• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Gematsu: Sony to hold Playstation Experience event in December

Status
Not open for further replies.

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
If this were true, it wouldn't be brought up and debated to death every time there's a Sony or Crash hype thread.

People who talk about it on Neogaf is not anywhere near the the amount of people they would need to pay up in order to have such effort of securing the IP back and putting someone to work on a new game in some fashion with any modicum of budget.
 
People who talk about it on Neogaf is not anywhere near the the amount of people they would need to pay up in order to have such effort of securing the IP back and putting someone to work on a new game in some fashion with any modicum of budget.

Then look at any of the other signs of life.

Crash is consistently a top seller on PSN in any region it's available, the new games weren't slouches sales wise, it dominated iOS for a very long time -- there was a period of time last year where IGN was covering the rumor and the video about the PS4 Trailer Sign rumor remained in their top daily viewed videos for over a month. (Not that I'm placing any particular stock in IGN, though :V)

People do care. A game like this doesn't require a 200 thousand dollar AAA budget or team 4 years to make, hell, it doesn't even have to be a retail release.

But will it be co developed with Naughty Dog!

Probably not, and at this point, (and this is to inuhanyou's credit for mentioning as well) Naughty Dog probably isn't the studio best equipped to do that job. Personally speaking, I don't need Naughty Dog behind Crash to make it worthwhile. There are plenty of teams, Sony 1st part or otherwise that can do it, easily and well.
 

Mifune

Mehmber
Again, Naughty Dog has basically no relation to the franchise at this point, the oldest person in the team is like one guy who joined when they were making Crash 3...you'd have to have someone with real skill to take an IP like that and try and bring it back and have it mean anything outside of memories 99% of people don't care about anymore.

While the original Crash devs aren't there anymore, the series is very much in Naughty Dog's DNA. And the current employees have a lot of reverence for the older properties like Crash and Jak.

Given how brutal TLoU development was reported to be, I would not be shocked to find out that a very small splinter team has been working on a new Crash, with Activision's blessing, for release within a year or so. Not shocked at all. Could be a breath of fresh air for the company.
 

Dinjooh

Member
One nap and you guys are talking about Crash Bandicoot coming back?

I think i'll have another one and wake up to Crash Bash and War of the Monsters then - night night!
 

Rixa

Member
Yesterdays Jaffevideo Haunted / The Bartlet Jones Supernatural Detective Agency. Noticed kinda creepy clip:
Hauntedtitle.PNG

Hello.PNG
Can detective GAF see whats in those papers?
 

bwakh

Member
Whatever it is, can't be all that great given the lack of any excitement in Bish's own post. It's all just relative and probably nothing that will be as good as Bioshock or Mass Effect turned out to be for Xbox.

Think bish is only excited when he has his lawnmover ready.
 
Gesh, is no one reading posts:

1) Firmware 2.0 that Sony is excited about contains NEW Vision and improved Audio libraries.
2) Sony has four business models for their IPTV Media including GetTV (OTA with ATSC 2.0 MediHub model), Vue (pure IPTV) and Cable TV Vidipath + Vue and Store.
3) Vidipath or DLNA CVP2 will be mandated by the FCC this June 2015 and everyone with Premium Cable TV (DVR or VOD Box) can view IPTV streamed from the Cable DVR or VOD box on any Vidipath certified TV or STB which will include all game consoles.
4) With the Three network convergence (VOIP, IP, IPTV) being served by cable modems by sometime around 2017, Skype or some "Standard" VOIP will be supported by EVERY STB including game consoles.

Advertising for Vidipath by Cable companies and CE manufacturers will start late this year or early next year. Sony is starting the Vue IPTV network early next year.

Game consoles will be purchased for IPTV and Casual games with motion control more than AAA shooter games by late 2015.

There are 10 Vidipath certified game consoles (world wide) planned for release late 2014 or early 2015. The PS3 supports only Marlin DRM natively but Sony is now working on including Playready natively in the PS3. In the US, Playready is required for Vidipath certification and all US cable companies will be supporting Playready and WMDRM10 (Subset of Playready) for DTCP-IP. Sony said they were moving to Playready in 2011. The PS4 and Vita both support both Marlin and Playready.
 
I want spiritual successor to tomba so much.open world, around 100 events to discover and complete scattered around the world that is not obviously marked on the world map like many current open world games do.

It's a perfect mix of platformer and adventure games. Figuring out what item to use on which event to complete them is part of the fun. Especially back then when I 100% the game without gamefaqs. Just playing with friends and compare and talk about our progress at school.

It didn't event have to be Tomba and the evilb pigs. Even if it's ape escape or crash or jak, as long as they had tomba game structure, I'd be satisfied.
 
100 events to discover and complete scattered around the world that is not obviously marked on the world map like many current open world games do.

Figuring out what item to use on which event to complete them is part of the fun.

ape escape

I think this idea could work better for Ape Escape than you might realize, actually.
 
I'm closing the bet now since I won't be able to update it further. As it stands, we have 90 participants:

a) SCEE announces a first party exclusive to be released in 2015, which is not a re-master. = 13
b) SCEA announces a first party exclusive to be released in 2015, which is not a re-master. = 14
c) SCEJ/A announces a first party exclusive to be released in 2015, which is not a re-master. = 23
d) SCE announces no new PS4 exclusives, but one or more re-masters to be released in 2015. = 3
e) SCE announces no exclusives at all. = 3
f) A new exclusive from Capcom is announced for PS4. = 5
g) Next generation Mass Effect is unveiled (footage, title etc.). = 2
h) Street Fighter is announced as an exclusive to PS4. = 4
i) Rockstar unveils their next generation game. = 4
j) Valve announces an exclusive for PS4. = 3
k) Knack 2 is announced. = 3
l) A new IP by a third party is announced. = 5
m) FFVII remake is announced. = 8

Surprisingly enough, it seems like SCEJ/A is the most popular option. Even Y2Kev forcefully included himself.

That Last Guardian Hype....even Y2Kev can't help it.
 

Hydrargyrus

Member
I hope it won't be Crash.

Don't get me wrong, I enjoyed a lot these games during the PSX gen, but I really don't know how could they fit these now. I can't see a lot of people buying it only because of nostalgia and would bomb hard.

Bring back old IPs goes wrong more of the times. In one hand, you have to make a game that satisfy the old gamers and, in the other hand, you have to make a game that can sell something more than nostalgia to new buyers be attracted for it. And this is pretty hard to achieve.


I don't know, a part of my is pretty hyped with the announcement/s but something inside me says me that this is not going to end well and if they want to resurrect a PSX IP is going to be a completely mess...
 
I really don't know how could they fit these now. I can't see a lot of people buying it only because of nostalgia and would bomb hard.

In one hand, you have to make a game that satisfy the old gamers and, in the other hand, you have to make a game that can sell something more than nostalgia to new buyers be attracted for it. And this is pretty hard to achieve.

It worked for DKC. It's just something you have to be careful about. You can get so far on the name alone, and then you have to show the audience that you're not just doing a rehash, that there's something new. You have to balance it, which, as you said, is difficult, but it's not so difficult that it's not worth trying.
 
Gesh, is no one reading posts:

1) Firmware 2.0 that Sony is excited about contains NEW Vision and improved Audio libraries.
2) Sony has four business models for their IPTV Media including GetTV (OTA with ATSC 2.0 MediHub model), Vue (pure IPTV) and Cable TV Vidipath + Vue and Store.
3) Vidipath or DLNA CVP2 will be mandated by the FCC this June 2015 and everyone with Premium Cable TV (DVR or VOD Box) can view IPTV streamed from the Cable DVR or VOD box on any Vidipath certified TV or STB which will include all game consoles.
4) With the Three network convergence (VOIP, IP, IPTV) being served by cable modems by sometime around 2017, Skype or some "Standard" VOIP will be supported by EVERY STB including game consoles.

Advertising for Vidipath by Cable companies and CE manufacturers will start late this year or early next year. Sony is starting the Vue IPTV network early next year.

Game consoles will be purchased for IPTV and Casual games with motion control more than AAA shooter games by late 2015.

There are 10 Vidipath certified game consoles (world wide) planned for release late 2014 or early 2015. The PS3 supports only Marlin DRM natively but Sony is now working on including Playready natively in the PS3. In the US, Playready is required for Vidipath certification and all US cable companies will be supporting Playready and WMDRM10 (Subset of Playready) for DTCP-IP. Sony said they were moving to Playready in 2011. The PS4 and Vita both support both Marlin and Playready.

Dude. This thread is about games.
 
Maybe in US you don't care about Crash Bandicoot but i'm in Europe and everybody knows Crash, everybody is in love with Crash.

Even today, Playstation = Crash Bandicoot.
 
I appreciate the sentiment of this post, but the only Crash game to come out on consoles under the Activision banner was Mind Over Mutant, which as I've mentioned in this thread sold surprisingly well. They didn't even have to pay for the game, considering it was a Sierra project from before the merger was finalized. They did almost ZERO marketing for it and it sold fairly well. I can't get a source on the actual numbers, but it wasn't a flop.


That says it all really. They have had the IP for what, 7 years now? And the only console games they greenlight were handed off to C-tier devs and eventually canned.

Activision treats Crash worse than they do their licensed games. Its a thing they own, but the ip means little tp nothing to them.

As for iOS game, I think it being a good game had far more to do with its placement than it being a crash game. They basically used crash as a vehicle for people to try the game, but it wasnt a big seller on the strength of the ip alone.

The fact is, if Crash was worth money to Activision, we would be seeimg crash games now. End of story.

The fact that they are just sitting on the IP shows that ROI is projected to be low on a console Crash game.

If Sony ponied up the cash to license the ip and develop it, Activision wouldn't stand in their way.
 
Dude. This thread is about games.
The point that appears to be missed is that casual Move and games using Head/eye/body tracking is supported by Firmware 2.0 which SONY is excited about. The hardware is fully there to support this without impacting games! More Casual games have two reasons for being supported and two reasons for Sony Game Console platforms to be purchased by the same Casual Gamer.
 

DieH@rd

Banned
Jeff, leave your tech predictions for another thread. Nobody here is interested to read your neatly formatted posts based on minuscule hints buried in deep internet.
 

Audioboxer

Member
If Sony could make a Crash game as good as Mario Galaxy I'd be fucking ecstatic.

However no one can make a platformer as good as Mario Galaxy.

But I can dream.
 

Audioboxer

Member
Good, because I don't want a platformer as good as Mario Galaxy. I want Crash Bandicoot.

As good as Crash is, nostalgia won't be enough. As in an HD "remake" of the Crash we know IMO isn't enough.

And as all companies do with revisting old games in the modern market, things are usually butchered in a transition to today's 3D market. (yes I know Crash is 3D, but you must know what I mean).

What I'm really saying is if they go ahead and modernise Crash it really needs to be on a scale of polish and craft Mario Galaxy was. Not that it has to be Mario Galaxy, more that nothing more than utter dedication, care and love to modernise Crash will work. They churn out a mediocre modern Crash and the IP is dead and buried again after one game.
 
My god this topic is moving fast. The hype is getting kinda crazy.

But will it be co developed with Naughty Dog!

The Naughty Dog of today are not the same studio as that from 15+ years ago. I don't think they'd be the best fit from Sony studios or their partners; I'd say Sanzaru, Media Molecule or even perhaps the Puppeteer team would be better suited to make a fun unpretentious platformer.

Although I don't think MM would want to do it, as they seem like the kind of studio who'd like to work on their own brands rather than someone else's creation.
 

dramatis

Member
People do care. A game like this doesn't require a 200 thousand dollar AAA budget or team 4 years to make, hell, it doesn't even have to be a retail release.
I don't know what world you're living in that you think an AAA budget is a measly 200k. If it it's a console game, 200k probably doesn't begin to cover development.
 

fsckit

Neo Member
That looks like the employee rights poster I have posted up at my job. I'm pretty sure that's what that is.

Yes. That's exactly what that is. They probably filmed that shot in their office break room and got the federal/state mandated employment notices in the shot.
 

TheHater

Member
If Sony could make a Crash game as good as Mario Galaxy I'd be fucking ecstatic.

However no one can make a platformer as good as Mario Galaxy.

But I can dream.
If you want Mario galaxy, go ask Nintendo.
I just want Crash with a megaphone in front Nintendo Office
 

Nerix

Member
Will there be a press conference where they´ll announce all the new stuff? If yes, when will that be?

On the official site I only see the timeframe for the whole two days of the event, no hint regarding a press conference.
 

shink

Member
I can't get excited for Crash. Was never fond of the games plus I can't see Sony paying for a game they don't own the IP for.
 

salromano

Member
Will there be a press conference where they´ll announce all the new stuff? If yes, when will that be?

On the official site I only see the timeframe for the whole two days of the event, no hint regarding a press conference.

Keynote Saturday morning at 10:30 am.
 
Jeff, leave your tech predictions for another thread. Nobody here is interested to read your neatly formatted posts based on minuscule hints buried in deep internet.
Leaving out the tech predictions there are 10 Game Consoles being released at the end of this year and beginning of the next. They have performance somewhere south of a Xbox 360 and include DSP (video and audio) hardware. What type of games do you think they are going to support? Take a guess based on what I've been posting.

Every Game Console will support WebGL including the XB1.....S3D is a supported standard. Every game console can support PS4, XB1 or PC remote gameplay and all of them support HTML5 W3C extensions for Game controllers, voice and gesture control that are part of DLNA CVP2. I'm sorry but you can't get away from what the TECH implies.

So since Sony is excited enough to name the PS4 firmware update "Masamune" and besides Share it features multiple Vision libraries, what will be the genre of many of the new games? Remember most people get sick using VR goggles if the game moves too fast so that eliminates most shooters.

Any game that is "Shared" on other platforms can't use a Move controller but can use Gesture Control.

There is a sea change coming. Start reading the Sony patents published the last Month.

http://www.latestpatents.com/sony-patent-applications-published-on-20-november-2014/
http://www.latestpatents.com/sony-patent-applications-published-on-13-november-2014/
http://www.latestpatents.com/sony-patent-applications-published-on-06-november-2014/

There are more patents published in Nov than I have ever seen.
 

stryke

Member
Will there be a press conference where they´ll announce all the new stuff? If yes, when will that be?

On the official site I only see the timeframe for the whole two days of the event, no hint regarding a press conference.

There'll be a keynote Sat 10am local.
 
Leaving out the tech predictions there are 10 Game Consoles being released at the end of this year and beginning of the next. They have performance somewhere south of a Xbox 360 and include DSP (video and audio) hardware. What type of games do you think they are going to support? Take a guess based on what I've been posting.

There is a sea change coming.

Even if what you say is true, this isn't the event where any of this will be revealed. This event is meant as a celebration of Playstation that specifically caters to core fans of games. Announcements will be tailored to fit that audience.
 
But none of that has anything to do with this event or the things being discussed in this thread. Even if things are heading for a change, this event is aimed squarely at the so called "core gamers".

Even if what you say is true, this isn't the event where any of this will be revealed. This event is meant as a celebration of Playstation that specifically caters to core fans of games. Announcements will be tailored to fit that audience.

*brofist*
 
People do care. A game like this doesn't require a 200 thousand dollar AAA budget or team 4 years to make, hell, it doesn't even have to be a retail release.

I assume you meant $200 million, and I do agree that it could be a digital release to test the water for a proper new Crash instalment. But I really don't see Sony getting the Crash brand, and I don't know if Activision would be prepared to sell. I mean, everyone probably thought Spyro was dead five or six years ago, and they essentially rebooted that very successfully (regardless of the fact that the Skylanders IP already seems to be decreasing in popularity).
 
Status
Not open for further replies.
Top Bottom