I was quite critical about this yesterday, but after hearing about the permadeath feature and seeing the gameplay video, it looks like it could be good. Memories of Red Steel still make me hesitant, though, and the name desperately needs to be changed.
Anybody post this yet?
http://www.theverge.com/2012/6/5/3066384/zombiu-wii-u-preview
Very positive impressions of gameplay.
This is typical, we're told. This game is closer to a real zombie apocalypse simulation. People die. Constantly.
And here's IGN's impressions: http://www.ign.com/articles/2012/06/05/e3-2012-zombiu-is-real-survival-horror
Name wont change because Ubisoft is doing this as a reboot of their original Zombi game
I am still staying sceptical, since this has had a lot of changes in development, and the last hyped launch title from Ubisoft did not turn out so good.
I'm sure Red Steel got some good previews at E3, in spite of the crap final product.
IGN preview sounded promising. Except that bit about it looking like a polished Wii game, which isn't even close to accurate.
Considerably more excited about this game.
From the IGN link:
"Graphically, Zombi U isnt enormously impressive this is early code, obviously, but its currently a far cry from the target-render concept imagery shown off in the debut trailer at Ubisofts conference yesterday (you can look at that above). In motion it's like a polished-up Wii game. If there's one thing that can change before release, though, it's this, so I'm not concerned about it at the moment. The underlying concepts and the usage of the touchscreen controller are both impressive enough to shine through regardless"
:/ Fun concept, let's see how polished up it gets before launch.
Ouch that hurts
From the IGN link:
"Graphically, Zombi U isnt enormously impressive this is early code, obviously, but its currently a far cry from the target-render concept imagery shown off in the debut trailer at Ubisofts conference yesterday (you can look at that above). In motion it's like a polished-up Wii game. If there's one thing that can change before release, though, it's this, so I'm not concerned about it at the moment. The underlying concepts and the usage of the touchscreen controller are both impressive enough to shine through regardless"
:/ Fun concept, let's see how polished up it gets before launch.
What Ubisoft studio is doing this?
It looks far beyond a Wii game
You already played it?
ZombiU was unveiled yesterday with a very striking trailer, but one that showed no gameplay. Today, I got my hands on the game, and I left impressed. The game shows a lot of elements of survival horror, and makes great use of the extra screen on the Wii U GamePad.
I saw a lot of people making the comparison to Left 4 Dead, based on it being a first-person shooter set in a Zombie Apocalypse. This game is definitely not that. In fact, it’s a lot closer to a Resident Evil game, where even one zombie can be a huge problem if you aren’t prepared for it. It’s easy to run out of ammo if you aren’t careful, and there are some frightening moments when you get ambushed in close quarters.
The demo featured a mission where you had to retrieve antibiotics from an abandoned nursery. To do this, you had to infiltrate the building, where zombies lay behind many of the doors, and make your way to the antibiotics, get them, and then get out. You frequently have to take alternate paths due to obstacles, and there was a fair bit of crawling through vents.
The touch screen on the GamePad is used in several interesting ways. In addition to the standard map, it is also used to manage your inventory, and contains most of your HUD. The GamePad can also be used as a scanning device, in a similar manner to the one in Resident Evil: Revelations, to find hidden items in the environment. In this mode, you move the controller around in real space to look at different parts of your surroundings. There was also an instance in the demo where there was a touch screen mini-game to pick a lock.
ZombiU is a lot different from what I expected after seeing the trailer, and given how good it was I think that’s a good thing. You’re not running through this guns blazing, but carefully making it through tense situations. While we may have seen too many zombie games in recent years, I’m not sure I’ve played one quite as good as this.
I guess my earlier hopes were real after all!MERCY KILLER When your character gets infected, your online friends are alerted of your death and can come and hunt down your zombified character to loot the gear in your BOB and put you out of your misery!
Considering the Wii is an overclocked Gamecube, the game really looks unimpressive.
Being compared to a Wii game in its visuals, which was in reality an overclocked version of early 2000 tech isn't a good thing. No, go ahead though. Post another dumb reaction gif.
Being compared to a Wii game in its visuals, which was in reality an overclocked version of early 2000 tech isn't a good thing. No, go ahead though. Post another dumb reaction gif.
EDIT: I'm a huge Nintendo fan. I think that ZombiU sounds interesting. But the game is fucking ugly.
Woah there buddy, lets not go crazy. I could understand not being impressed by it but saying it is ugly...
I cannot comprehend how anyone with even partial vision and a functioning frontal lobe could conclude that it resembles a Wii game.
Woah there buddy, lets not go crazy. I could understand not being impressed by it but saying it is ugly...
It looks far beyond a Wii game
Considering the Wii is an overclocked Gamecube, the game really looks unimpressive. Especially considering how much the fog distorts the draw distance. It should look more impressive.
They're currently tweaking the impressive in level 4.
The target render shown perhaps...but they specifically mention the playable graphics.
This game sounds too ambitious to be relegated to a launch title. I hope they actually take a time to refine their core concepts and maybe clean up the graphical fidelity. On the other hand, Ubisoft.
This game sounds too ambitious to be relegated to a launch title. I hope they actually take a time to refine their core concepts and maybe clean up the graphical fidelity. On the other hand, Ubisoft.
Really, because I was going to say that anyone who thought this looked technically impressive for a system that's supposedly more powerful than the PS360 has an IQ of room temperature, but go ahead. You're right. It looks awesome. Just gotta tighten up the graphics on level 3!
This is 2012. This is a system that is (supposedly) more powerful than the PS360. It's not okay for games to be looking like early level PS360 games. Entirely unacceptable and all-around lazy.
I think the point is you're going TOO FAR in the other direction. No one is saying it's a showcase of what WiiU can do graphically over the current gen. But it looks like an unpolished 360 title while still in an early stage after the switchover from Killer Freaks at least. But a Wii title? REALLY?
Being compared to a Wii game in its visuals, which was in reality an overclocked version of early 2000 tech isn't a good thing. No, go ahead though. Post another dumb reaction gif.
IGN said:In motion it's like a polished-up Wii game
Considering the Wii is an overclocked Gamecube, the game really looks unimpressive. Especially considering how much the fog distorts the draw distance. It should look more impressive.
Really, because I was going to say that anyone who thought this looked technically impressive for a system that's supposedly more powerful than the PS360 has an IQ of room temperature, but go ahead. You're right. It looks awesome. Just gotta tighten up the graphics on level 3!
This is 2012. This is a system that is (supposedly) more powerful than the PS360. It's not okay for games to be looking like early level PS360 games. Entirely unacceptable and all-around lazy.
That is not what I said.
Which was in response to
You're right though. That's totally what I said.
Its been in development since 2009 though the general enemies and such changed. Its getting better impressions than Red Steel did at least
What you said indicates you are agreeing with the statement instead of questioning it. The fact that you call it ugly multiple times afterward accentuates that.
This is 2012. This is a system that is (supposedly) more powerful than the PS360. It's not okay for games to be looking like early level PS360 games.
The question really is when did they switch from Killer Freaks to ZombiU, because for all intents and purposes they might as well be completely different games, and a lot of work would have to go into turning it into the latter.