Looking forward to giving this a shot once it comes out. Played all of the Tenchu games back in the day.
In the US, the physical CE can be preordered through Gamestop now.
I'm also disappointed that the physical copy includes a digital artbook. I might just opt for digital download, depending on the price difference.
I understand it in this case, especially for an indie title, but it really irks me when an American developer's game gets a better release in Europe. *cough* Resistance 3 Special Edition *cough*
Linceworks is based in spain actually
played the beta and I like this game, a lot
....
I know, which is part of the reason I don't expect an awesome American CE.
The same is happening with Guerilla's Horizon. Europe gets a medium tier with a physical art book. All we get is a digital deluxe version with a digital book, or the option to pay 50 bucks more for a statue I don't want.
Ubisoft Montpellier's Rayman Origins had a CE with both a physical art book and soundtrack. Luckily, Amazon offered the art book as a preorder bonus.
I feel like in today's day and age there should be a little more parity across regions. Granted a lot of the US laws are pathetic when it comes to products and consumer rights.
Great first impressions and good feedback I'm currently working over the list of user feedback from the last closed beta round, and I'm definitely adding some of the stuff you mentioned. Marking an enemy is done with the 'R' key if I remember correctly.
I don't know how it works for other companies, but in our case, we've got a physical publisher who talks with the local distributors in different countries (Maximum Games in US, Avance in Spain, etc.) and tries to 'sell' them different options for selling the game, like normal + collector's ed for PS4, or just a special ed. for PC, things like that. So, whatever's available in every country depends on what the local distributor agreed to do/sell. For Aragami, there's a 'special ed' for PS4 and PC, and a collector's ed in Spain. There's also a physical Collector's edition with all the goodies that you'll be able to order online globally, but we are giving more details about that later this week (need to confirm everything).. so if you really want the physical artbook / OST and you don't live in Spain, don't worry, we thought about it
So.. I heard you guys liked the spanish collector's ed... so there's now a way to get it outside Spain -> Signature Edition.
By the way, official release date is October 4.
Nice, really liking the collector edition. Any word on the possible XB1 day release?
So.. I heard you guys liked the spanish collector's ed... so there's now a way to get it outside Spain -> Signature Edition.
https://signatureeditiongames.com/products/aragami-developer-signature-edition
By the way, official release date is October 4.
If sales are good then we'll consider porting the game. Technically should be fine, but it will take a few months to do it properly anyway.
That's okay, I just want the best for you and your team. Some indie developers end up screwing their business with poor decisions and some awesome games die because of this. Anyway, I'll most likely go the PS4 route this time.
So.. I heard you guys liked the spanish collector's ed... so there's now a way to get it outside Spain -> Signature Edition.
https://signatureeditiongames.com/products/aragami-developer-signature-edition
By the way, official release date is October 4.
Wait, there is a special edition for PC? I pre-ordered the physical edition from amazon a while back, it was £19.99, and seemed like just the game with digital OST, artbook, and dev diaries.
oh wow that's great, a lot sooner than expected, and it's not even full price?
How many levels will the full release have?
Anyway, I hope you'll have a lot of success, judging from the beta, I think you deserve it.
Yes, this is the evolution of Twin SoulsThis looks like a game that I backed on Kickstarter forever ago... Totally forgot about it until now. Think it never met funding goals.
Will wait for reviews, but it looks really promising.
I claimed the |OT| today.
Brainstorming tag lines:
Aragami |OT| Silent, but Deadly
Aragami |OT| Check Your Stealth, Before You Wreck Your Stealth
Aragami |OT| Cell-Shadowed
Aragami |OT| Shroud of Tenchu
I'm also brushing up on my links/lynx puns.
I claimed the |OT| today.
Brainstorming tag lines:
Aragami |OT| Silent, but Deadly
Aragami |OT| Check Your Stealth, Before You Wreck Your Stealth
Aragami |OT| Cell-Shadowed
Aragami |OT| Shroud of Tenchu
I'm also brushing up on my links/lynx puns.
I've been in the beta but haven't talked about it yet. One problem I'm having is not related to the game, but with Windows 10- my Xbone controller doesn't work after the anniversary update, and if I plug in a 360 controller, Windows will switch the audio to its headphone jack after a period of time. It's incredibly annoying and has been shutting down a lot of attempts I've been making to play games with controllers on PC.
I tried this with mouse/KB and it's way better with a controller. That windows mess aside, the game is incredibly promising and runs great on my PC.
Right after that post, I tried re-syncing my controller and now it works. LMAO. Finally I can get back to playing this. Cannot say enough how satisfying it is to move around the shadows and pop out for stealth kills. It plays like a smoother Tenchu in that regard.
wow that's high praise
great to hear
can you tell me what difficulty your playing in?
There's no difficulty selection in the beta from what I can see.
Also needs to be noted that this is a pure stealth game- no combat situations like in Tenchu. Get hit by an enemy and you're dead.
Gotta say, other than crouch defaulting to 'ctrl', I've found that kb/m works really smoothly so far.
I implemented today the much demanded 'Crouch Toggle'. Besides that, I'm working on a screen to redefine keys. It's a bit tricky to implement properly so it might be a post-launch update.. I'll keep you updated
I always play with a ps4 or xbox one controller.. although some people at the office prefer kb+m!
first of all, I do not think it really plays like tenchu, Aragami is it's very own thing with a unique feel. Mostly because of the core gameplay ability that lets you teleport to any shadow near you, called shadow leap. you cannot run, you cannot jump, you cannot fight. you need to move in the shadows and teleport from shadow to shadow all the time and strike from the shadows. you need to do that because you are very vulnerable, not only can't you fight but enemies one-hit you. sure you can escape, but usually it's done after you are spotted and you lose a lot of progress.
lmao @ thetrophy list is up on exophase
https://www.exophase.com/game/aragami-ps4/trophies/
Mr Leon, can you comment on how challenging it will be to acquire these medal related trophies?
Monsieur Leon! What can we expect from the PS4 version in terms of performance?
Because, you know, Unity...
J'ai confiance...
trophy list is up on exophase
https://www.exophase.com/game/aragami-ps4/trophies/
Mr Leon, can you comment on how challenging it will be to acquire these medal related trophies?
lmao @ thetrophyskip cut-scene
But yeah, curious about those medals.
Monsieur Leon! What can we expect from the PS4 version in terms of performance?
Because, you know, Unity...
J'ai confiance...
Just as an heads up; I love the closed beta ^_^We will also patch the game to work with unlocked FPS on PS4 Pro / NEO in a month or so, with more graphics options available too, I'm just waiting for the HDR libraries to become available to add that stuff into the game too.
Mmm not super happy about Unity's performance on PS4, but it's getting better. The game runs fine at 30FPS, and I'm working on a patch to fix some low FPS on specific parts of the game, but generally the game works quite well and I enjoy playing the Aragami on my PS4 from the couch
...
We will also patch the game to work with unlocked FPS on PS4 Pro / NEO in a month or so, with more graphics options available too, I'm just waiting for the HDR libraries to become available to add that stuff into the game too.
Thanks for your reply! You got me one more reason to get a PS4 Pro. Better framerate etc @ 1080p is great.
So, even with this new version of Unity, it's still hard to make it run properly on a PS4... Oh well. =|
trophy list is up on exophase
https://www.exophase.com/game/aragami-ps4/trophies/
Mr Leon, can you comment on how challenging it will be to acquire these medal related trophies?
lmao @ thetrophyskip cut-scene
But yeah, curious about those medals.
There's 3 medals. You get 1 medal each time you beat a chapter with a specific rule:
* Yurei medal: Don't get spotted (ghost the level)
* Oni medal: Kill everyone.
* Kami medal: Don't kill anybody.
So, each time you play a chapter you could probably get a Yurei+Kami or Oni+Kami medal, but you'll need to replay at least once to get all 3 medals. We are probably releasing some unlockable extras in a future update related to your number of medals.
PC version has more graphic options available, obviously, like Depth of Field, motion blur, Ambient Occlusion etc.. The game works pretty well on PC and Linux, Mac systems are usually more limited, but with the proper hardware it should work well there too.