism.
His reviews [well, video impressions] are the best of them all.![]()
https://www.youtube.com/watch?feature=player_detailpage&v=RvLGl5wlKTU#t=608
The victim mentality some of you diehard defenders are taking before the game is even released is kind of disturbing. This feels like Uncharted all over again.
WHAT IS HAPPENING PEOPLE
The sublety and nuance in this animation are too good. Hot fuck that's some attention to detail.
whats wrong with cinematic games anyways? Some of my best friends are cinematic.
That too, ND also wasn't anywhere near as super secretive.The Last of Us having a downloadable demo probably helped.
Yea but I'd say that it was just a vocal minority compared to the polarizing nature of the order.I wouldn't say that. It depended on the thread you entered. Most were really hyped, I'd agree. But there were still a significant number of people shitting on Naughty Dog because "cinematic games," Uncharted 3 or whatever other reason they came up with. It was FAR from unanimous praise.
I'd love the option to field strip our weapon for cleaning and inspection or maybe a workbench where we can add upgrades and the like with full animations.The sublety and nuance in this animation are too good. Hot fuck that's some attention to detail.
whats wrong with cinematic games anyways? Some of the best games for me anyways are cinematic.
the game looks boring x__X
horrible framerate
Mostly optional coffee shops jokes, and some "lol uncharted 3", "cinematic gameplay" and "this is released during e3, nobody will care, sony doesn't have a clue" in every other thread. Then the first reviews started coming inHow bad was the last of us forum before it released?
What more explanation are people looking for? It's a 3rd person linear shooter in a cinematic environment mixed in with gameplay.
I don't know what revolutionary gameplay mechanic some are expecting. There's absolutely nothing wrong with this type of game.
That too, ND also wasn't anywhere near as super secretive.
Some of the comments.....wow
Can some of you play the damn game before forming an opinion.
It's not gameplay unless you are shooting things for *insert arbitrary length of time here* without stoppages. The area must be *insert arbitrary square footage here*. There must be at least *insert arbitrary number of npc's here* to talk to. There must be a bathroom to explore optionally and you must be able to flush the toilet otherwise it's not gameplay.
There is absolutely nothing wrong with a linear shooter and having high production values. It does not have to be revolutionary just like TLOU, UC and Max Payne sequels have not been revolutionary. What it does need to have is good level design, good combat options, good shooting mechanics, weapon feedback etc.. TLOU showed that beautifully in the gameplay demo's. They showed combat options, multiple ways to approach enemies etc etc in their demos. Order on the other hand has not displayed this nearly enough. Just because it is linear and is a shooter does not mean a game cant have a unique identity gameplay wise. TLOU showcased that identity and UC has as well. They both play extremely well but are completely opposite. I really cannot define order however. I am not able to define what makes its gameplay unique in the linear cinematic TPS genre. I feel that RAD has not communicated it well at all. This is not me saying the game will be disappointing but it does leave me doubtful. Take cover and shoot is the most basic of design that any freaking developer can do. It is about how to make that interesting and shaping a unique identity out of it, TLOU and UC have done it.
How bad was the last of us forum before it released?
Some of the comments.....wow
Can some of you play the damn game before forming an opinion.
There is absolutely nothing wrong with a linear shooter and having high production values. It does not have to be revolutionary just like TLOU, UC and Max Payne sequels have not been revolutionary. What it does need to have is good level design, good combat options, good shooting mechanics, weapon feedback etc.. TLOU showed that beautifully in the gameplay demo's. They showed combat options, multiple ways to approach enemies etc etc in their demos. Order on the other hand has not displayed this nearly enough. Just because it is linear and is a shooter does not mean a game cant have a unique identity gameplay wise. TLOU showcased that identity and UC has as well. They both play extremely well but are completely opposite. I really cannot define order however. I am not able to define what makes its gameplay unique in the linear cinematic TPS genre. I feel that RAD has not communicated it well at all. This is not me saying the game will be disappointing but it does leave me doubtful. Take cover and shoot is the most basic of design that any freaking developer can do. It is about how to make that interesting and shaping a unique identity out of it.TLOU and UC have done it.
yeah seriouslySome of the comments.....wow
Can some of you play the damn game before forming an opinion.
I think I remember hearing that even the PSX demo cut around some story events.
So you are "judging" a game based on someone else opinion.Well some of us can only go by previews and are commenting on it. What should we do in this thread otherwise that you suggest?
I will be happy to eat crow if it turns out great. I think RAD are immensely talented. That does not mean no one can critique what has been shown of the game so far.