How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?
Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?
With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).
Show me then I will beleive you. A thread with title "new injustice trailer also 9 dlc characters!!!" Where people shitting on NRS like they do to Capcom in this thread.??? Okay you're just making shit up. People were up Neverrealm's ass for the DLC shit for MKX being disgusting, and have done the same for Injustice 2 every time a trailer comes out ending with PREORDER NOW.
You're making up a dichotomy that doesn't exist.
You would be too if your favorite fighting game character was announced for the main roster.
They are just the best Marvel Characters.Well the X-Men ain't the only Marvel characters that exist.
New screenshot:
How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?
Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?
With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).
Must be a blast hanging out with folks like you.
Love that Joker!More avatars!
It's nice to have Strider, an MvC staple, in the base game. The question of who his ideal partner in this game is remains. It would be amazing to continue the BFF relationship with DOOM from MVC2.
Injustice 2 already announced preorder DLC and 9 DLC characters, so it's not anything news tho.
Yet you see no one calling them out for that but people are so eager to jump capcom. Just look at this thread.
NEONEP WHERE YOU AT SON??
How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?
Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?
With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).
Sales disagree.I'd wager that it's because people actually give more of a shit about capcoms fighting games.
Damn right!They are just the best Marvel Characters.
Lol they bringing back so many mvc 3 characters... not feeling it.
Sorry that not all of us are jumping for joy at a MVC launching with 15 characters and then charging you $20 a year for 6 characters which are all just reused MVC3 assets.
Maybe the issue is that Capcom now have a proven record of launching games which are terrible at launch because they are more interested in selling people DLC. SFV still doesn't have basic fighting game features because Capcom are more interested in pumping out Chun-li costumes.
Must be a blast hanging out with folks like you.
How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?
Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?
With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).
Do we know what the button set up is yet?
You would be too if your favorite fighting game character was announced for the main roster.
Doom oh waitIt's nice to have Strider, an MvC staple, in the base game. The question of who his ideal partner in this game is remains. It would be amazing to continue the BFF relationship with Dante from UMVC3.
Yeah between that and Arthur Hulk I'm loving the roster so farUltron Sigma was actually a pretty good idea from Capcom, gotta hand it to them on that one.
GameFaqs was actually right though!
i think to an audience like gaf, and probably the fgc at large, we will never accept these bullshit practices and always long for the "good old days" when we would just pay for the game up front/put in a quarter and get the entire game. so you're going to see these negative reactions to dlc for a long time. until the minecraft generation grows up, replaces us and don't remember a time where it was any different.
but of course it makes business sense when you think about it for more than 5 seconds. games as a platform is here to stay, too much money to be made.
Funny thing is that that is exactly what SNK did with KOFXIV.
50 characters (all created from scratch) day 1, no DLC.
Then fans bug them for DLC characters and they release 4 of them half a year later.
I'd love it if they stuck to this model for their future games.
Lot of it is fake hype to generate views imo. It's a scripted video imo and he probably saw the video 6-8 times before releasing it. So don't feel bad lol.
The game is still 5 months away, and i don't expect anything less than 30 characters at launch since it's a tag team play anything less would be far too low considering how many characters both Capcom and marvel have.
Sorry that not all of us are jumping for joy at a MVC launching with 15 characters and then charging you $20 a year for 6 characters which are all just reused MVC3 assets.
Maybe the issue is that Capcom now have a proven record of launching games which are terrible at launch because they are more interested in selling people DLC. SFV still doesn't have basic fighting game features because Capcom are more interested in pumping out Chun-li costumes.
fixed
How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?
Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?
With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).
More avatars!
Cloud and Bayo in Smash, Akuma in SF5, Rock in KoF14, and now Strider in MvC:I. Might as well say who you wanna see be playable in KI cause I'm pretty sure it'll happen at this rate.You would be too if your favorite fighting game character was announced for the main roster.
Yeah between that and Arthur Hulk I'm loving the roster so far
Max, gaming side is a lawless wasteland where joy comes to die. Escape while you still can!You would be too if your favorite fighting game character was announced for the main roster.
Must be a blast hanging out with folks like you.
How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?
Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?
With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).
Hmm, my take on it:
Four button scheme
One assist/kicking someone out
One for hyper combo