Probably for one of the main reasons I switched to PS4; dat comfy couch
I think you're right in that if it was just the same stuff on PC only, then what would be the point, but that's where exclusives come into play. Combine those two and its definitely much more incentive. If you can enjoy that same game and its experience on the PS4 and the exclusives, it would be a no-brainer to me.
Right, but how many games is that?
VR support is going to be way more from third parties than Sony, that's always the way. When you're buying all your VR third party stuff on PC, Sony are only getting a cut on the few exclusives you buy.
True on the last part, but in the DS4 case, it's pretty much fully supported thanks to others and when I do hop on my PCs to play some games, it has already replaced my 360 controller completely.
True, and partially because Sony decided to use USB so it's nice and easy to do, because they make a profit on DS4s, so they don't care why people buy them.
I think where we would agree on is that Sony definitely isn't going to lead any charge on the PC front, that'll have to be left up to the 3rd parties. I'm just saying that at this point in time, I could see it making a good case to have PC support. I think the pro's outweigh the con's in that regard.
Don't get me wrong, someone will make it work, but Sony can block any attempts to officially support a hacked API and limit it's use, but purely in terms of having the unit operating, people will do it.
Really I don't think Sony will care after a while, if the Rift is Q4'15, Sony might have a year of being basically the only VR option in the market, that's enough to push PS4 and etch VR as a PlayStation thing into the public conscious.
And once that year's up, Rift will be better anyway, so people buying a PS4 one to use on PC isn't going to be a notable negative. But for that year, VR only being on PS4 is a huge advantage.
Are you saying there were other cameras besides Sony's that were supported on the PS2/3? I think you may have misunderstood what I was saying.
What I was saying was Sony didn't care if you bought an EyeToy or PS Eye and made them work on PC, but they do care if you buy a PS4 Camera and make it work on PC. That shift must have had a reason behind it, and given it being a key component in VR, that seems like a believable reason.