I am getting legitimately fucking angry at these posts.
This game is looking better and better each time we see footage. Desperate to actually play it now!
What's everyone's guess/assumption on the release date? I guess since we've not been given one at E3 it's going to be a 2016 release now surely?
One thing I hope improves though before launch is the draw distance and the pop in when flying on a planet in your ship
Guessing Nov/Dec this year to time with a Sony marketing push maybe?
This footage is so disappointing because it suggest that the E3 2014 trailer appears to have been target footage with the actual procedural generation not generating anything nearly as interesting as what was shown then. Most everything on the planets looks like fairly basic noise distribution now.
Not the only one.
Closest to metroid we'll ever get for now
Edit: What I mean by that is the exploration of giant planet and the feeling of isolation.
Yea but what do you besides explore billions of unique planets with unrecorded wildlife, fly fucking space ships, have space battles with many different factions and completeing missions, upgrade your ship all the while making your way to the center of the universe?
Nothing to do. Really.
That's pretty incredible.
Sean clarified that they "condensed" the usual algorithms for the trailer footage, to make sure that there's no lulls and something interesting going on every second of the trailer.This footage is so disappointing because it suggest that the E3 2014 trailer appears to have been target footage with the actual procedural generation not generating anything nearly as interesting as what was shown then. Most everything on the planets looks like fairly basic noise distribution now.
Here's the video from a year ago: https://www.youtube.com/watch?v=nLtmEjqzg7M
The Gametrailers crew have honestly elevated themselves in my esteem with their E3 coverage.Also for the BUT WHAT DO YOU DO?!" crowd. Educate yourself.
But what do you even blah blah blah!?
I can't wait till this game comes out. I'm going to try and 100% my starting planet.
If I hear those sounds at night and pitch black in VR
I will freak the fuck out
Elephant in the room guys, and I'll be the bold one to broach it, but what exactly do you DO in this game?
The audio team has a lot of work to do still to hook up the procedural generation component with the system they've created. For those that didn't read the article (and you should, it's great), NMS's Audio Director brought in The Wolf (OG programmer Sandy White). Sandy digitally modeled vocal chords and other throat organs that we need to produce sound. It's freakin amazing. I mean, just listen to this video, or check out this sample The New Yorker put up on Soundcloud. Those are all generated from Sandy's system. So now Sandy has to plug his system into the procedural generation system and make sure it always creates believable vocalizations.
Having said that, I'm still a bit skeptical given my experiences with Molyneux over the years. I totally love Sean's passion, but I've also seen it before in Molyneux. Seeing the video again made me see details that seemed off, and those little things are what I'm afraid a 10-person team won't be able to address given the scope of the game. For instance, the walking is very floaty, as if your avatar has no weight. The laser blasts on ships look amateurish. So I think in broad strokes it seems stunning, but as a refined experience, I'm cautious they can pull that off.
Yes to both. The planets actually rotate in real timeAre you joking?
Do we know if planets will have day/night cycles and varying weather conditions?
This footage is so disappointing because it suggest that the E3 2014 trailer appears to have been target footage with the actual procedural generation not generating anything nearly as interesting as what was shown then. Most everything on the planets looks like fairly basic noise distribution now.
Elephant in the room guys, and I'll be the bold one to broach it, but what exactly do you DO in this game?
But if there's "only" a single galaxy in the game, doesn't the centre of the galaxy also become the centre of the universe?Fuck seriously, so many videos are saying you go to the center of the universe in this game...
If you don't know the difference between a galaxy and the universe please stop making YouTube videos about a space exploration game. It's really bugging the shit out of me lol
Looks (and sounds) cool. One thing I would perhaps think was even better was if they'd taken a realistic route in terms of space and made it so that there are no outside noises. I know letting you hear the sound of you firing or hitting something has its advantages, but I think it would create a quite surreal sense of isolation just being able to hear quiet beeps and noises from within the spaceship. Then, as you are entering a planet's atmosphere, the sounds from the outside begin to crank up.
One thing I hope improves though before launch is the draw distance and the pop in when flying on a planet in your ship
But if there's "only" a single galaxy in the game, doesn't the centre of the galaxy also become the centre of the universe?
Yup that's pretty much how I feel right now. The ambition behind the game is pretty fantastic, but I'm remaining mindful of the fact that it is a pretty tiny team behind all of this.
Fuck seriously, so many videos are saying you go to the center of the universe in this game...
If you don't know the difference between a galaxy and the universe please stop making YouTube videos about a space exploration game. It's really bugging the shit out of me lol
get outta here!But what if I told you . . . there are multiple galaxies? :O
Does every planet have those robot cops? Doesn't that make every planet a bit too samey?
get outta here!
No but seriously, now I'm actually not sure if there's one galaxy in No Man's Sky, or several. If the goal is to get to the centre of the universe, or the centre of the galaxy (you start in?).
If there were multiple galaxies in No Man's Sky, not everyone would have the same goal, OR you wouldn't be able to explore the whole universe that's in the game OR the complaint in the post I first replied to is moot, so I've been hearing some conflicting information.
For instance, the walking is very floaty, as if your avatar has no weight. The laser blasts on ships look amateurish. So I think in broad strokes it seems stunning, but as a refined experience, I'm cautious they can pull that off.
I love how it seems like aliens from a planet on one side of the portal spawn on the other side, implying that they traveled through it.