Karsticles
Member
I just realized: have we heard about whether characters can block during air dashes?
Obviously this is incredibly important for Morrigan.
Obviously this is incredibly important for Morrigan.
Yeah, Arthur is a great character who absolutely deserves to be here. His return is one of the highlights of the roster for me. Ghosts'n Goblins was Capcom's first big franchise, and the Japanese MvC1 site even referred to him as "the face of Capcom in the '80s." Some people just have an aversion to short/quirky/goofy characters in fighting games.It's astounding how many people can't seem to at least understand Arthur's inclusion. I don't know about everyone else, but I've always considered the Vs. series a celebration of Capcom's entire history or, in other words, not just trendy characters of the last 5-10 years or exclusively overwhelmingly popular characters.
If they're going to celebrate Capcom as a company, Arthur makes more sense than a lot of characters because he's such a famous and classic character who serves to represent a very specific time period in Capcom's retro history. He's unique, iconic and has shown up in Capcom crossovers for years.
I understand Firebrand raising some questions, but complaining about Arthur in MvC is like complaining about Pit or Ness in Smash Bros. Not up to a whole lot these days but historically they're great choices. To be honest, I felt like UMvC3 had a really good roster in that regard. Great spread of characters across Capcom's history.
Anyway, let's show Arthur some respect, people. He's a real OG. Plus Arthur has had way more games than people realize--Ultimate GnG, which was incredible, a few mobile games and Maximo was essentially a GnG game so I'm going to lump that under the GnG umbrella.
The dedicated Marvel players can only do so much, that's the audience that supported Ultimate MvC3 but vanilla greatly exceeded it in the end because of the casual gamer. that's what Capcom wants, those pre-orders and day one sales getting more copies out the door.
They can always rework the game through patches or another "Ultimate" version down the line for the dedicated players. Right now yeah, it's definitely about getting the casual gamer to buy it regardless of whether they trade it in later, a sale is a sale.
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In all seriousness though, I do agree to some extent - they likely aren't able to say what they want to say due to corporate shenanigans. I do think Combo's comment that characters are just a function is a legit horrible thing to say for this series in particular though.
Okay, I'm curious with everyone's opinions here.
With so much negativity out there, so how many copies do you think would be sold? For me, I might be very generous and predict that 1.2M would be sold, but it's really depends on the reviews and mouth of words.
Okay, I'm curious with everyone's opinions here.
With so much negativity out there, so how many copies do you think would be sold? For me, I might be very generous and predict that 1.2M would be sold, but it's really depends on the reviews and mouth of words.
Okay, I'm curious with everyone's opinions here.
With so much negativity out there, so how many copies do you think would be sold? For me, I might be very generous and predict that 1.2M would be sold, but it's really depends on the reviews and mouth of words.
If there isn't a shakeup in the roster from what we know of leaks. They're definitely going to be seeing some shit over 4 female and the only black character being behind DLC.I'm going to agree, and say 1.2 million, as well. 1.1 at the minimum. This is looking to be another "Soulcalibur 5" incident, in my eyes, and I expect it to sell, as such. No matter how well the game may play in the eyes and hands of the FGC, a boring roster, lackluster presentation and little to keep the casual crowd satiated is going to hurt this game's bottom line.
And that's assuming the game doesn't get any more bad press than what it has now. For some, I'm thinking that not having at least BP (or any other PoC hero/heroine) on the base roster, for the sake of some diversity, is going to make it an easy target.
Yeah, Arthur is a great character who absolutely deserves to be here. His return is one of the highlights of the roster for me. Ghosts'n Goblins was Capcom's first big franchise, and the Japanese MvC1 site even referred to him as "the face of Capcom in the '80s." Some people just have an aversion to short/quirky/goofy characters in fighting games.
That's understandable. But I feel they could still do a better job of balancing both priorities though. With better visuals, some base roster changes, and changes to mechanics (assists) instead of removing them outright I'm sure they could have still targeted both groups, IMO.
Yeah, Arthur is a great character who absolutely deserves to be here. His return is one of the highlights of the roster for me. Ghosts'n Goblins was Capcom's first big franchise, and the Japanese MvC1 site even referred to him as "the face of Capcom in the '80s." Some people just have an aversion to short/quirky/goofy characters in fighting games.
Looking that this game and then looking at SFV, you have to give the SFV team credit. They found a way to balance and diversity the roster with 16 characters all built from scratch. While the guys on MVC:I can't do that with supposedly 28 characters and using assets from the previous game.
I always assumed Marvel would leverage their movies/cartoons to advertise for the game. Throw story sequences up (I think the action stuff looks pretty good), coupled in with some of the gameplay where you can't really tell how funky stuff like Chun looks.
If it does have a lot of single player content, then it'll review inline with pretty much every other fighting game out there, so reviews shouldn't be an issue unless they didn't get the message from SF5.
I think it'll meet their expectations. It's on three platforms, coming out around a time of a newish console, it'll have the holiday as well (something SF5 didn't have launching in February).
you know shit is dire when you make launch SFV look good
I agree on Arthur, but Firebrand was a huge disappointment. They have all of Demon's Crest to draw from. In that game, Firebrand has a massive move set, including spells. I really recommend a playthrough if you havent.I love Arthur and they did a real good job adapting his Moveset, same with Firebrand.
You talking about that with a company that is known to have outlandish expectations. LOL!
I would have said the same about SFV but here we are still at 1.6 mil. MVC:I saving grace is that it is on Xbox One.2 million copies isn't outlandish for this property.
I agree on Arthur, but Firebrand was a huge disappointment. They have all of Demon's Crest to draw from. In that game, Firebrand has a massive move set, including spells. I really recommend a playthrough if you havent.
I love Arthur and they did a real good job adapting his Moveset, same with Firebrand.
I would have said the same about SFV but here we are still at 1.6 mil. MVC:I saving grace is that it is on Xbox One.
I would have said the same about SFV but here we are still at 1.6 mil. MVC:I saving grace is that it is on Xbox One.
I'm an Arthur main from 3, so I was pretty excited about his inclusion. Really didn't think he would make it at all. I'm a little sour that his golden armor still breaks though lol
That shit is really dumb and needs to be changed before launch.
Also can someone tell me what Ono has to do with this game?
Also can someone tell me what Ono has to do with this game?
From what I've heard Arthur is considered top tier internally at the moment, lol. I guess a combination of having a real dash and the new tag system making it easier for him to get coverage before his armor bursts if both characters are alive.
From what I've heard Arthur is considered top tier internally at the moment, lol. I guess a combination of having a real dash and the new tag system making it easier for him to get coverage before his armor bursts if both characters are alive.
Also can someone tell me what Ono has to do with this game?
Tell me what you've heard about how Dormammu plays and I'll believe you.From what I've heard Arthur is considered top tier internally at the moment, lol. I guess a combination of having a real dash and the new tag system making it easier for him to get coverage before his armor bursts if both characters are alive.
Nothing AFAIK.
Then why did somebody ask about the visuals at E3 and said that Ono will be on it.Nothing at all.
Then why did somebody ask about the visuals at E3 and said that Ono will be on it.
Tell me what you've heard about how Dormammu plays and I'll believe you.
Then why did somebody ask about the visuals at E3 and said that Ono will be on it.
LMAO this thread went into hyper mode real quick in the last 12 hours.
Someone give me a TLDR version.
The fuck did you guys actually expect?An interview with Gamestop that was all types of nonsense and PR speak.
Just as Marvel has to worry about how Spider-Man or Captain America is portrayed in the game, so too will Capcom be protective about its own stable of characters like Street Fighter's Ryu or Mega Man.
Some interesting stuff about Marvel licensing in general, also confirms MvCI is made with "game as a service" in mind which is good for future support:
http://www.gamesindustry.biz/articl...games-why-they-dont-make-em-like-they-used-to
This line made me laugh though:
Lol you can tell they're treating their roster second fiddleSome interesting stuff about Marvel licensing in general, also confirms MvCI is made with "game as a service" in mind which is good for future support:
http://www.gamesindustry.biz/articl...games-why-they-dont-make-em-like-they-used-to
This line made me laugh though:
Almost at thread 2. I wonder what it's title is going to be since the speculation is all but done.