MmmSkyscraper
Unconfirmed Member
Probably not a great idea to have "BORED" and "DISINTERESTED" on the crowd meter.
The Verdict:
+ Looks great
- Texture pop-in
- Boring
- Doesn't feel good
- Atrocious camera
- Sluggish controls
- Kind of gross
Final score: 8.75
As long as the campaign is good, that's all that matters to me. A game like this doesn't really need multiplayer.
Lair. The controls were horrible and the lock on system was just as bad. I don't remember Heavenly Sword being that bad.
This is like a Battletoads finisher.
This is like a Battletoads finisher.
That's what I thought as well. x)
Too much?
These GIFs have been floating around for over a month. I almost started to feel bad posting them all the time but now not so much.
Am I allowed to defend this the same way some users defended Drive Club? The game was running on a 35% complete build?
How recent and new is this build, from what I've seen, Forza and Battlefield 4 were running on old builds, I wouldn't be surprised if Ryse is running on a older build, before the combat changes were being made. Or at least, this is what I'm hoping for.
What if the campaign is very short?
I can't imagine this kind of game will really be fleshed out. I mean, it goes without saying but most launch games are usually short and rushed. At least something like Killzone would sustain you with multiplayer after the story is over. Same goes for Forza.
Ryse and Knack are probably the most iffy games at launch, because you just know they won't be that polished, and will be easy to beat.
Oh you, little you!It's the same feeling you get when you try to open a door in Red Steel for the first time.
Knack looks incredibly polished it just doesn't look fun or interesting to play
this looks like shit and also not fun or interesting to play
Inb4KKTR00
FUD MODE ACTIVATED
It might look better right now. We all know Turn 10 likes to over-deliver on previews.
Seriously though. The game was in dev hell on 360. It isn't the best indicator for the XB1 limits. Also MP modes often look worse than SP, which was probably used for the sizzle reels.
CBOAT said it was the OS who had the performance drop, so the games are not affected.
Ryse is much more polished than Dead Rising 3.Both Ryse and Dead Rising 3 look to be the disappointments of the Xbox One's launch. Luckily Forza looks solid and better than Driveclub in my opinion.
I don't recall seeing anything like that in the demo. The "QTE prompt" is based on the color around the enemy rather than an on-screen button and only seemed to pop up when you were able to execute an enemy after dealing enough damage (just like God of War, really). Outside of these executions the available attacks were completely free form.Is this real? Pretty sad if so
Ryse is much more polished than Dead Rising 3.
I should have clarified. Knack looks polished from a gameplay perspective. But it doesn't look that impressive visually (texture/backgrounds). And it also looks like the kind of game that you could beat pretty quickly.
I'm making some assumptions here, for all I know Knack might be a long game. But personally, I think Knack and Ryse look like the most iffy games at launch for the reasons I said above (possible low replay value/short campaigns/ not fleshed out). I'm obviously going to wait until we have more info about them before judging. But those are just my fears.
But you are right, Knack looks more polished than Ryse does. I used that too loosely.
Reminds me of Michael Jordan in Space Jam.
I've played Ryse and sat through a 30 minute demo of Dead Rising 3. Ryse runs at a consistent framerate, looks fantastic, and feels mostly polished (with a few issues here and there). Dead Rising 3 is a mess operating at sub-20 fps most of the time with constant screen tearing and somewhat outdated looked visuals.I haven't actually seen a lot of Dead Rising 3, but is that really true? Because Ryse doesn't look good at all IMO. I know during E3 the Dead Rising demo had some stutter etc. Has the other gameplay footage recently showed more issues?
Not while playing. Knack runs far too inconsistently (ranging from 20 to 40 fps depending on the scene).But you are right, Knack looks more polished than Ryse does. I used that too loosely.
I've played Ryse and sat through a 30 minute demo of Dead Rising 3. Ryse runs at a consistent framerate, looks fantastic, and feels mostly polished (with a few issues here and there). Dead Rising 3 is a mess operating at sub-20 fps most of the time with constant screen tearing and somewhat outdated looked visuals.
Not while playing. Knack runs far too inconsistently (ranging from 20 to 40 fps depending on the scene).
I'm surprised at how many videos and gifs focus on the issues with Ryse when the general demo experience was generally very polished.
EmptySpace thought knack looked pretty damn good when he saw this video a week ago. it was supposed to be on normal too, so it looks to be challenging. this is offscreen, but the colours really pop out and it has got some nice lighting and environments.
http://www.youtube.com/watch?v=FcHfHwRMqMk
Dead Rising 1 ran relatively decently. It had some dips, but nothing too severe. It mostly held 30 fps.Hopefully they get the performance issues under control for Dead Rising, although the series certainly has no precedent for running well on consoles. Still think the game looks quite nice from the footage I've seen. Great lighting and scale, although there are some poor textures here and there.
I only played MP and I went in expecting it to be shit. I was there before the floor really opened up so there were no lines for any of Microsoft's games which is why I gave it a shot in the first place.Did you play single player? (Or are they only allowing MP). Because I didn't think the footage from the campaign looked that good either.
Good to hear that it's consistent framerate. What about the controls? To me, the gameplay looks very sluggish/repetitive. I care more about gameplay than graphics, truth be told.
Well shit, from what I have seen of the game, the single player didn't look "nextgen" either.
It's the same feeling you get when you try to open a door in Red Steel for the first time.
Dead Rising 1 ran relatively decently. It had some dips, but nothing too severe. It mostly held 30 fps.
Dead Rising 3 is SO choppy right now that I simply do not believe they will smooth it out for launch. The framerate is obscenely low and suffers from constant tearing. It simply does not look nice at all in motion.
The game does look interesting, though, and I feel they should delay it until they can hit their performance target.