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[Destructoid] Leaked photo of NX controller?

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N.Grim

Member
If it works I'm ok with something like this, I don't need a third version of the same thing (fourth counting that consoles now are basically PC), I really don't understand this mentality of throwing shit on everything different without reasons.
 

E-phonk

Banned
But that would still be a waste of money. Free-form screens must be more expensive than the traditional counterpart. Despite the mistakes they may have made with hardware recently, Nintendo still cares about the experience and their customers.

Look at it this way: how many people have said: I don't play mobile games because it doesn't have proper sticks and touch-screen-emulated sticks suck.

This might be a way to overcome that. Button presses on touch screens are fine and precise (how would you type all those mobile emails/sms messages/neogaf posts every day) - but virtual sticks outright suck and are inprecise.
This might be a solution for that.
 
It doesn't have the palm-grips from the patent. But it still looks too similar to me, patents hardly ever look like the actual products. And something about it looks a bit off.

I find it extremely hard to believe Nintendo would drop facebuttons entirely.
 
Are there buttons on the back like Xbox Elite controller?

That might be okay?

Seriously though, why would they do another dual screened home console? Can we move on from this.

I think there has to be some sort of dual screen set up - especially if miiverse is going to be their de-facto online community. It relies heavily on it. It probably the best thing about the wii U, and i can't really see nintendo abandoning it.

Or they could do away with it, and make it third party in that you can use your smartphone/ipad to make posts. (i.e a button to send a screenshot/video to iPad)
 

The_Lump

Banned
But that would still be a waste of money. Free-form screens must be more expensive than the traditional counterpart. Despite the mistakes they may have made with hardware recently, Nintendo still cares about the experience and their customers.
I don't think including a more expensive screen without a real benefit for the player is something they'd do. If the focus is the center area, why have the rest? Just being innovative for the sake of being innovative isn't their style - usually Nintendo has some added value. I don't see a possible added value here.

Context sensitive button displays, peripheral effects, HUD not covering main screen. That's a few off the top of my head.

That's the added value,coupled with the "wow" factor.

I don't think this particular image us real, but I do think we'll end up with a similar (albeit more practical) design.
 
Look at it this way: how many people have said: I don't play mobile games because it doesn't have proper sticks and touch-screen-emulated sticks suck.

This might be a way to overcome that. Button presses on touch screens are fine and precise (how would you type all those mobile emails/sms messages/neogaf posts every day) - but virtual sticks outright suck and are inprecise.
This might be a solution for that.

Precise, but without feedback and muscle-memory to help out. In other words, touch-"buttons" suck when you're not looking at them.
 

krang

Member
Honest question: Do you guys think a normal controller and powerful console are enough to lead Nintendo to success with the NX? Why would someone buy it over a PS4/Gaming PC?

That's the biggest issue Nintendo have. If they go for a powerful traditional console, then they're too late to the party. If they go for quirky then they're limiting their market - people are over quirky.

I'm not sure it's a hole they can dig themselves out of, at this point.
 

bounchfx

Member
Honest question: Do you guys think a normal controller and powerful console are enough to lead Nintendo to success with the NX? Why would someone buy it over a PS4/Gaming PC?

The only possible answers to your second question are the games and or fanboyism. Seriously though I'm not interested in yet another less powerful PC. Give me a unique experience otherwise why bother existing
 
Fake.

The B button is in the "old" Nintendo controller font, the controller bears too much of a semblance to a patent image which is deliberately ambiguous *not* to give away any related commercial products.

...Except it's also a poor imitation - they forgot to add the prongs which aren't that visible in the patent image.

Lastly - an NX console is unlikely to ship with a controller that has a high resolution cutting edge free-form display screen rendering high end visuals on it, based on everything we know about the NX so far (with sources). The free form display is for the handheld.
 
prototype could of been taken to GDC and that how this could of leaked!

LMAO at people saying end of Nintendo that's really so wrong!

Joypad design does not dictate how this will feel/respond!

Innovation scares people, makes you feel I don't like this its not what I am used to !

Get real that's what innovation is! Even if this is not real I do think the pad will have some type of screen to go forward with using maps etc. in games like Zelda!

I love how you incorporate air control in Mario and touch in moving platforms, you have to have that carrying on to keep innovation going! you don't go backward!

If you want same stuff , stay on PSX or xbone! Nintendo take chances and i am glad of it.
 

Galava

Member
If I want power and graphics I have my PC. I only expect from Nintendo a nice, unique, and fun console. I don't care about "max-graphics" on a Nintendo device...
 

Joqu

Member
That leak does look like a terrible controller to hold. I imagine that would just be the result of it being a prototype if legit, no way in hell Nintendo would release it like that. It's an ergonomic nightmare.

Certainly don't see why it's worth freaking out over though.

For one as long as it's used for the same purposes as the gamepad (UI, maps etc...) I really don't care if parts of the screen would be covered by your hands. The vital stuff would still be on your TV anyway

It's not something I care for but it's close enough to a regular controller to me. Virtual buttons work way better than virtual sticks and it least it has a pair of real ones of the latter. The only thing that's unfortunate about it to me is that it would drive up the costs again. I'd actually be okay with that if it'd be a refined gamepad with an actually decent screen (no way that's happening though), but this would be way too basic to justify the costs to me.

So yeah. I don't hate it, don't like it either. I do think it's fake though.
 
Honest question: Do you guys think a normal controller and powerful console are enough to lead Nintendo to success with the NX? Why would someone buy it over a PS4/Gaming PC?

Mario, Zelda, Donkey Kong, Kirby, Starfox, Metroid, etc.. ?

I wanted a Wii and Wii U but not with ridiculous controllers. I don't want or need a gimmick control method and neither does Nintendo.
 
Honest question: Do you guys think a normal controller and powerful console are enough to lead Nintendo to success with the NX? Why would someone buy it over a PS4/Gaming PC?

The only legit answers are "no" and "just for Nintendo games".

Seriously, the people asking for a 'traditional' controller are fucking crazy. We already have two mid-range PC clones, we don't need a third, and the XBone is increasingly worthless compared to the PS4 as certain games get PC releases as well. While I understand the comfort of certainty, I also would rather not be stuck with a flawed controller 'standard', and Nintendo attempting new things is at least interesting, and sometimes even fun and worthwhile. I don't know how well a controller along these lines would work, but the idea of haptic buttons that aren't limited to the traditional d-pad+ABXY setup (or any setup, for that matter) is intriguing to me.
 
If this is true, I already feel sorry for 3rd party devs.
Surely Nintendo wouldn't do something like this?

The ergonomics of this thing also seem horrific.
 
Posting in a legendary thread! We will look back at this thread like we look back at the thread where the Wii-mote was first unvealed :)

Nah, I don't know, I can't comment on if the pic is real, all I'm saying that IF it's real I would understand. Nintendo has nothing to gain at doing the exact same thing as the competition. While having no real action-buttons is a shock, with the right amount of haptic feedback it could work. And as far as ergonomics go, this could just be an early version, its pretty usual for early dev kits.

Btw, at first glance I thought I saw a metroid-game in there, haha.
 

ecosse_011172

Junior Member
I think it's fake but I'm not entirely sure, could have been a prototype.
However, it's utterly pointless, tech for tech's sake which isn't very Nintendo.
 
Precise, but without feedback and muscle-memory to help out. In other words, touch-"buttons" suck when you're not looking at them.

I think it be a weird thing where at first you would fumble a lot and miss button presses, but overtime you would gain that muscle memory? Especially when you got a physical anchor there with the analogue stick.

And the haptic feedback would give them a feel, and with the potential to customise the size of the buttons i think it may be a viable thing to use.

It'd probably be one of those things that clicks when you use it. Or it may not haha.
 

Panajev2001a

GAF's Pleasant Genius
Posting in a legendary thread! We will look back at this thread like we look back at the thread where the Wii-mote was first unvealed :)

Nah, I don't know, I can't comment on if the pic is real, all I'm saying that IF it's real I would understand. Nintendo has nothing to gain at doing the exact same thing as the competition. While having no real action-buttons is a shock, with the right amount of haptic feedback it could work. And as far as ergonomics go, this could just be an early version, its pretty usual for early dev kits.

Btw, at first glance I thought I saw a metroid-game in there, haha.

It would be yet another wholly different target for third parties, something they do not like and that would decrease chances of support. Not the more third party friendly machine, but a console in which Nintendo designers have a very important multi year head start on. Something which would be a lot less important for a more standard console or a console third parties had been involved a lot earlier on.
 

E-phonk

Banned
I think it's fake but I'm not entirely sure, could have been a prototype.
However, it's utterly pointless, tech for tech's sake which isn't very Nintendo.

I'd argue it's about easy understandable controls. Something they were successful with on WII/DS but they seemed to forget with 3DS/WiiU which had controls options that were almost as complicated, if not more so than traditional consoles.
 
The only legit answers are "no" and "just for Nintendo games".

Seriously, the people asking for a 'traditional' controller are fucking crazy. We already have two mid-range PC clones, we don't need a third, and the XBone is increasingly worthless compared to the PS4 as certain games get PC releases as well. While I understand the comfort of certainty, I also would rather not be stuck with a flawed controller 'standard', and Nintendo attempting new things is at least interesting, and sometimes even fun and worthwhile. I don't know how well a controller along these lines would work, but the idea of haptic buttons that aren't limited to the traditional d-pad+ABXY setup (or any setup, for that matter) is intriguing to me.

Yeah, that Wii U controller worked out real well.
Flawed controller standard? It works really really well for most games, maybe you want to re-invent the wheel as well, but I don't think you would get much benefit out of it.
 

Galava

Member
It would be yet another wholly different target for third parties, something they do not like and that would decrease chances of support. Not the more third party friendly machine, but a console in which Nintendo designers have a very important multi year head start on. Something which would be a lot less important for a more standard console or a console third parties had been involved a lot earlier on.

As long as all the franchises that launched on 3DS/WiiU all these years, I'd be happy. Give me Monster Hunter, Mario, Mario Kart, Pokémon...
 
Looks a lot like the patent, but it has the ring of truth to it- that screen's not something you can easily mock up.

I'd be surprised if the consumer product looked like this, but as a dev thing? Yeah, I can see it.

Totally agreed.

If this IS real, I'll leave the final say till the final product is shown (wouldn't be surprised if the dev version doesn't have handles, but the final does).

That said, I really don't like the idea of capacitive face buttons - they'd have to nail the placement just to make muscle-memory possible, let alone make up for the loss of tactile feedback (and no, haptics don't count).
 

Macleoid

Member
The only possible answers to your second question are the games and or fanboyism. Seriously though I'm not interested in yet another less powerful PC. Give me a unique experience otherwise why bother existing

I'm in this camp. I also don't believe for a minute the pic is real.
 
I just noticed the analog sticks ... aren't they way to flat? They almost look like higher thumbpads, i think even the Vita has bigger sticks than this controller img.

Even for a prototype, that can't be right. So, still on #TeamFake.

I'll take my chance with VR which is a different stuff
VR is hardly new, it's just that the tech has reached a level where it doesn't suck (Virtual Boy) and is actually cheap enough for a beginning mass adaption to the consumers.

Basically, it's the same with 3D, has been there before, now it just sucks less. ^^
 

N.Grim

Member
I'll take my chance with VR which is a different stuff
That thing you can do on PC 10 times better? Ok

Yeah, that Wii U controller worked out real well.
Flawed controller standard? It works really really well for most games, maybe you want to re-invent the wheel as well, but I don't think you would get much benefit out of it.

The Gamepad was the last of Wii U problems
 

KooopaKid

Banned
No face buttons? It can't be real. Pressing A to jump is key to the fun of a Mario game. A touch screen doesn't have a satisfying feedback.
 
If this is true, I already feel sorry for 3rd party devs.
Surely Nintendo wouldn't do something like this?

The ergonomics of this thing also seem horrific.

Well it seems a pretty bog standard controller really. If it had haptic feedback, the buttons in a way could be customisable. So instead of getting a square/x button for throwing grenades, third party dev could have a grenade button , so a button that as a grenade decal on it .

It keeps a traditional format but as the potential to make things a lot more accessible for newer gamers or non- gamers. Kind of best of both worlds.

Anyway... this is all in the realms of speculation.. on a mock up that is most likely fake.
 
Absolutely no chance that is real, for so many reasons.

The entire surface being a screen makes no sense at all. The analogue sticks and your hands obstruct your view of each side, so no game would show anything of importance on the far left or right of the controller screen. In other words, there's no point in those areas being a screen whatsoever. They might as well make a smaller screen in the middle. Doing so would make games easier to developer for (as devs wouldn't need to worry about making sure that nothing important is ever obscured), allow the controller to have real buttons, allow the controller to have a better ergonomical design (ie. make it more comfortable to hold), and bring down manufacturing costs.

Also, look at the positioning of the B button on the right. It looks incredibly awkward to reach. There's no way Nintendo would make such a fundamental error. It'd be one thing if it were a "Home/Select/etc" button, but a B button?

Finally, it just looks fucking ridiculous, and considering one of the reasons the Wii U underperformed is because it didn't appeal to enough people, there's no way Nintendo would go with this.
 

Galava

Member
I just noticed, the sticks are convex and let INTO the controller? can't imagine this working well :eek:

Nah, they are outwards. I think it's an optical illusion, like craters, sometimes because of the lack of "3D" we confuse them with being outwards or inwards. (I don't know if i explained myself correctly xD)
 

PSOreo

Member
This does look pretty fake and awful. However there's the part of me that hopes that it is genuinely real, just to see the reactions upon the official reveal. Wonder if even the most diehard Nintendo fans will find a way to praise it.
 
I'd argue it's about easy understandable controls. Something they were successful with on WII/DS but they seemed to forget with 3DS/WiiU which had controls options that were almost as complicated, if not more so than traditional consoles.
This is actually an area where virtual buttons could actually have an advantage. Buttons with relevant, intuitive symbols or labels would be far more understandable than buttons with arbitrary letters and numbers that don't mean anything. Hell, the screen could even be useful for labelling physical buttons and the sticks, like in mockups from previous threads. You wouldn't even need tutorials, you could just put a label under a button, such as 'Jump' under the A button, and even non-gamers will get it instantly or provide enough context to encourage players to see what the button actually does.

Yeah, that Wii U controller worked out real well.
Flawed controller standard? It works really really well for most games, maybe you want to re-invent the wheel as well, but I don't think you would get much benefit out of it.

My Steam Controller would like to have a word with you on that. The right touchpad being vastly superior to a right stick, the grip buttons, the inclusion of gyro and the incredible customization elevate the controller above and beyond the Dualshock 4 and Xbone controller for me for most games.
 

Galava

Member
No face buttons? It can't be real. Pressing A to jump is key to the fun of a Mario game. A touch screen doesn't have a satisfying feedback.

Have you tried Apple's new haptic force trackpad? When you click on it you dont actually "click", but the haptic feedback makes it feel as if you actually pressed a button. It's pretty good.
 

ekim

Member
Nah, they are outwards. I think it's an optical illusion, like craters, sometimes because of the lack of "3D" we confuse them with being outwards or inwards. (I don't know if i explained myself correctly xD)

Yah. It looks odd especially the right stick but I just don't see them outwards.
 
That thing you can do on PC 10 times better? Ok



The Gamepad was the last of Wii U problems

I would argue that it's the biggest flaw of the Wii U, that's why I never bought one. Of course they dropped the ball in other areas as well, but they are not nearly as annoying compared to that giant game pad.
 
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