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Marvel vs. Capcom: Infinite Story Trailer, Sep 17th, 8 reveals, 6 2017 DLC characters

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OmarLexus

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fired zero bullets in the orphanage.
How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?

Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?

With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).

I agree that people get too fussed about DLC, but they can also handle announcing stuff better. A limp dicked story trailer ended with showing the villain being a DLC character is straight up terrible.

There's also an element of goodwill. The Ultimate Marvel 3 stuff is the hardest I've felt burned on a game before.
 
??? Okay you're just making shit up. People were up Neverrealm's ass for the DLC shit for MKX being disgusting, and have done the same for Injustice 2 every time a trailer comes out ending with PREORDER NOW.

You're making up a dichotomy that doesn't exist.
Show me then I will beleive you. A thread with title "new injustice trailer also 9 dlc characters!!!" Where people shitting on NRS like they do to Capcom in this thread.
 

JeTmAn81

Member
You would be too if your favorite fighting game character was announced for the main roster.

latest

It's nice to have Strider, an MvC staple, in the base game. The question of who his ideal partner in this game is remains. It would be amazing to continue the BFF relationship with Dante from UMVC3.
 
The fact that they're announcing DLC plans prior to release isn't the issue, at least for me.

The fact that Sigma, one of the main antagonists in the game's story mode, is going to be DLC, whereas Ultron and Ultron Sigma are not, along with other aspects of the game coming off as rushed overall, it's that which makes one raise an eyebrow. Especially after Capcom's last major fighter being admittedly rushed.
 

Hazzuh

Member
How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?

Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?

With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).

Sorry that not all of us are jumping for joy at a MVC launching with 15 characters and then charging you $20 a year for 6 characters which are all just reused MVC3 assets.

Maybe the issue is that Capcom now have a proven record of launching games which are terrible at launch because they are more interested in selling people DLC. SFV still doesn't have basic fighting game features because Capcom are more interested in pumping out Chun-li costumes.
 

Negaduck

Member
I will say that I wish Sigma was in the base game but I'm so happy I'll get to play has him I don't even care.

Saving an extra $20 for the deluxe is nothing.
 

JoeInky

Member
Yet you see no one calling them out for that but people are so eager to jump capcom. Just look at this thread.

I'd wager that it's because people actually give more of a shit about capcoms fighting games.

Injustice was shit and Injustice 2 looks just as bad, less people are complaining about it probably because they already have low expectations for it.


That's just what I think it'd be anyway, I don't really follow these threads too much, but this thread already has ~20k views whereas the braniac reveal for injustice 2 that came out yesterday is just barely at 5k, people just give less of a shit about it.
 

DR2K

Banned
I can't believe it's coming out in August after that huge media blackout. This screams UMVC3 get out the door asap.
 

Vic_Viper

Member
Ultron Sigma was actually a pretty good idea from Capcom, gotta hand it to them on that one.

GameFaqs was actually right though!
 

Anth0ny

Member
How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?

Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?

With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).

i think to an audience like gaf, and probably the fgc at large, we will never accept these bullshit practices and always long for the "good old days" when we would just pay for the game up front/put in a quarter and get the entire game. so you're going to see these negative reactions to dlc for a long time. until the minecraft generation grows up, replaces us and don't remember a time where it was any different.


but of course it makes business sense when you think about it for more than 5 seconds. games as a platform is here to stay, too much money to be made.
 

Anbec7

Member
I just hope that we get some gameplay soon and it doesn't become another SFV. Other than that I hope they throw a beta or something at this.
 

PSqueak

Banned
Lol they bringing back so many mvc 3 characters... not feeling it.

Why the fuck would anybody not want characters to return?

I never will understand this mentality, which is rampant on smash bros threads.

What kind of person sees a new game announced and immediately thinks "Oh golly! i sure hope they cut content from the last game!"
 

Kashiwaba

Member
Sorry that not all of us are jumping for joy at a MVC launching with 15 characters and then charging you $20 a year for 6 characters which are all just reused MVC3 assets.

Maybe the issue is that Capcom now have a proven record of launching games which are terrible at launch because they are more interested in selling people DLC. SFV still doesn't have basic fighting game features because Capcom are more interested in pumping out Chun-li costumes.

The game is still 5 months away, and i don't expect anything less than 30 characters at launch since it's a tag team play anything less would be far too low considering how many characters both Capcom and marvel have.
 

Zaventem

Member
Im not the kind of person one would call a negative nancy but the trailer looked absolutely awful compared to 3 like they had an even tighter budget and the hud looks like the most mobile game i've ever seen. I mean i can see people being excited just because it's marvel but this failed to excite me really.
 
Ya Netherrealm games sell better than Capcom games

They aren't my cup of tea but they don't really skimp out on content, I remember MKX had a buttload
 

BadWolf

Member
How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?

Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?

With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).

Funny thing is that that is exactly what SNK did with KOFXIV.

50 characters (all created from scratch) day 1, no DLC.

Then fans bug them for DLC characters and they release 4 of them half a year later.

I'd love it if they stuck to this model for their future games.
 

Skilletor

Member
i think to an audience like gaf, and probably the fgc at large, we will never accept these bullshit practices and always long for the "good old days" when we would just pay for the game up front/put in a quarter and get the entire game. so you're going to see these negative reactions to dlc for a long time. until the minecraft generation grows up, replaces us and don't remember a time where it was any different.


but of course it makes business sense when you think about it for more than 5 seconds. games as a platform is here to stay, too much money to be made.

I, too, long for the good old days when I had to buy a brand new disc/cart whatever when NRS/Capcom/ASW added a character to the roster.

Good times.

Funny thing is that that is exactly what SNK did with KOFXIV.

50 characters (all created from scratch) day 1, no DLC.

Then fans bug them for DLC characters and they release 4 of them half a year later.

I'd love it if they stuck to this model for their future games.

If you believe DLC that released six months after the game came out wasn't planned in advance, I have a CPT Bundle to sell you.
 
Lot of it is fake hype to generate views imo. It's a scripted video imo and he probably saw the video 6-8 times before releasing it. So don't feel bad lol.

He's mainly excited that Strider is in it. He was worried he would be DLC or not in it at all. Also Max does not script hypes. He genuinely gets excited about fighting game news.
 

Rarius

Member
The game is still 5 months away, and i don't expect anything less than 30 characters at launch since it's a tag team play anything less would be far too low considering how many characters both Capcom and marvel have.

After SFV you'd have to be almost blindly optimistic
 

vg260

Member
Sorry that not all of us are jumping for joy at a MVC launching with 15 characters and then charging you $20 a year for 6 characters which are all just reused MVC3 assets.

Maybe the issue is that Capcom now have a proven record of launching games which are terrible at launch because they are more interested in selling people DLC. SFV still doesn't have basic fighting game features because Capcom are more interested in pumping out Chun-li costumes.

1. We don't know what this base game contains
2. Art staff making costumes are not necessarily the same staff working on actual game modes.
 
How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?

Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?

With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).

Keep spittin truth and getting overlooked. I feel you enzo

Hype af right now. No it doesn't look amazing visually but I don't care so much about graphics as I do roster choices and gameplay. If it plays good I'm in. They already got X and Sigma, give me Zero, Capt Commando and sprinkle in a handful of OG Xmen and I'm good.

I doubt the graphics are going to change much in 5 months, it's been 5 months since the debut and not much has changed so I'm not holding my breath. But I think (hope) the HUD is temporary. That needs some work. All in all I can't wait
 

Durden77

Member
I am A-OK with returning characters. UMvC3's roster and gameplay are still so good that if they legit just came out and said "It's going to he the entire returning roster of UmVC3 with X and Captain Marvel added on, but it's new gameplay and we will continue to update the game with new characters", I would be completely fine with that.

It's more the art style and the general rushed feeling of the game that has me worried. MvC3 had a lot missing as far as features, but the gameplay and look of the game (what matters) was polished and smooth as fuck even at OG MvC3's initial release. Even these trailers have absolutely nothing on MvC3's trailers.
 

Vyse24

Member
You would be too if your favorite fighting game character was announced for the main roster.

latest
Cloud and Bayo in Smash, Akuma in SF5, Rock in KoF14, and now Strider in MvC:I. Might as well say who you wanna see be playable in KI cause I'm pretty sure it'll happen at this rate.
 

Negaduck

Member
How can it be 2017, you being on a gaming forum and having relatively more understanding of game development than your average consumer, not realize that DLC is planned in advance no matter what as games are treated as a service and have been for basically a decade, and be upset that developers have announced post-launch content and support?

Y'all really think developers wait for first week sales then suddenly make multimillion dollar decisions for whether and what they should do in terms of DLC?

With this naivete sometimes I feel like some gamers are permanently stuck in 2005, jesus christ. Also, boo hoo if it hurt feelings by announcing it sooner rather than later. At worst it gives me better context for my purchasing decisions (e.g. Sigma being one of the DLC characters).

Church.

Wanted to quote this again. So much truth in this post.
 
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